Feng T7 Frames



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Special Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
in rage d+1+2 m 55 20 pc8~17 -22 KND KND Rage art
in rage b+1+2* m 35 13~14 +3~+4 (wl+9) KND KND Rage art
1 h 7 10 +1 +8 +8
1, 1 h, m 7,21 10 -11~-10 +2~+3 CS
1, 1, 2 h, m, m 7,21,5 10 -14~-13 -3~-2 -3~-2
1, 1, 2, 1 h, m, m, m 7,21,5,5 10 -14~-13 -1~0 -1~0
1, 2 h, h 7,9 10 -1 +7 +7
1, 2, 2 h, h, h 7,9,10 10 -13 +1 +1
1, 2, 2, b h, h, h 7,9,10 10b -11 +3 +3
1, 3 h, h 7,17 10 -5~-4 +6~+7 Launch (JG?)
2 h 8 10 -3 +5 +5
2, 4 h, m 8,10 10 -12 -1 -1
2, 4, 1 h, m, m 8,10,20 js12~19 -13 KND KND
2, 4, 1, b (Cancel) h, m 8,10 12~19b -13 -2 -2
3 h 15 16 -11 0 0
3, 3 h, h 15,18 16 -10 +1 +1
3, 3, 4 h, h, l 15,18,23 16b -12~-11 KND KND
3, 3, 4, b (Cancel) h, h 15,18 16b -17 -6 -6
4 h 17 11 -8 +3 KND
2~1 m 10 24~25 (24~) -3~-2s +5~+6s +5~+6s
2~1, 1 m, m 10,20 24~25 (24~) -12~-11 Launch Launch
3~4 m (TJ) 27 34~36 (35~) js20~ -12~-10s KND KND
3~4, b m (TJ) 27 34~36b (35~) js20~ -7~-5s KND KND
3~4, 3 m (TJ), l 27,21 s cs6~ -15~-13 KND KND
4~3 m (TC) 25 27~36a (28~) js15~ -4~+5 +4~+13s KND
1+2 m(Absorbs 1 h/m hit) 24 21~22 (2~7) -13~-12 CS(KND) CS
1+4 lh 7,10 21~22, 41~42 -31s +6~+7 +6~+7
1+4 (Second hit only) h 10 41 -2~-1 +6~+7 +6~+7
f+2 m 12 16~17 -8~-7 +3~+4 FS (+10~+11g) 23~24
f+2, 1 m, m 12,10 16~17 -5 +6 +6
f+2, 1, 2 m, m, m 12,10,20 16~17 -19~-18 KND KND
f+3 m 10 21 -3 +9 +9
f+3, 4 m, m (TJ) 10,20 js21~ -16~-15 Launch (JG?) Launch (JG?)
f+4 h (TJ) 20 18~19 -9~-8 CS CS
f+4, B h (TJ) 15 18~19b -5~-4 CS CS
f+4, 3 h (TJ), m 15,30 18~19 -10~-7 KND KND
f+4, 4 (Close) h (TJ), l (TC) 15,22 cs24~ -12 KND KND
f+4, 4 h (TJ), l (TC) 15,15 cs24~ -12~-10 -1~+1 KND
f+1+2 h 28 19~20 -9~-8 KND KND Tail spin, Homing
d/f+1 m 12 14 0 +6 +36g(m)
d/f+2 m 15 20 -9 +4 +4
d/f+2, 2 m, m 15,21 20 -6~-5 KND KND
d/f+3 m 21 18~19 -7~-6 Launch Launch
d/f+4 m 15 15 -6 +5 +5
d/f+3+4 m 23 23~27 -8~-4 KND KND Homing
d+2 l (TC) 17 20~21s cs6~ -12~-11 -1~0 KND
d+4 l 7 14~15 -11~-10 0~+1 0~+1
d+4, 1+2 l, m 7,22 14~15 -10 KND KND
d/b+1 m 12 16 -12 +4 +4
d/b+1, 2 m, m 12,18 16 -12~-11 +5~+6 KND
