Devil Jin T7 Frames



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Special Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
in rage b+1+2 m (TJ) 55 20~21 pc8~17 js8~17 -22~-21 KND KND Rage art
in rage f, n, d, d/f+4, 3+4 l, mm (TJ), ? 10,5,5 js16~40 -14 BU BU Rage art
1 h 7 10 +1 +8 +8
1, 1 h, h 7,6 10 -1 +8 +8
1, 1, 2 h, h, m 7,6,12 10 -17 KND KND
1, 2 h, h 7,8 10 -1 +7 +7
1, 2, 2 h, h, h 7,8,12 10 -12 +4 +4
1, 2, 3 h, h, m 7,8,25 10 +4~+6 KND KND
1, 2, 3, 4 h, h, m, m 7,8,25,30 10 0~+2 +11~+13s +11~+13s
1, 2, 4 h, h, m 7,8,10 10 -10 +4 +4
1, 2, 4~3 h, h, m (TJ) 7,8,21 js14~26 -7~-4s KND KND
1, 2, 4~1 h, h, Sm, h 7,8,5,5 14~26 -4 +3 +3
1, 2, 4~1 (First hit only) h, h, Sm 7,8,5 14~26 -18~-17 -7~-6 -7~-6
2 h 10 10 0 +9 +9
2, 2 h, h 10,20 10 -13 -2 -2
3 h 16 14 -14 -3 -3
4 h 21 16 -9 KND CS
4~3 or WS+4~3 m (TJ) 21 29~32 (30~) js14~26 -7~-4s KND KND
1+4 Sm, h 5,5 16~17,31 -4 +3 +3
1+4 (First hit only) Sm 5,5 16~17 -18~-17 -7~-6 -7~-6
1+4, 2 Sm, h, h 5,5,10 16~17 -7~-6 +4~+5 +4~+5
1+4, 2, 4 Sm, h, h, m 5,5,10,25 16~17 -13~-12 +2~+3s +2~+3s
1+4, 2, d+4 Sm, h, h, l? 5,5,10,14 16~17 -23 KND KND
f+2 m 14 17~18 -8~-7 +3~+4 +3~+4
f+2, 4 m, m 14,17 17~18 -10 +1 uKZD
f+3 h 30 21~23 -4~-2 KND KND Tail spin
f+4 m 10 15~16 -12~-11 -1~0 -1~0
f+4, 3 m, m? 10,15 15~16a -33~-32 Launch (JG?) Launch (JG?)
f+4, 3, U m, m?, (Special) (TJ)(FLY) 10,15 15~16a -14~-13 Launch (JG?) Launch (JG?)
f+1+2 mm 12,25 17~18, 45~46 -12~-11 KND KND
f+3+4 mm (TJ), ? 10,20 16~17, 31~32 js10~ -16~-15 KND KND
d/f+1 m 11 13 -3 +8 +8
d/f+1, 2 m, m 11,15 13 -8~-7 +3~+4 +3~+4
d/f+1, 2, f, f m, m, (Special) 11,15 13 -8~-7 +3~+4 +3~+4
d/f+2 m 15 15~16 -7~-6 +4~+5 Launch (JG?)
d/f+3 m 10 16~17 -9~-8 +2~+3 +2~+3
d/f+3, 2 m, m 10,8 16~17 -13 -7 -7
d/f+3, 2, 4 m, m, m? 10,8,16 16~17a -33~-32 Launch (JG?) Launch (JG?)
d/f+3, 2, 4, U m, m, m?, (Special) (TJ)(FLY) 10,8,16 16~17a -14~-13 Launch (JG?) Launch (JG?)
d/f+4 m 10 13~14 -9~-8 +2~+3 +2~+3
d/f+4, 4 m, m 10,16 13~14 -15~-14 -4~-3s -4~-3s
d/f+1+2 m 21 20~21s -4~-3 +7~+8s KND
d+1 m? 25 18~19 pc8~17 -14 KND KND Power crush
d+3 l 14 18~19 -12~-11 -1~0 +7~+8s
d+3+4 m, m (TJ) 5,20 15~16, 30~31 js16~ -15~-14 Launch (JG?) Launch (JG?)
d/b+2 l (TC) 15 22~23s cs6~ -13~-12 +3~+4s +3~+4s
d/b+1+2 (Special) 22~23 6~
d/b*1+2 (Short) m 15 15~17 (25~) -6~-4 +7~+9 +7~+9
d/b*1+2 (Long) m 25 13~15 (39~) 0~+2 +7~+9 +7~+9
d/b*1+2 (Very long) m 42 11~13 (61~) +7~+9 KND KND
b+1 h 10 12 -6 +5 +5
b+1, 2 h, m 10,20 12 -14 KND KND
b+1, 2, B (Cancel) h, (Special) 10 12 -18 -7 -7
b+2 h 11 15~17 -13~-11 -2~0 -2~0
b+2, 3 h, m 11,23 ar25~ -15~-13 KND KND Tail spin
b+3 m 24 30~31 -16~-15 KND KND
b+4 m 20 17~18 -8~-7 +6~+7 uKZD
When opponent attacks b+1+3 or b+2+4 Attack returned(, m) 30 3~(30) -13 KND KND Power crush
b+1+4 ! 30 43~44 ar43~ Launch Launch Launch
B+1+4 ! 60 63~64 ar63~ Launch Launch Launch
u/b+1+2 h! 40 32~63 KND KND KND
u+4 m (TJ) 22 20~21 js9~ -36~-35 Launch (JG?) Launch (JG?)
