Eliza T7 Frames



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Special Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
in rage b+3+4 m (TJ) 55 20 js13~17 pc8~17 -22 KND KND Rage art
1 or BT 1 or 2 h 7 10 +1 +8 +8
1, 1 h, h 7,7 10 -3 +4 +4
1, 2 h, h 7,10 10 -1 +5 +5
1, 2, 3 h, h, m (TJ) 7,10,20 js19~ -22~-21 Launch (JG?) Launch (JG?)
1, 2, 4 h, h, h 7,10,20 19~ -4~-3 KND KND Tail spin
2 or f+2 h 9 14 -3 +8 +8
2, 2 h, m 9,15 14 -12 +2 +2
3 h 12 13 -8 +8 +8
4 or BT 3 or 4 h 21 13 -5 KND KND Homing, Tail spin
1+2 m 20 13~14 -20~-19 KND KND
3+4 l (TJ) 20 33~34a js9~23 cs23~ -27 KND KND Homing
f+3 m 17 18~19 -11~-10 0~+1 +25g(KND)
f+1+2 m 21 25 pc8~24 -13 KND CS Homing, Power crush
d/f+1 m 12 13 -3 +3 +3
d/f+1, 2 m, m 12,17 13 -13 -2 -2
d/f+1, 4 m, h 12,14 13 -9 +2 +2
d/f+2 m 10 16~17 -9~-8 +2~+3 +2~+3
d/f+2, 3 m, m (TJ) 10,10 js14~ -18~-17 Launch (JG?) Launch (JG?)
d/f+3 m (TJ) 24 25~26 js9~ -8~-7 KND KND Homing
d/f+4 m 16 12 -8 +3 +3
d/b or d+1 or FC+1 or BT d+1 or d+2 Sm 5 10s cs4or1~ -5 +6 +6
d/b or d+2 or FC+2 Sm (TC) 8 12s cs4or1~ -7 +4 +4
d/b or d+3 or FC+3 (Close) l (TC) 10 15s cs4or1~ -16 -5 -5
d/b or d+3 or FC+3 l (TC) 7 15s cs4or1~ -16 -5 -5
d/b or d+4 or FC+4 or BT d+3 or d+4 l (TC) 20 20~21s cs6or1~ -27 +3~+4s KND
d+1+2 or FC+d/b or d+1+2 Grounded face upd+1+2 (Special) (TC) 20~21 61~
d/b+1+2 ! (TJ) 30 51~52 js21~50 KND KND KND
b+1 m 13 14 -8 0 0
b+1, 2 m, m 13,13 14a -13~-11 Launch (JG?) Launch (JG?)
b+1, 2, 4 m, m, m (TJ) 13,13,23 js1~ -13~-12s -1~0s KND
b+2 h 10 11 -4 +2 +2
b+2, 3 h, m 10,15 11 -9~-8 +3~+4 uKZD
b+3 h 14 16 -9 +2 +2
b+3, 1 h, h 14,20 16 -7~-6 +12~+13kg +12~+13kg Tail spin
b+3, 4 h, m 14,20 16 -14~-13 KND KND
b+4 Sm 12 15 -14 -2 -2
b+1+2 hm 5,20 27,37~38 -18~-17 KND KND
f, F+2 When hit , b m 25 14(15~) -9 KND KND
f, f+2 When hit or MG 2 When hit (Special) 14(15~)
f, F+3 h 12 16~17 (17~) -10~-9 KND KND Homing
f, F+3, 4 h, h (TJ) 12,21 js5~ -7~-6 KND KND Tail spin
f, F+4 m (TJ) 10 15~16 (16~) js12~ -16~-15 -5~-4 -5~-4
f, F+4, 2 m (TJ), m 10,10 js1~ -14~-13 -3~-2 (BU) -3~-2 (BU)
f, F+4, 2, qcf+1 (SSL) m (TJ), m, Sm(DW) 10,10,20 1~ -10~+10 KND KND
f, F+4, 2, qcf+2 (SSR) m (TJ), m, Sm(DW) 10,10,20 1~ -13~+17 -5~+25 -5~+25
f, F+4, 2, qcf+1, f, d, d/f+3+4 (SSL) m (TJ), m, Sm, (MG) 10,10,20 1~ +2 KND KND
f, F+4, 2, qcf+2, f, d, d/f+3+4 (SSR) m (TJ), m, Sm, (MG) 10,10,20 1~ +2~+32 +10~+40 +10~+40
f, F+4, 2, qcf+1+2 m (TJ), m, SmSm 10,10,20,20 1~ +5 KND(KND) KND(KND)
f, F+1+2 mh (TJ)l 5,6,20 18,31,47 (19~) js25~40 -14 KND KND
f, f, f+1 or WR+1 h 30 18~20 (21~) -2~0 KND KND Tail spin
f, f, f+3 or WR+3 m 27 24~28a (27~) js3~ 0~+4 KND KND
WS+1 m 10 14 -7 +4 +4
WS+2 m 18 15~16a -12~-11 SH Launch (JG?)
WS+3 m (TJ) 20 15~16a js15~ -22~-21 Launch (JG?) Launch (JG?)
