RBNorway




To character select


| Special moves | Basic Moves

Special moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
in rage d/f+1+2 m 55 20 pc8~17 -22 KND KND Rage art
in rage f+2+3 m (TJ), m (TJ) 27,16 26~33a 86~87s (29~) 1js15~ 2js14~ +2~+3s KND(KND) KND(KND) Rage drive
in rage f+2+3, f m (TJ), m (TJ), (Special) (TC)(BAL) 27,16s 26~33 86~87 (29~) 115~ 214~ +12~+13s KND(KND) KND(KND) Rage art
1 h 7 10 +1 +8 +8
1, 1 h, h 7,7 10 -1 +5 +5
1, 1, 2 h, h, h 7,7,12 10 -12 +3 +3
1, 2 h, h 7,10 10 -3 +3 +3
1, 2, 1+2 h, h, m 7,10,20 10 -13~-12 +9~+10k KND Tail spin
1, 3 h, l 7,10 10 -16~-15 -5~-4 -5~-4
1, 3, 3 h, l, m 7,10,18 10 -14~-13 -6~-5 KND
1, 4 h, h 7,15 10 -6 +5 Launch (JG?)
1, d+4 h, l 7,13 10 -12 -1 -1
2 h 8 10 0 +6 +6
2, 1 h, m 8,10 10 -4~-2 +4~+6 +7~+9
2, 1, 4 h, m, m (TJ) 8,10,20 js12~ -4~-3 KND KND
3 h 14 18~19 -9~-8 -4~-3 -4~-3
3, 4 h, m (TJ) 14,17 js18~ -10~-5s +4~+9s KND
4 h 15 13 -9 +7 Launch (JG?)
4, 3 h, m 15,12 13 -8~-7 +3~+4 +3~+4
4, 3, 3+4 h, m, m (TJ) 15,12,14 js17~ -5~0s KND KND
1+2 m 18 19~20 -13~-12s 0~+1s 0~+1s
1+2, 1+2 m, m 18,20 19~20 -20~-19 KND KND
1+2, F m, (Special) (TC)(BAL) 18 19~20s +4~+5s +17~+18s +17~+18s
1+2, F (After stance ends) m, (Special) (TC)(BAL) 18 19~20s -19~-18s -6~-5s -6~-5s
1+2, B m, (Special) (TC)(BAL) 18 19~20s -36~-35s -23~-22s -23~-22s
f+2 h 12 12 -8 +3 +3
f+2, 3 h, m 12,20 12 -15~-14 KND KND
f+3 m 18 21~27 -4~+2 0~+6s +8~+14s
f+3, 4 m, m 18,23 21~27 -11~-10 KND CS
f+4 h 20 16~17 -6~-5 KND KND(Throw) Homing, Tail spin
f+1+2 m 23 15~19 pc8~14 -13~-9 KND KND Power crush
d/f+1 m 13 14~15 -3~-2 +5~+6 +5~+6
d/f+1, 2 m, m 13,15 14~15 -10 +6 +6
d/f+1, 1+2 m, m 13,25 14~15 -12 KND KND
d/f+2 m 14 15~16 -8~-7 +3~+4a Launch (JG?)
d/f+3 m 14 18 -7 +4 +4
d/f+3, 1 m, h 14,11 18 -3 +8 +8
d/f+3, 1, 1 m, h, m 14,11,20 18 -10 +1 KND
d/f+3, 2 m, h 14,20 18 -9~-8 KND KND
d/f+3, 4 m, l 14,10 18 -12~-11 -1~0 -1~0
d/f+3, 4, 4 m, l, h 14,10,16 18 -13~-12 0~+1 0~+1
d/f+4 m 16 13~14 -9~-8 +2~+3 +2~+3
d/f+3+4 mm 6,6 18,28 -13 KND KND
d/f+3+4, 4 mm, m (TJ) 6,6,23 js17~ -4~-2 KND KND Tail spin
d+1 m 18 18~19s -9~-8 +7~+8s KND
d+2 m 12 15 -9 +2 +2
d+2, 1 m, m 12,11 15 -9~-8 +1~+2 +2~+3
d+2, 1, 2 m, m, m 12,11,18 15 -13~-11 +3~+5 +3~+5
d+2, 1, 2, 2 m, m, m, m 12,11,18,21 15 -21 KND KND
d+2, 3 m, m 12,21 15 -4 +9 CS
d+2, 4 m, m (TJ) 12,21 15a -13 KND KND
d+3 l (TC) 14 19s cs6~ -18~-17 -7~-6 -7~-6
d+3, 4 l, h 14,20 19 6~ -8~-7 KND KND Tail spin