d/b+1, F m, (STC) 12 16 -16 0 0
d/b+1, F (After stance ends) m, (STC) 12 16 -41 -25 -25
d/b+1, B m, (KNP) 12 16 -9 +7 +7
d/b+1, B (After stance ends) m, (KNP) 12 16 -35 -19 -19
d/b+1, 4 m, h 12,23 16 -2~-1 KND KND Tail spin
d/b+2 l (TC) 5 20~21 cs6~ -11~-10 0~+1 0~+1
d/b+2, 2 l (TC), l (TC) 5,10 cs1~ -17~-15 KND KND
d/b+2, 2, 2 l (TC), l (TC), m 5,10,30 1~ -8~-7 KND KND
d/b+2, 2, B (Cancel) l (TC) 5 20~21 cs6~ -17~-16 -6~-5 -6~-5
d/b+3 l (TC) 12 16~17s cs6~ -15~-14 +4~+5s +4~+5s
d/b+4 l (TC) 20 30~32s cs6~ -26 KND KND Homing
d/b+1+2 m 15 21~22 0~+1 +8~+9 +8~+9
d/b+1+2, 2 m, l (TC) 15,15 s cs8~ -11~-10 0~+1 0~+1
b+1 h 17 10~11 -10~-9 +1~+2 KND
b+2 m? 15 17 -11 0s 0s
b+2, 3 m, l? 15,8 17 -11~-9 0~+2 +8~+10s
b+2, 3, 4 m, l, m 15,8,12 17 -12~-11 KND KND
b+2, 3, 4, 2 m, l, m, m 15,8,12,21 17 -6~-5s +4~+5s +4~+5s
b+3 m 12 23~24 -8~-7 +3~+4 +3~+4
b+3, 3 m, h 12,15 23~24 -6 +3 CS
B+3~4 (Special) b
b+4 m 20 12 -9 +2 +2
b+1+2 m 30 13~14 -19~-18 KND KND
u/b+2 mh 13,21 16,32~33 -10~-9 +9~+10 +9~+10
u/b+2 (First hit only, Second hit miss) m 13 16 -37 -26 -26
u/b+1+2 ! 70 79 CS CS CS
u+2 m (TJ) 30 38~40 js9~ +2~+4 KND KND
u/b or u or u/f+1 m (TJ) 12 18~19 js6~ -7~-6 +4~+5 (+12~+13) +4~+5 (+12~+13)
u/f+2 m 18 18 -10 +3 CS
u/b or u or u/f+3 m (TJ) 22 21~23 js9~ -2~0 KND KND
u/b+4 m (TJ) 11 15~17 js9~ -20~-18 -8~-6 -8~-6
u+4 m (TJ) 15 15~17 js9~ -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
u/f+3+4 mhh 10,10,10 24~26, 31~33, 37~38 js33~ -10~-9 Launch Launch
u/f+3+4 (Third hit miss) mh 10,10 24~26, 31~33 js33~ -16~-14 Launch Launch
u/f+3+4 (second and third hit miss) m 10 24~26 js33~ -28~-26 -17~-15 -17~-15
u/f+3+4, 3 mhh, h 10,10,10,21 24~26 33~ -6~-5 KND KND
f, F+2 m 25 18~19 (19~) -10~-9 KND KND
f, F+3 m 30 32~33 (33~) +4~+5s +8~+9s KND
f, F+4 m 13 19~20 (20~) -15~-14 Launch (JG?) Launch (JG?)
f, F+4, 3 m, m 13,21 19~20 (20~)a -14~-13 Launch (JG?) Launch (JG?)
f, F+4, d3 m, m 13,21 19~20 (20~) -12~-11 Launch (JG?) Launch (JG?)
f, F+1+2 m 21 23~24 (24~) pc6~22 -12~-11 KND KND Power crush
f, F+1+2* (Very long hold) m 28 39~40 (40~) pc6~22 +1~+2 +23~+24 +23~+24 Power crush
b, f+1 m 33 25~26 (25~) -15~-14 KND CS
