Bob T7 Frames

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To character select | Asuka / Bryan

CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
SPECIAL MOVESSPECIAL MOVES
#1CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
SPECIAL MOVESin rage d/f+1+2m5520 pc8~17-22KNDKNDRage art
SPECIAL MOVESin rage f+2+3m (TJ), m (TJ)27,1626~33a 86~87s (29~) 1js15~ 2js14~+2~+3sKND(KND)KND(KND)Rage drive
SPECIAL MOVESin rage f+2+3, fm (TJ), m (TJ), (Special) (TC)(BAL)27,16s26~33 86~87 (29~) 115~ 214~+12~+13sKND(KND)KND(KND)Rage art
SPECIAL MOVES1h710+1+8+8
SPECIAL MOVES1, 1h, h7,710-1+5+5
SPECIAL MOVES1, 1, 2h, h, h7,7,1210-12+3+3
SPECIAL MOVES1, 2h, h7,1010-3+3+3
SPECIAL MOVES1, 2, 1+2h, h, m7,10,2010-13~-12+9~+10kKNDTail spin
SPECIAL MOVES1, 3h, l7,1010-16~-15-5~-4-5~-4
SPECIAL MOVES1, 3, 3h, l, m7,10,1810-14~-13-6~-5KND
SPECIAL MOVES1, 4h, h7,1510-6+5Launch (JG?)
SPECIAL MOVES1, d+4h, l7,1310-12-1-1
SPECIAL MOVES2h8100+6+6
SPECIAL MOVES2, 1h, m8,1010-4~-2+4~+6+7~+9
SPECIAL MOVES2, 1, 4h, m, m (TJ)8,10,20js12~-4~-3KNDKND
SPECIAL MOVES3h1418~19-9~-8-4~-3-4~-3
SPECIAL MOVES3, 4h, m (TJ)14,17js18~-10~-5s+4~+9sKND
SPECIAL MOVES4h1513-9+7Launch (JG?)
SPECIAL MOVES4, 3h, m15,1213-8~-7+3~+4+3~+4
SPECIAL MOVES4, 3, 3+4h, m, m (TJ)15,12,14js17~-5~0sKNDKND
SPECIAL MOVES1+2m1819~20-13~-12s0~+1s0~+1s
SPECIAL MOVES1+2, 1+2m, m18,2019~20-20~-19KNDKND
SPECIAL MOVES1+2, Fm, (Special) (TC)(BAL)1819~20s+4~+5s+17~+18s+17~+18s
SPECIAL MOVES1+2, F (After stance ends)m, (Special) (TC)(BAL)1819~20s-19~-18s-6~-5s-6~-5s
SPECIAL MOVES1+2, Bm, (Special) (TC)(BAL)1819~20s-36~-35s-23~-22s-23~-22s
SPECIAL MOVESf+2h1212-8+3+3
SPECIAL MOVESf+2, 3h, m12,2012-15~-14KNDKND
SPECIAL MOVESf+3m1821~27-4~+20~+6s+8~+14s
SPECIAL MOVESf+3, 4m, m18,2321~27-11~-10KNDCS
SPECIAL MOVESf+4h2016~17-6~-5KNDKND(Throw)Homing, Tail spin
SPECIAL MOVESf+1+2m2315~19 pc8~14-13~-9KNDKNDPower crush
SPECIAL MOVESd/f+1m1314~15-3~-2+5~+6+5~+6
SPECIAL MOVESd/f+1, 2m, m13,1514~15-10+6+6
SPECIAL MOVESd/f+1, 1+2m, m13,2514~15-12KNDKND
SPECIAL MOVESd/f+2m1415~16-8~-7+3~+4aLaunch (JG?)