d+4 l 11 16 -12 -1 -1
d+4, 3 l, h 11,15 16 -7 -2 -2
d+4, 3, 4 l, h, m 11,15,24 16 -12~-11 KND KND
d+1+2 hh 5,5 14,25 -9 +2 +2
d+1+2, 2 hh, m 5,5,5 14,25 -8 +3 +3
d+1+2, 2, 1 hh, m, h 5,5,5,20 14,25 -16~-15 KND KND
d+3+4 mm 12,20 15~16, 24~26 2js20~ -15~-13 Launch Launch
d+3+4 (Second hit miss) m 12 15~16 -24~-23 Launch (JG?) Launch (JG?)
d/b+2 m 17 14 -8 +6 +6
d/b+3 l 17 20 -12 +2 KND
d/b+4 l (TC) 15 24~25 cs6~ -12~-11 -1~0 -1~0
d/b+4, 4 l (TC), m 15,14 js14~ -12~-10 -2~0 -2~0
d/b+4, 4, 3 l (TC), m, h 15,14,12 14~ -10 +3 +3
d/b+4, 4, 3, 3 l (TC), m, h, m 15,14,12,18 14~ -12~-7 KND KND
d/b+4, 4, 4 l (TC), m, l 15,14,10 cs11~ -12~-10 -1~+1 -1~+1
d/b+4, 4, 4, D l (TC), m, l 15,14,10 s cs11~ -12~-10 -1~+1 -1~+1
d/b+1+2 m? 16 18~19 -13~-12 Launch Launch
d/b+3+4 l 10 19 -31 +6 +6
d/b+3+4, 4 l, l 10,18 19 +8s
d/b+3+4, 4 (Second hit only) l 12 19 -28 -9s KND
b+1 m 15 17~19 -9~-7 +4~+6s +4~+6s
b+1, 2 m, m 15,16 17~19 -8~-7 +7~+8 +7~+8
b+2 m 10 13~14 -5~-4 +6~+7 +6~+7
b+2, 2 m, h 10,12 13~14 -3 +8 +8
b+2, 2, 4 m, h, m 10,12,16 13~14 -9 +7 +7
b+2, 2, 4, 4 m, h, m, h 10,12,16,20 13~14 -7~-6 KND KND Tail spin
b+3 m 20 17~18 -15~-14 KND uKZD
b+4 m 15 15 -7 +4 +4
b+4, 1 m, m 15,20 15 -7 +9s +9s
b+4, 4 m, h 15,20 15 -7~-6 +11~+12 +11~+12 Tail spin
b+1+2 m 20 17~18 -9~-8 +8~+9s +8~+9s
b+1+2, 1 m, m 20,10 17~18 -11 0 0
b+1+2, 1, 2 m, m, h 20,10,20 17~18 -16 KND KND
b+3+4 (Special) (TC) s
u/b+3 mm (TJ) 14,20 15~16, 24~26 js13~ -15~-13 Launch Launch
u/b+3 (First hit only) m (TJ) 14 15~16 js13~ -24~-23 Launch (JG?) Launch (JG?)
u/b+3 (Second hit only) m (TJ) 20 24~26 js13~ -15~-13 Launch (JG?) Launch (JG?)
u+1+2 (Special) (TJ) a
u+1+2, F (Special) (TJ), (Special) (TC)(BAL) as
u+1+2, B (Special) (TJ), (Special) (TC)(BAL) as
u+1+2, 1 (Special) (TJ), m (TJ) 21 11~13s (28~) js1~ -9 KND KND Wall bounce
u+3+4 m (TJ) 20 24~30s js13~ -4~+2s +6+12s KND
u+3 m (TJ) 20 20 js9~ -13 KND KND
u/f+3 m (TJ) 20 20 js9~ -13 Launch Launch
u/f+4 h (TJ) 20 15 js9~ -9 Tail spin Tail spin Tail spin
u/f+1+2 m (TJ) 15 16~18 js13~ -11~-9 -3~-1 -3~-1
u/f+1+2, f (BAL) m (TJ) (BAL) 15 16~18 js13~ ? ? ?
u/f+1+2, B (REV BAL) m (TJ) (REV BALL) 15 16~18 js13~ ? ? ?
u/f+1+2, 4 m (TJ), h (TJ) 15,20 js10~ -1~0 +11~+12g / +19~+20w +11~+12g / +19~+20w Tail spin, wall crush
u/f+1+2, 1+2 m (TJ), m 15,25 10~ -17~-13 KND KND
u/f+3+4 lh 10,12 21,31 2js24~ -15(-25s) -4 -4
u/f+3+4, 4 lh, h (TJ) 10,12,20 js1~ -4 KND KND Tail spin