u+4, U m (TJ), (Special) (TJ)(FLY) 22 20~21 js9~ -17~-16 Launch (JG?) Launch (JG?)
u/b or u or u/f+2 h 25 20~23 -4~-1 KND KND Homing, Tail spin
u/f+3 m (TJ) 21 28~29 js9~ +3~+4s +7~+8s KND
u/f+4 m (TJ) 21 18 js8~ -8 KND KND
u or u/f+1+2 (Sky)! 26 20~32 KND KND KND
u/b+2+4 m (TJ) 25 56~59 js8~54 +16~+19g KND KND
u+2+4 m (TJ) 30 56~59 js8~54 +16~+19g KND KND
u/f+2+4 m (TJ) 35 56~59 js8~54 +16~+19g KND KND
f, F+2 m 24 15~16 (16~) -8~-7 KND KND
f, F+3 m 16 17~19 (18~) -12~-10 -6~-4 -6~-4
f, F+3, 1 m, h 16,11 17~19 (18~) +1~+2 +7~+8 +7~+8
f, F+3, 1, f, f m, h, (Special) 16,11 17~19 (18~) -2~-1 +4~+5 +4~+5
f, F+3, 1, 2 m, h, h 16,11,21 17~19 (18~) -4~-1 KND KND Homing, Tail spin
f, F+3, 1, 3 m, h, l 16,11,13 17~19 (18~) -13 +3s +3s
f, F+3, 1, 4 m, h, m 16,11,20 17~19 (18~) -9~-8 KND hKZD
f, F+3, 1, d/b+1+2 m, h, (Special) 21,14 17~19 (18~) +4~+5 +10~+11 +10~+11
f, F+4 h 32 17~18 (18~) +5~+6 KND KND Homing, Tail spin
f, F+3+4 mm (TJ) 10,23 27~28, 41~42 (28~) js10~ -13~-12s KND KND
b, f+2 m 12 15~17 (15~) -9~-7 -1~+1 FS(+6~+8) 19~21
b, f+2, 1 m, m 12,12 15~17 (15~) -10~-9 +1~+2 +1~+2
b, f+2, 1, 2 m, m, m 12,12,24 15~17 (15~) -8~-7 KND KND
b, f+2, 1, d/b or d or d/f+2 m, m, m 12,12,20 15~17 (15~) -14~-13 Launch (JG?) Launch (JG?)
b, f+2, 1, 4 m, m, m (TJ) 12,12,21 js12~23 -8~-5s KND KND
f, f, f+3 or WR+3 or f, n, d, d/f, U/F+3 m (TJ) 30 22~25 (25~) js3~ +9~+12g KND KND
WS+1 m 12 13~14 -6~-5 +5~+6 +5~+6
WS+1, 2 m, m 12,14 13~14 -7~-6 +4~+5 +4~+5
WS+1, 4 m, h 12,23 13~14 -5~-4 KND KND Tail spin
WS+2 m 20 15~16 -12~-11 KND KND Tail spin
WS+4 m 13 11~12 -3~-2 +8~+9 +8~+9
WS+4, 4 m, m 13,16 11~12 -15~-14 -4~-3s -4~-3s
SS+2 m 25 17~18 (26~) -22~-21 Launch Launch
SS+2 U(When hit ) m, (throw) 25(,24,20) 17~18 (26~) Throw(KND)
Opponent Down d+1+2 l(On grounded opponent) 20 22~30 -16~-8 KND KND
Grounded face up u+3+4 (Special) (TJ)(FLY) a
1+2+3+4 (Special) (TJ) a
3+4 or From certain moves (to FLY) (Special) (TJ)(FLY) a(s)
FLY 1 h (TJ) 20 18~19 (58~) js1~15 -3~-2 KND KND Tail spin
FLY 2 h! (TJ)(, (throw)) 20(,30) 36(76~) js1~ Throw(KND)
FLY 3 m (TJ) 30 15~21a (55~) js1~ 輪廻~20F -15~-9 KND KND
FLY 1+2 ! (TJ) 30 50~100 (80~) js1~ KND KND KND
FLY f+1+2 ! (TJ) 30 123~163 (153~) js1~ KND KND KND
f, n, d, D/F (Special) s
f, n, d, d/f, U/F (Special) (TJ) a
f, n, d, d/f, U/F+3 m (TJ) 30 22~25 (27~) js3~ +9~+12g KND KND
f, n, d, d/f+1 m? 30 22~24a (25~) js22~ -16~-14 Launch Launch
f, n, d, d/f+1, U/F m, (throw) 30,15 22~23a (25~) Throw(KND) Throw(KND)
f, n, d, d/f+1, 3 m, m 30,15 js22~45 -14 KND KND
f, n, d, d/f+1, 4 m, l? 30,12 js22~45 -20~-18 KND KND
f, n, d, D/F+2 h 23 11~12 (15~) -10~-9 Launch (JG?) Launch (JG?)
f, n, d, d/f+2 h 23 11~15 (14~) +5~+6 Launch (JG?) Launch (JG?)
f, n, d, D/F (Hold as long as possible)2 h 23 12~13 (34~) -4~-3 +12~+13 +12~+13
f, n, d, d/f+3 m (TJ) 25 26~28 (29~) js5~ -8~-6s KND KND
f, n, d, D/F+3 l (TC) 24 33~34 (37~) js5~28 -23~-22 KND KND
f, n, d, d/f+4 l 10 16(19~) -23 KND KND
f, n, d, d/f+4, 4 l, m 10,23 16(19~) -16~-15 +4~+5s KND

