RBNorway



To character select | Special Moves | Basic Moves

Special Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
1 h 9 10 +1 +8 +8
1, 2 h, h 9,10 10 -1 +5 +5
1, 2, 1 h, h, m 9,10,24 10 -6 +6 CS
1, 2, 3 h, h, l 9,10,20 10 -12 +2 KND
1, 2, 4 h, h, h 9,10,32 10 -3 KND KND
1, 4 h, h 9,18 10 -7 +4 +4
1, 4, 2 h, h, h 9,18,24 10 -7 +4 CS Rage art, Rage art
1, 4, 2, 1 h, h, h, h 9,18,24,22 10 0 CS CS
1, 4, 2, 1, 2 h, h, h, h, h 9,18,24,22,29 10 -9 KND KND
1, 4, 2, 1, u or d (Cancel) h, h, h 9,18,24 10 -10 +1 CS
1, 4, 2, 4 h, h, h, m (TJ) 9,18,24,28 10 -5~-4 KND KND
1, 4, 2, 1, 4 h, h, h, h, m (TJ) 9,18,24,22,28 10 -5~-4 KND KND
1, 4, 3 h, h, m 9,18,20 10 -10 +1 +1
1, 4, 3, 3 h, h, m, h 9,18,20,24 10 -7 +7 +7
2 h 13 10 +1 +7 +7
2, 3 h, m 13,18 10 -10 +1(KND) +1
3 m 18 16 -4 +7 +7
3, 2 m, m 18,14 16 -10 +1 +1
3, 2, 1 m, m, m 18,14,13 16 -9 +2 +2
3, 2, 1, 2 m, m, m, m 18,14,13,22 16 -10 KND KND
3, 2, 1, 4 m, m, m, l 18,14,13,16 16 -12 0 0
3, 3 m, h 18,17 16 -6 +6 +6
3, 3, 2 m, h, h 18,17,22 16 -8 Launch Launch
3, 3, 4 m, h, m 18,17,33 16 -12 KND KND
4 h 20(21) 12 -8 +6 Launch (JG?)
4, 3 h, m 21,16 12 -7 +4 +4
4, 3, 4 h, m, m 21,16,27 12 -12 KND KND
4, 3, 4* (Very long hold) h, m, m 21,16,51 12 -9 KND KND
4, 3, f+4 h, m, h 21,16,24 12 -5 +6 KND
1+2 m 21 17 -7 +6 +5OB Homing
1+2, 2 m, m 21,27 17 -14~-13 +3~+4 KND
3+4 m 29 18 -8 CS CS
f+2 m 13 15 -10 +1 +1
f+2, 1 m, m 13,16 15 -10 +1 +1
f+2, 1, 4 m, m, m 13,16,27 15 -13 KND KND
f+3 m 24 16 0 +1 CS
f+4 m 20 18 -11 KND KND
f+4, 1 m, m 20,28 18 -12 OC -2 OC KND
f+1+2 h 29 22 +2 ATD ATD
f+1+4 ! 28 28 -12 -12 -12
d/f+1 m 10 15 -5 +1 +1
D/F+1, 1 m, m 10,2 15 -10 -4 -4
D/F+1, 1, 1 m, m, m 10,2,2 15 -10 -4 -4
D/F+1, 1, 1, 1 m, m, m, m 10,2,2,2 15 -10 -4 -4
d/f+1, 2 m, m 10,27 15 -15 +1 KND
d/f+2 m 16 13 -6 +5 +5
d/f+2, 1 m, h 16,16 13 -4 +4 +4
d/f+2, 3 m, m 16,27 13 -13 CS CS
d/f+3 l (TC) 27 27~28 RC -26 KND KND Homing
d/f+4 m 31 23 -5 KND KND Homing
d/f+1+2 m(Absorbs 1 h/m hit) 36 25 -8 KND KND
d+2 m 18 14~15 -5~-4 +5~+6 OC +5~+6 OC
d+2, 3 m, m 18,28 14~15 -10 KND Launch
d+3 l 13 16 -11 0 0
d+3, 2 l, h 13,29 16 -7 KND KND
d+4 l 14 15 -12 0 0
d+1+2 FC+1+2 mm (TC) 13,20 17,35 -10 +3 +3