f, F+2 m 25 14~15 (15~) -8~-7 KND KND
f, F+3 m (TJ) 18 18~21a (19~) js8~ -7~-4 +4~+7 CS
f, F+4 m (TJ) 12 22~23 (23~) js14~ -9~-8 +2~+3 +2~+3 Homing
f, F+4, 4 m (TJ), m (TJ) 12,20 js1~ -13~-11 KND KND
f, F+3+4 mm (TJ) 10,20 26~28, 35~40 (27~) js16~34 -0s~+5s KND KND
f, F+3+4 (Second hit miss) m (TJ) 10 26(27~) js16~ -25 -14 -14
b, f+1 m 25 26(26~) -12 +9 KND
b, B+4 m 20 26~28 (27~) js15~ -4~-2s KND KND
b, B+3+4 m! (TJ) 60 72~74 (73~) js51~ KND KND KND
b, B+3+4, 2 m 25 15~16 (58~59) -8~-7 KND KND
b, B+2+3 h! (TJ) 32 48~50 (49~) js20~ KND KND KND Tail spin
Back against wall b, b, u/b m 21 36 js5 pc8~24 +2 KND KND
f, f, F+3 or WR+3 m (TJ) 30 20~26 (23~) js3~ +9~+15g KND KND
f, f, F+3+4 or WR+3+4 m (TJ) 27 26~36a (29~) js15~ +8~+18g KND KND
WS+1 m 11 15~17 -11~-9 0~+2 0~+2
WS+1, 2 m, h 11,20 15~17 -9~-8 KND CS Tail spin
WS+1, 3 m, m 11,25 15~17 -13~-12 KND KND
WS+2 m 10 14 -7 +4 +4
WS+2, 1 m, m 10,14 14 -20~-17 Launch (JG?) Launch (JG?)
WS+2, 2 m, m 10,20 14 -13s +5s KND
WS+3 h 17 17~18 -8~-7 KND KND
WS+3, 3+4 h, m (TJ) 17,28 js15~ -4~+4s KND KND
WS+4 m 20 11~12 -6~-5 +5~+6 +5~+6
WS+1+2 m 25 15~17 -9~-7 KND Launch (JG?)
FC+d/f+2 m 14 14 -8 +3 +3
FC+d/f+2, 1 m, m 14,12 14 -7 +4 +4
FC+d/f+2, 1, 1+2 m, m, m 14,12,25 14 -13 KND KND
FC+d/f+2, 4 m, l 14,12 cs15~ -12~-10 -1~+1 -1~+1
FC+d/f+2, 4, 1+2 m, l, m 14,12,25 15~ -13 KND KND
SS+1+2 m 24 15~16 (24~) -5~-4s KND KND
BT d+2 m 17 15~16 -9~-8 KND CS
1+2+3+4 (Special) 15~16
1+2+3+4, 1+2 (Special) (TJ) as
1+2+3+4, 4 h! (TJ) 42 17~18a (72~) js4~15 KND KND KND
f+3+4 (to BAL) (Special) (TC)(BAL) s
BAL 1 m 17 18~19 (43~) -8~-7 +6~+7 CS
BAL 2 m 21 23~24s (48~) -11~-10 KND KND Homing, Tail spin
BAL 3 h 30 20~23s (45~) cs1~ +8~+11 SH SH
BAL 4 l 14 23~26s (48~) cs1~ -24~-21 KND KND
BAL 3+4 m (TJ) 28 29~33s (54~) js1~ -18~-14s KND KND
BAL 3+4, B m (TJ), (Special) 28 29~33b (54~) js1~ -18~-14s KND KND
f, n, d, D/F (Special) s
f, n, d, d/f+1 h 25 13~14 (16~) -4~-3 Tail Spin Tail spin Tail spin
f, n, d, d/f+2 m 24(,5) 16~17a (19~) -23~-22 Launch Launch
f, n, d, d/f+3 m (TJ) 14 16~17 (19~) js14~ -10~-9 KND KND
f, n, d, d/f+3, 2 m (TJ), h (TJ) 14,30 js1~ -3~-2s KND KND
f, n, d, d/f+3, 4 m (TJ), h (TJ) 14,17 js1~ -11 KND KND Tail spin
f, n, d, d/f+4 l 16 18~19s (21~) -28 -1~0 (KND) Launch
f, n, d, d/f+4, 1+2 l, m 16,25 18~19 (21~) -17 KND KND
f, n, d, d/f+1+2 m (TC) 25 15(18~) -10 KND KND Wall bounce
f, n, d, d/f+1+2, * m (TC) 35 24(27~) -7 KND KND Wall bounce