SPECIAL MOVESd/f+3m1418-7+4+4
SPECIAL MOVESd/f+3, 1m, h14,1118-3+8+8
SPECIAL MOVESd/f+3, 1, 1m, h, m14,11,2018-10+1KND
SPECIAL MOVESd/f+3, 2m, h14,2018-9~-8KNDKND
SPECIAL MOVESd/f+3, 4m, l14,1018-12~-11-1~0-1~0
SPECIAL MOVESd/f+3, 4, 4m, l, h14,10,1618-13~-120~+10~+1
SPECIAL MOVESd/f+4m1613~14-9~-8+2~+3+2~+3
SPECIAL MOVESd/f+3+4mm6,618,28-13KNDKND
SPECIAL MOVESd/f+3+4, 4mm, m (TJ)6,6,23js17~-4~-2KNDKNDTail spin
SPECIAL MOVESd+1m1818~19s-9~-8+7~+8sKND
SPECIAL MOVESd+2m1215-9+2+2
SPECIAL MOVESd+2, 1m, m12,1115-9~-8+1~+2+2~+3
SPECIAL MOVESd+2, 1, 2m, m, m12,11,1815-13~-11+3~+5+3~+5
SPECIAL MOVESd+2, 1, 2, 2m, m, m, m12,11,18,2115-21KNDKND
SPECIAL MOVESd+2, 3m, m12,2115-4+9CS
SPECIAL MOVESd+2, 4m, m (TJ)12,2115a-13KNDKND
SPECIAL MOVESd+3l (TC)1419s cs6~-18~-17-7~-6-7~-6
SPECIAL MOVESd+3, 4l, h14,2019 6~-8~-7KNDKNDTail spin
SPECIAL MOVESd+4l1116-12-1-1
SPECIAL MOVESd+4, 3l, h11,1516-7-2-2
SPECIAL MOVESd+4, 3, 4l, h, m11,15,2416-12~-11KNDKND
SPECIAL MOVESd+1+2hh5,514,25-9+2+2
SPECIAL MOVESd+1+2, 2hh, m5,5,514,25-8+3+3
SPECIAL MOVESd+1+2, 2, 1hh, m, h5,5,5,2014,25-16~-15KNDKND
SPECIAL MOVESd+3+4mm12,2015~16, 24~26 2js20~-15~-13LaunchLaunch
SPECIAL MOVESd+3+4 (Second hit miss)m1215~16-24~-23Launch (JG?)Launch (JG?)
SPECIAL MOVESd/b+2m1714-8+6+6
SPECIAL MOVESd/b+3l1720-12+2KND
SPECIAL MOVESd/b+4l (TC)1524~25 cs6~-12~-11-1~0-1~0
SPECIAL MOVESd/b+4, 4l (TC), m15,14js14~-12~-10-2~0-2~0
SPECIAL MOVESd/b+4, 4, 3l (TC), m, h15,14,1214~-10+3+3
SPECIAL MOVESd/b+4, 4, 3, 3l (TC), m, h, m15,14,12,1814~-12~-7KNDKND
SPECIAL MOVESd/b+4, 4, 4l (TC), m, l15,14,10cs11~-12~-10-1~+1-1~+1
SPECIAL MOVESd/b+4, 4, 4, Dl (TC), m, l15,14,10s cs11~-12~-10-1~+1-1~+1
SPECIAL MOVESd/b+1+2m?1618~19-13~-12LaunchLaunch
SPECIAL MOVESd/b+3+4l1019-31+6+6
SPECIAL MOVESd/b+3+4, 4l, l10,1819+8s
SPECIAL MOVESd/b+3+4, 4 (Second hit only)l1219-28-9sKND
SPECIAL MOVESb+1m1517~19-9~-7+4~+6s+4~+6s
SPECIAL MOVESb+1, 2m, m15,1617~19-8~-7+7~+8+7~+8
SPECIAL MOVESb+2m1013~14-5~-4+6~+7+6~+7
SPECIAL MOVESb+2, 2m, h10,1213~14-3+8+8
SPECIAL MOVESb+2, 2, 4m, h, m10,12,1613~14-9+7+7
SPECIAL MOVESb+2, 2, 4, 4m, h, m, h10,12,16,2013~14-7~-6KNDKNDTail spin
SPECIAL MOVESb+3m2017~18-15~-14KNDuKZD
SPECIAL MOVESb+4m1515-7+4+4
SPECIAL MOVESb+4, 1m, m15,2015-7+9s+9s
SPECIAL MOVESb+4, 4m, h15,2015-7~-6+11~+12+11~+12Tail spin
SPECIAL MOVESb+1+2m2017~18-9~-8+8~+9s+8~+9s
SPECIAL MOVESb+1+2, 1m, m20,1017~18-1100
SPECIAL MOVESb+1+2, 1, 2m, m, h20,10,2017~18-16KNDKND
SPECIAL MOVESb+3+4(Special) (TC)s
SPECIAL MOVESu/b+3mm (TJ)14,2015~16, 24~26 js13~-15~-13LaunchLaunch
SPECIAL MOVESu/b+3 (First hit only)m (TJ)1415~16 js13~-24~-23Launch (JG?)Launch (JG?)