f, f, f+3 m (TJ) 30 20~25a (23~) js5~ +6~+11g KND KND
WS+1 m 11 14 -1 +5 +5
WS+1, 2 m, m 11,12 14 -10 +1 +1
WS+1, 2, 1 m, m, m 11,12,20 14 -12~-11 KND KND
WS+2 m 17 15~16 -9~-8 KND KND
WS+3 m 16 15~16a -12~-11 Launch (JG?) Launch (JG?)
WS+4 m 18 11~12 -7~-6 +4~+5 +29g(m)
WS+1+2 m(h or m punch parry) 25 23~24 (3~8) -10~-9 KND(+30) KND
FC+d/f+1 l 18 21~22s cs1~ -13~-12 -2~-1 KND
FC+d/f+2 m 25 18s -14 CS CS
SS+2 h 18 15b(24~) -1 +9 +9 Homing
SS+3 h 12 18~19 (27~) -13~-12 -2~-1 -2~-1
SS+3, b h 12 18~19b (27~) -11~-10 0~+1 0~+1
SS+3, 2 h, m 12,20 18~19 (27~)b -5~-4 CS CS
SS+4 (Close) l 21 20~22 (29~) -31 KND KND
SS+4 l 14 20~22 (29~) cs13~ -31 -3~-1 KND
SS+1+2 m 24 22~23 (31~) +1~+2 KND KND
Grounded face up 3+4 m 20 30~33 js28~ -5~-2 KND KND
Opponent Down d+3+4 On grounded opponent(l) 19 24~25 -13~-12 -2~-1 -2~-1
1+3+4 (Special) 24~25
1+2+3+4 (Special) 24~25
1+2+3+4* (Special) 24~25
f+3+4 (STC) (3~)
f+3+4 Parry, m(STC) 21 3~ -17 KND KND
STC b (KNP) b
STC 1 m 20 20~23 (40~) -14~-11 KND KND
STC 2 m? 15 15~16 (35~) -13~-12 Launch (JG?) Launch (JG?)
STC 3 h 30 20~21 (40~) +8~+9 KND KND
STC 4 l 20 20(40~) -14 +2 KND
STC 1+2 m 7 15~16 (35~) -9~-8 +2~+3 +2~+3
STC 1+2, 1 m, h 7,8 15~16 (35~) -11 0 0
STC 1+2, 1, 2 m, h, h 7,8,18 15~16 (35~) -11 KND KND
b+3+4 (KNP) 15~16 (35~)
KNP f (Special)(Parry)(KNP) 15~16 (35~)
KNP 1 l (TC) 22 20~21s (35~) cs15~ -13~-12 +8~+9s KND
KNP 2 h 20 14(29~) -9 KND KND
KNP 3 m (TJ) 17 22~23a (37~) js15~ -12~-11 Launch (JG?) Launch (JG?)
KNP 4 m (TJ) 40 31~34as (46~) js15~ -7~-4 KND KND
KNP 4, 3+4 m (TJ), m 30,20 js38~ -5~-2 KND KND
qcf (Special) s
qcf+1 l (TC) 23 22~23 (24~) cs6~ -14~-13 +2~+3 KND
qcf+2 m? 22 22~23 (24~) -14~-13 Launch Launch
qcf+1+2 m 23 16~17 (18~) +5~+6s +9~+10s KND
qcf+3+4 (STC) 16~17 (18~)
qcf, , 16~17 (18~)
B+3~4 (Special) b
BT 1 h 12 12 -1 +14 +14
BT 2 m 12 16b -6 +5 +5
BT 2, 2 m, m 12,17 16 -13~-11s KND KND
BT 3 m 30 32~33 +4~+5s +8~+9s KND
BT 4 h 25 10 -8 KND KND
BT 1+2 m 22 16~17b -5~-4 CS CS
BT d+3 (Close) l (TC) 21 18~20s cs6~ -26 KND KND
BT d+3 l (TC) 14 18~20s cs6~ -26 -4~-2 KND
BT 1+4 or 2+3 h(Throw) 50 13 Throw(KND) Throw(KND) Throw(KND)