Basic Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
1 h 7 10 +1 +8 +8
2 h 8 10 0 +6 +6
3 h 14 18~19 -9~-8 -4~-3 -4~-3
4 h 15 13 -9 +7 Launch (JG?)
f+1 h 7 10 +1 +8 +8
f+2 h 12 12 -8 +3 +3
f+3 m 18 21~27 -4~+2 0~+6s +8~+14s
f+4 h 20 16~17 -6~-5 KND KND(Throw) Homing, Tail spin
d/f+1 m 13 14~15 -3~-2 +5~+6 +5~+6
d/f+2 m 14 15~16 -8~-7 +3~+4a Launch (JG?)
d/f+3 m 14 18 -7 +4 +4
d/f+4 m 16 13~14 -9~-8 +2~+3 +2~+3
d+1 m 18 18~19s -9~-8 +7~+8s KND
d+2 m 12 15 -9 +2 +2
d+3 l (TC) 14 19s cs6~ -18~-17 -7~-6 -7~-6
d+4 l 11 16 -12 -1 -1
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 m 17 14 -8 +6 +6
d/b+3 l 17 20 -12 +2 +14g
d/b+4 l (TC) 15 24~25 cs6~ -12~-11 -1~0 -1~0
b+1 m 15 17~19 -9~-7 +4~+6s +4~+6s
b+2 m 10 13~14 -5~-4 +6~+7 +6~+7
b+3 m 20 17~18 -15~-14 KND uKZD
b+4 m 15 15 -7 +4 +4
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/f+2 h 9 20 -4 +7 +7
u/f+2, 3 h, l 9, 9 20 -20 -9 -9
u/f+2, 3, 3+4 h, l, mm 9, 9, 10, 10 20 -5 +6 +6
u/b+3 mm (TJ) 14,20 15~16, 24~26 js13~ -15~-13 Launch Launch
u/b+3 (First hit only) m (TJ) 14 15~16 js13~ -24~-23 Launch (JG?) Launch (JG?)
u/b+3 (Second hit only) m (TJ) 20 24~26 js13~ -15~-13 Launch (JG?) Launch (JG?)
u+3 m (TJ) 20 20 js9~ -13 KND KND
u/f+3 m (TJ) 20 20 js9~ -13 Launch (JG?) Launch (JG?)
u or u/f+4 h (TJ) 20 15 js9~ -9 Tail spin Tail spin Tail spin
u/b+4 m (TJ) 11 15~17 -19~-17 -8~-6 -8~-6
WS+1 m 11 15~17 -11~-9 0~+2 0~+2
WS+2 m 10 14 -7 +4 +4
WS+3 h 17 17~18 -8~-7 -3~-2 -3~-2
WS+4 m 16 11~12 -6~-5 +5~+6 +5~+6
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+d/b or d+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+d/b or d+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+d/f+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 8 10(11~) 0 +6 +6
SS+3 h 14 18~19 (19~) -9~-8 -4~-3 -4~-3
SS+4 h 15 13(14~) -9 +7 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 Sm 10 10s cs1~ -2 +9 +9
BT d+2 m 17 15~16 -9~-8 KND CS
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3


32 Responses

    1. Great, they should both be marked with an s to indicate that now.
      Have been behind with checking comments as there has been much work for season3, but only a couple of chars left now.

  1. Better

    BUT… f, F+3+4 and f,n, d, d/f+3, 2 forces the opponent into crouch position!

Leave a Reply to demidrol-007 Cancel reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.