d+1+2 FC+1+2 (Second hit miss) m (TC) 13 17 -28 -17 -17
d+1+2, 3 mm, l 13,20,27 17 -14 +2 KND
d+1+2, f m, (CD) 13 17 RC -1 +10 GB +10 GB
d+1+2, b m, (SWAY) 13 17 RC -8 +3 +3
d+1+2~2 m 32 45 +2 KND KND
d+3+4 l 20 19 -12 -1 +4
d+3+4, 2 l, m 20,31 19 -12 KND KND
d+3+4, 2, d/b (Cancel) l, (Special) 20 19 RC -23 -12 -7
d/b+2 m 17 15~17 -6~-4 +8~+10 GB +8~+10 GB
d/b+3 l (TC) 14 16 RC -12 -1 +4
d/b+1+2 mm 13,27 24,34 -7 KND KND
b+1 m 28 20~21 +3~+4 +5~+6 OC KND
b+1~2 mm 6,2 15(16~) -16 -6 -6
b+1~2, 1 mm, m 6,2,2 15(16~) -13 -3 -3
b+1~2, 1, 2 mm, m, m 6,2,2,2 15(16~) -16 -6 -6
b+1~2, 1, 2, 1 mm, m, m, m 6,2,2,2,2 15(16~) -13 -3 -3
b+1~2, 1, 2, 1, 2 mm, m, m, m, m 6,2,2,2,2,2 15(16~) -16 -6 -6
b+1~2, 1, 2, 1, 2, 1 mm, m, m, m, m, m 6,2,2,2,2,2,
2
15(16~) -13 -3 -3
b+1~2, 1, 2, 1, 2, 1, 2 mm, m, m, m, m, m, m 6,2,2,2,2,2,
2,2
15(16~) -16 -6 -6
b+1~2, 1, 2, 1, 2, 1, 2, 1 mm, m, m, m, m, m, m, m 6,2,2,2,2,2,2,
2,2,2
15(16~) -13 -3 -3
b+1~2, 1, 2, 1, 2, 1, 2, 1, 2 mm, m, m, m, m, m, m, m, m 6,2,2,2,2,2,
2,2,2,2
15(16~) -16 -6 -6
b+1~2, 1, 2, 1, 2, 1, 2, 1, 2, 1 mm, m, m, m, m, m, m, m, m, m 6,2,2,2,2,2,
2,2,2,2,2
15(16~) -32 -15 -15
b+1~2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 4 mm, m, m, m, m, m, m, m, m, m, m 6,2,2,2,2,2,
2,2,2,2,2,18
15(16~) -35 KND KND
b+2 h 24 17 -7 +4 CS
b+2, 1 h, h 24,22 17 0 CS CS
b+2, 1, 2 h, h, h 24,22,29 17 -9 KND KND
b+2, 1, u or d (Cancel) h 24 17 -10 +1 CS
b+2, 4 h, m (TJ) 24,28 17 -5~-4 KND KND
b+2, 1, 4 h, h, m (TJ) 24,22,28 17 -5~-4 KND KND
b+3 m 16 20 -7 +4 +4
b+3, f or d/f m, (Special) (TC)(CD) 16 20 +1 +12 GB +12
b+3, 2 m, h 16,16 20 -4 +7 +7
b+3, 2, 1 m, h, m 16,16,13 20 -9 +2 +2
b+3, 2, 1, 2 m, h, m, m 16,16,13,22 20 -10 KND KND
b+3, 2, 1, 4 m, h, m, l 16,16,13,16 20 -12 0 0
b+3, 4 m, m 16,24 20 -12 -1 -1
b+3, 1+2 m, m 16,33 20 -6 +4 OC KND
b+3, 1+2, D m, m 16,33 20 RC -6 +4 OC KND
b+4 m 24 16 -10 +15 +15
b+1+2 Absorbs 1 h/m hit 2~10 +3
2 When left punch successfully parried h 40 15 -10 KND KND
2 When right punch successfully parried m 29 15 -10 +2 +2
b+1+4 ! 74 53 KND KND KND
u or u/f+3 m (TJ) 20 27~28 -3~-2 KND KND
u+4 m (TJ) 28 24~26 -5~-3 KND KND
u/f+4 m (TJ) 29 24~26 -5~-3 KND KND
f, F+2 h 43 13(14~) -10 KND KND