WS+4 m 15 11~12 -5~-4 +6~+7 +6~+7
FC+D (One second) 11~12
Jump 1 BT u or u/f+1 m 10 7a(12~) js1~ -25~0 -15~+10 -15~+10
Jump 2 BT u or u/f+2 m 15 9a(12~) js1~ -17~+8 -7~+18 -7~+18
Jump 3 BT u or u/f+3 m 10 7a(12~) js1~ -25~0 -15~+10 -15~+10
Jump 4 BT u or u/f+4 m 15 9a(14~) js1~ -18~+7 -8~+17 -8~+17
Grounded face up 1+2 (Special) (TC) 9(14~) 1~
2+3+4 (Special) 9(14~) 1~
f+4 (MG) 9(14~) 1~
MG 1 h 11 10(25~) -4 +2 +2
MG 1, 2 h, h 11,12 10(25~) -8 +1 +1
MG 1, 2, 1+2 h, h, m 11,12,21 10(25~) -13~-12 KND KND
MG 2 m(, (Special))(DS) 25 14(29~) -9 KND KND
MG 3 h 12 16~17 (31~) -10~-9 KND KND Homing
MG 3, 4 h, h (TJ) 12,21 js5~ -7~-6 KND KND Tail spin
MG 4 l 20 18~25 (33~) cs10~ -24~-17 KND KND
MG 1+2 ! (TJ) 30 51~52a (66~) js21~50 KND KND KND
qcf+1 (SSL) Sm 20 28~48 (28~) -10~+10 KND KND
qcf+2 (SSR) Sm 20 25~55 (25~) -13~+17 -5~+25 -5~+25
f, d, d/f+1 (SSL) Sm 12 16a(16~) -22 (12~8a) Launch Launch
f, d, d/f+2 (SSR) Sm x 3 9,9,9 13,22,31a (13~) -36 (19~8a) Launch Launch
qcb+1 Sm 20 20~21 (20~) -14~-13 +11kg KND Tail spin
qcb+2 Sm 20 20~21 (20~) -13~-12 -2~-1 CS
qcb+3 (SSL) m (TJ) 20 27~36a (27~) js9~ -14~-5 KND KND
qcb+4 (SSR) m (TJ) 14 26~33a (26~) js9~ -1~+6 +9~+16s +9~+16s
Jump qcb+3 (SSL) m (TJ) 20 13~a (~) js1~ -14~-5 KND KND
Jump qcb+4 (SSR) m (TJ) 14 13~a(~) js1~ -1~+6 +9~+16s +9~+16s
qcf+1, f, d, d/f+3+4 (SSL) Sm, (MG) 20 13~(~) 1~ +2~ KND KND
qcf+2, f, d, d/f+3+4 (SSR) Sm, (MG) 20 13~(~) 1~ +2~+32 +10~+40 +10~+40
qcf+1+2 SmSm 20,20 24,53~ (24~) +5~ KND(KND) KND(KND)
f, d, d/f+1+2 Sm x 5 5,5,9,9,9 11,,,a (11~) -34 Launch Launch
qcb+1+2 SmSm 10,20 15,37(15~) -14~-13 +11kg KND
qcb+3+4 m (TJ), m 10,20 25~32a ,49~50 (26~) js9~ -13~-12 KND KND
Jump qcb+3+4 m (TJ), m 10,20 10~a, 35~36 (~) js1~ -13~-12 KND KND
Two meter bars qcf, qcf+1+2 Sm 15 16?(~) -7 Launch Launch

Basic Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
1 h 7 10 +1 +8 +8
2 h 9 14 -3 +8 +8
3 h 12 13 -8 +8 +8
4 h 21 13 -5 KND KND Homing, Tail spin
f+1 h 7 10 +1 +8 +8
f+2 h 9 14 -3 +8 +8
f+3 m 17 18~19 -11~-10 0~+1 +25g(KND)
f+4 (to MG) (MG) 18~19
d/f+1 m 12 13 -3 +3 +3
d/f+2 m 10 16~17 -9~-8 +2~+3 +2~+3
d/f+3 m (TJ) 24 25~26 js9~ -8~-7 KND KND Homing
d/f+4 m 16 12 -8 +3 +3
d/b or d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b or d+2 Sm (TC) 8 12s cs4~ -7 +4 +4
d/b or d+3 (Close) l (TC) 10 15s cs4~ -16 -5 -5
d/b or d+3 l (TC) 7 15s cs4~ -16 -5 -5
d/b or d+4 l (TC) 20 20~21s cs6~ -27 +3~+4s KND
b+1 m 13 14 -8 0 0
b+2 h 10 11 -4 +2 +2
b+3 h 14 16 -9 +2 +2
b+4 Sm 12 15 -14 -2 -2
u/b or U/F (Special) js5~
U (Special) js9~
WS+1 m 10 14 -7 +4 +4
WS+2 m 18 15~16a -12~-11 SH Launch (JG?)
WS+3 m (TJ) 20 15~16a js15~ -22~-21 Launch (JG?) Launch (JG?)
WS+4 m 15 11~12 -5~-4 +6~+7 +6~+7
FC+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+2 Sm (TC) 8 12s cs1~ -7 +4 +4
FC+3 (Close) l (TC) 10 15s cs1~ -16 -5 -5
FC+3 l (TC) 7 15s cs1~ -16 -5 -5
FC+4 l (TC) 20 20~21s cs1~ -27 +3~+4s KND
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 9 14(15~) -3 +8 +8
SS+3 h 12 13(14~) -8 +8 +8
SS+4 h 21 13(14~) -5 KND KND Homing, Tail spin
BT 1 or 2 h 7 10 +1 +8 +8
BT 3 or 4 h 21 13 -5 KND KND Homing, Tail spin
BT d+1 or d+2 Sm 5 10s cs1~ -5 +6 +6
BT d+3 or d+4 l (TC) 20 20~21s cs1~ -27 +3~+4s KND
Last updated 01.10.2017