Basic Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
1 h 7 10 +1 +8 +8
2 h 10 10 0 +9 +9
3 h 16 14 -14 -3 -3
4 h 21 16 -9 KND CS
f+1 h 7 10 +1 +8 +8
f+2 m 14 17~18 -8~-7 +3~+4 +3~+4
f+3 h 30 21~23 -4~-2 KND KND Tail spin
f+4 m 10 15~16 -12~-11 -1~0 -1~0
d/f+1 m 11 13 -3 +8 +8
d/f+2 m 15 15~16 -7~-6 +4~+5 Launch (JG?)
d/f+3 m 10 16~17 -9~-8 +2~+3 +2~+3
d/f+4 m 10 13~14 -9~-8 +2~+3 +2~+3
d+1 m? 25 18~19 pc8~17 -14 KND KND Power crush
d+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d+3 l 14 18~19 -12~-11 -1~0 +7~+8s
d/b or d+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 l (TC) 15 22~23s cs6~ -13~-12 +3~+4s +3~+4s
d/b+3 l (TC) 12 16s cs4~ -17 -3 -3
d/b or d+4 l (TC) 7 12s cs4~ -13 -2 -2
b+1 h 10 12 -6 +5 +5
b+2 h 11 15~17 -13~-11 -2~0 -2~0
b+3 m 24 30~31 -16~-15 KND KND
b+4 m 20 17~18 -8~-7 +6~+7 uKZD
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 25 20~23 -4~-1 KND KND Homing, Tail spin
u/b or u+3 or u/f+3+4 m (TJ) 25 21 js9~ -17 KND KND
u/f+3 m (TJ) 21 28~29 js9~ +3~+4s +7~+8s KND
u/b+4 m (TJ) 11 15~17 js9~ -12~-10 -1~+1 -1~+1
u+4 m (TJ) 22 20~21 js9~ -36~-35 Launch (JG?) Launch (JG?)
u/f+4 m (TJ) 21 18 js8~ -8 KND KND
WS+1 m 12 13~14 -6~-5 +5~+6 +5~+6
WS+2 m 20 15~16 -12~-11 KND KND Tail spin
WS+3 h 28 16 -16 KND KND
WS+4 m 13 11~12 -3~-2 +8~+9 +8~+9
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 m 25 17~18 (26~) -22~-21 Launch Launch
SS+3 h 16 14(15~) -14 -3 -3
SS+4 h 21 16(17~) -9 KND CS
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 or 4 l 12 10s cs1~ -11 +3 +3
Last updated 01.10.2017


3 Responses to Devil Jin T7 Frames

  1. yung Tekken Lord says:

    What is the frames on block of DVJ’s WS 1,4? My friend tested it and it looked like it was -6~-5

  2. xcrimnalsneakx says:

    b2,3 is -15
    tested it myself today
    b2 is at least -7

  3. shakhan prince says:

    devil,s d1 (power crush) is -14 on block. also b4 is safe on block almost -9 on block

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