f, F+3 m 33 22~23 (23~) -13~-12 KFUD KND
f, F+3* (Very long hold) m 54 34~35 (35~) +8~+9 KND KND
f, F+4 h 43 16~19 (17~) -10~-7 OC KND KND Homing
b, B+4 m(h) 32 23~31 RG (24~) -17~-9 KND KND
f, b+2 h 22 14~15 (14~) -7~-6 Launch Launch
b, d/f+4 l 27 29(29~) -13 +14 GB +14 GB
f, f, f+3 or 2+4+3 m 40 22~23 (25~) +9~+10 GB KND KND
WS+1 m 24 15~16 -16~-15 Launch (JG?) Launch (JG?)
WS+2 (to GUP) m(GUP) 24 19 -8 +3 +3
GUP When hit b or F+2 m, (throw) 24,15 19 -10 Throw(KND) Throw(KND)
WS+3 m 24 12 -10 +4 CS
WS+3, 4 m, m 24,29 12 -10 +4 KND
WS+1+2 m 16 10~11 -5~-4 +6~+7 +6~+7
SS+1 h 44 20(29~) 0 KND CS
SS+2 m 27 20(29~) -6 KND KND
SS+2, 3 m, l 27,27 20(29~) -15 KND KND
SS+1~2 m 32 26(35~) -5 KND FS(+6) 19
qcf or In certain strings F (to CD) (Special) (TC)(CD) RC
qcf+1 m 24 15(17~) -16 Launch (JG?) Launch (JG?)
qcf+2 (to GUP) m(GUP) 24 19(21~) -8 +3 +3
GUP When hit b or F+2 m, (throw) 24,15 19(21~) -10 Throw(KND) Throw(KND)
qcf+1+2 m 32 15(17~) -12 KND CS
qcf+3 m 24 12(14~) -10 +4 CS
qcf+3, 4 m, m 24,29 12(14~) -10 +4 KND
qcf+4 m 17 18(20~) -5 +1 +3
qcf+4, 1 m, h 17,18 18(20~) 0 CS CS
qcf+4, 1, d or u (Cancel) m, (Special) 17 18(20~) -11 -5 -3
qcf+4, 1, 2 m, h, h 17,18,29 18(20~) -9 KND KND
qcf+4, 1, 4 m, h, m (TJ) 17,18,28 18(20~) -5~-4 KND KND
qcb (to SWAY) (SWAY) 18(20~)
qcb+2 m 21 15~16 (17~) -9~-8 +6~+7 +6~+7
qcb+2, 4 m, h 21,33 15~16 (17~) -10~-7 OC KND KND
qcb+3 l 27 19(21~) -14 +4 KND
qcb+4 m 28 17~18 (19~) -12~-11 Launch Launch
1+3+4 (to TNT) !(TNT) 0 28~29 +16~+17 +16~+17 +16~+17
After TNT f+2 m 13 15 -10 +1 +1
After TNT f+2, 1 m, m 13,16 15 -10 +1 +1
After TNT f+2, 1, 4 m, m, m 13,16,24 15 -161 CS CS
After TNT f+2, 1, 4, 2 m, m, m, h 13,16,21,6 15 -140 CS CS
After TNT f+2, 1, 4, 2, 1 m, m, m, h, h 13,16,21,6,6 15 -134 CS CS
After TNT f+2, 1, 4, 2, 1, 4 m, m, m, h, h, m (TJ) 13,16,21,6,6,
13
15 -136 KND KND
After TNT f+2, 1, 4, 2, 1, 4, 2 m, m, m, h, h, m (TJ), h 13,16,21,6,6,
13,37
15 -18 KND KND
After TNT f, F+2 h 59 13(14~) -10 KND KND
After TNT b+1~2 mm 6,2~ 15(16~) KND KND

Basic Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
1 h 9 10 +1 +8 +8
2 h 13 10 +1 +7 +7
3 m 18 16 -4 +7 +7
4 h 20 12 -8 +6 Launch (JG?)