Basic Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
1 h 7 10 +1 +8 +8
2 h 8 10 -3 +5 +5
3 h 15 16 -11 0 0
4 h 17 11 -8 +3 KND
f+1 h 7 10 +1 +8 +8
f+2 m 12 16~17 -8~-7 +3~+4 FS (+10~+11g) 23~24
f+3 m 10 21 -3 +9 +9
f+4 h (TJ) 20 18~19 -9~-8 CS CS
d/f+1 m 12 14 0 +6 +36g(m)
d/f+2 m 15 20 -9 +4 +4
d/f+3 m 21 18~19 -7~-6 Launch Launch
d/f+4 m 15 15 -6 +5 +5
d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 l (TC) 17 20~21s cs6~ -12~-11 -1~0 KND
d+3 l (TC) 12 16s cs4~ -17 -3 -3
d+4 l 7 14~15 -11~-10 0~+1 0~+1
d+3+4 l (TC) 7 12s cs4~ -13 -2 -2
d/b+1 m 12 16 -12 +4 +4
d/b+2 l (TC) 5 20~21 cs6~ -11~-10 0~+1 0~+1
d/b+3 l (TC) 12 16~17s cs6~ -15~-14 +4~+5s +4~+5s
d/b+4 l (TC) 20 30~32s cs6~ -26 KND KND Homing
b+1 h 17 10~11 -10~-9 +1~+2 KND
b+2 m? 15 17 -11 0s 0s
b+3 m 12 23~24 -8~-7 +3~+4 +3~+4
b+4 m 20 12 -9 +2 +2
u/b or u or u/f+1 m (TJ) 12 18~19 js6~ -7~-6 +4~+5 (+12~+13) +4~+5 (+12~+13)
u/b+2 mh 13,21 16,32~33 -10~-9 +9~+10 +9~+10
u+2 m (TJ) 30 38~40 js9~ +2~+4 KND KND
u/f+2 m 18 18 -10 +3 CS
u/b or u or u/f+3 m (TJ) 22 21~23 js9~ -2~0 KND KND
u/b+4 m (TJ) 11 15~17 js9~ -20~-18 -8~-6 -8~-6
u+4 m (TJ) 15 15~17 js9~ -13~-11 KND Launch (JG?)
u/f+4 m (TJ) 13 15~17 js9~ -13~-11 Launch (JG?) Launch (JG?)
u/f, n+4 m 25 23(29,35) js9~33 -11(-13) Launch (JG?) Launch (JG?)
WS+1 m 11 14 -1 +5 +5
WS+2 m 17 15~16 -9~-8 KND KND
WS+3 m 16 15~16a -12~-11 Launch (JG?) Launch (JG?)
WS+4 m 18 11~12 -7~-6 +4~+5 +29g(m)
FC+d/b or d+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+d/b or d+2 Sm (TC) 8 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+4 l (TC) 10 12s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 18 15b(24~) -1 +9 +9 Homing
SS+3 h 12 18~19 (27~) -13~-12 -2~-1 -2~-1
SS+4 (Close) l 21 20~22 (29~) -31 KND KND
SS+4 l 14 20~22 (29~) cs13~ -31 -3~-1 KND
SS+3+4 h 15 16(17~) -11 0 0
BT 1 h 12 12 -1 +14 +14
BT 2 m 12 16b -6 +5 +5
BT 3 m 30 32~33 +4~+5s +8~+9s KND
BT 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 (Close) l (TC) 21 18~20s cs6~ -26 KND KND
BT d+3 l (TC) 14 18~20s cs6~ -26 -4~-2 KND
BT d+4 l 12 10s cs1~ -11 +3 +3
Last updated 03.12.2017


9 Responses to Feng T7 Frames

  1. Fhwoarang says:

    So, d+2 now gives advantage on hit. That seems good.

    Also, seems like STC 3 is even better on block.

    Too bad Feng looks almost the same as in TTT2, but slightly stronger.

    • IggyKami says:

      Well,it’s going to be fundamental Tekken without any of the BS from the Tag system, so he’s definitely going to be stronger. Also, I’m pretty sure STC 3 is still the same on block as it was in TTT2.

  2. Joey Fury says:

    Feng db+3 now appears to be -16 at mid and close ranges and -14 at max range. Also, my testing is showing d+2 to be -1 on hit.

  3. SubtlePuddle says:

    Should add that his b+1+2 has homing properties. Went into practice mode and would get hit even if clear behind him when dashing to either side. This is most likely because the animation has him rotate his whole body 180 in a semicircular fashion and he kind of sticks his right arm outward a bit.

  4. Complain says:

    Please update ss+2 is +1 on block and d+2 is -1 on hit

  5. Swizzley says:

    BT 4 actually kicks with the left leg

  6. Qujir says:

    b4 is 14 not 20 damage
    b1+2 is 30 not 40

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