b+1 m 28 20~21 +3~+4 +5~+6 OC KND
b+2 h 24 17 -7 +4 CS
b+3 m 16 20 -7 +4 +4
b+4 m 24 16 -10 +15 +15
f+1 h 9 10 +1 +8 +8
f+2 m 13 15 -10 +1 +1
f+3 m 24 16 0 +1 CS
f+4 m 20 18 -11 KND KND
f, F+1 h 9 10(11~) +1 +8 +8
f, F+2 h 43 13(14~) -10 KND KND
f, F+3 m 33 22~23 (23~) -13~-12 KFUD KND
f, F+4 h 43 16~19 (17~) -10~-7 OC KND KND Homing
d/b or d+1 Sm (TC) 6 10 RC -5 +6 +6
d/b+2 m 17 15~17 -6~-4 +8~+10 GB +8~+10 GB
d+2 m 18 14~15 -5~-4 +5~+6 OC +5~+6 OC
d/b+3 l (TC) 14 16 RC -12 -1 +4
d+3 l 13 16 -11 0 0
d/b+4 l (TC) 9 12 RC -13 -2 -2
d+4 l 14 15 -12 0 0
FC+1 Sm (TC) 6 10 RC -5 +6 +6
FC+2 Sm (TC) 10 11 RC -4 +7 +7
FC+d/b or d+3 l (TC) 16 16 RC -17 -3 -3
FC+d/f+3 l (TC) 16 16 RC -17 -3 -3
FC+4 l (TC) 13 12 RC -15 -4 -4
WS+1 m 24 15~16 -16~-15 Launch (JG?) Launch (JG?)
WS+2 (to GUP) m(GUP) 24 19 -8 +3 +3
WS+1+2 m 16 10~11 -5~-4 +6~+7 +6~+7
WS+3 m 24 12 -10 +4 CS
WS+4 m 21 11 -6 +5 +5
WS+3+4 h 37 16 -16 KND KND
d/f+1 m 10 15 -5 +1 +1
d/f+2 m 16 13 -6 +5 +5
d/f+3 l (TC) 27 27~28 RC -26 KND KND Homing
d/f+4 m 31 23 -5 KND KND Homing
u/b or u or u/f+1 m (TJ) 16 18 -8 +3 +3
u/b or u or u/f+2 h 22 15 -12 +9 +9
u/b+3 m (TJ) 24 18 -13 -2 KND
u or u/f+3 m (TJ) 20 27~28 -3~-2 KND KND
u/b+4 m (TJ) 13 15 -19 -8 -8
u+4 m (TJ) 28 24~26 -5~-3 KND KND
u/f+4 m (TJ) 29 24~26 -5~-3 KND KND
u or u/f+3+4 m (TJ) 33 21 -17 KND KND
SS+1 h 44 20(29~) 0 KND CS
SS+2 m 27 20(29~) -6 KND KND
SS+3 m 18 16(17~) -4 +7 +7
SS+4 h 20 12(13~) -8 +6 Launch (JG?)
BT 1 or 2 h 20 8 -8 +3 +3
BT 3 or 4 h 33 10 -8 KND KND


3 Responses

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.