SPECIAL MOVESu/b+3 (Second hit only)m (TJ)2024~26 js13~-15~-13Launch (JG?)Launch (JG?)
SPECIAL MOVESu+1+2(Special) (TJ)a
SPECIAL MOVESu+1+2, F(Special) (TJ), (Special) (TC)(BAL)as
SPECIAL MOVESu+1+2, B(Special) (TJ), (Special) (TC)(BAL)as
SPECIAL MOVESu+1+2, 1(Special) (TJ), m (TJ)2111~13s (28~) js1~-9KNDKNDWall bounce
SPECIAL MOVESu+3+4m (TJ)2024~30s js13~-4~+2s+6+12sKND
SPECIAL MOVESu+3m (TJ)2020 js9~-13KNDKND
SPECIAL MOVESu/f+3m (TJ)2020 js9~-13LaunchLaunch
SPECIAL MOVESu/f+4h (TJ)2015 js9~-9Tail spinTail spinTail spin
SPECIAL MOVESu/f+1+2m (TJ)1516~18 js13~-11~-9-3~-1-3~-1
SPECIAL MOVESu/f+1+2, f (BAL)m (TJ) (BAL)1516~18 js13~???
SPECIAL MOVESu/f+1+2, B (REV BAL)m (TJ) (REV BALL)1516~18 js13~???
SPECIAL MOVESu/f+1+2, 4m (TJ), h (TJ)15,20js10~-1~0+11~+12g / +19~+20w+11~+12g / +19~+20wTail spin, wall crush
SPECIAL MOVESu/f+1+2, 1+2m (TJ), m15,2510~-17~-13KNDKND
SPECIAL MOVESu/f+3+4lh10,1221,31 2js24~-15(-25s)-4-4
SPECIAL MOVESu/f+3+4, 4lh, h (TJ)10,12,20js1~-4KNDKNDTail spin
SPECIAL MOVESf, F+2m2514~15 (15~)-8~-7KNDKND
SPECIAL MOVESf, F+3m (TJ)1818~21a (19~) js8~-7~-4+4~+7CS
SPECIAL MOVESf, F+4m (TJ)1222~23 (23~) js14~-9~-8+2~+3+2~+3Homing
SPECIAL MOVESf, F+4, 4m (TJ), m (TJ)12,20js1~-13~-11KNDKND
SPECIAL MOVESf, F+3+4mm (TJ)10,2026~28, 35~40 (27~) js16~34-0s~+5sKNDKND
SPECIAL MOVESf, F+3+4 (Second hit miss)m (TJ)1026(27~) js16~-25-14-14
SPECIAL MOVESb, f+1m2526(26~)-12+9KND
SPECIAL MOVESb, B+4m2026~28 (27~) js15~-4~-2sKNDKND
SPECIAL MOVESb, B+3+4m! (TJ)6072~74 (73~) js51~KNDKNDKND
SPECIAL MOVESb, B+3+4, 2m2515~16 (58~59)-8~-7KNDKND
SPECIAL MOVESb, B+2+3h! (TJ)3248~50 (49~) js20~KNDKNDKNDTail spin
SPECIAL MOVESBack against wall b, b, u/bm2136 js5 pc8~24+2KNDKND
SPECIAL MOVESf, f, F+3 or WR+3m (TJ)3020~26 (23~) js3~+9~+15gKNDKND
SPECIAL MOVESf, f, F+3+4 or WR+3+4m (TJ)2726~36a (29~) js15~+8~+18gKNDKND
SPECIAL MOVESWS+1m1115~17-11~-90~+20~+2
SPECIAL MOVESWS+1, 2m, h11,2015~17-9~-8KNDCSTail spin
SPECIAL MOVESWS+1, 3m, m11,2515~17-13~-12KNDKND
SPECIAL MOVESWS+2m1014-7+4+4
SPECIAL MOVESWS+2, 1m, m10,1414-20~-17Launch (JG?)Launch (JG?)
SPECIAL MOVESWS+2, 2m, m10,2014-13s+5sKND
SPECIAL MOVESWS+3h1717~18-8~-7KNDKND
SPECIAL MOVESWS+3, 3+4h, m (TJ)17,28js15~-4~+4sKNDKND
SPECIAL MOVESWS+4m2011~12-6~-5+5~+6+5~+6
SPECIAL MOVESWS+1+2m2515~17-9~-7KNDLaunch (JG?)
SPECIAL MOVESFC+d/f+2m1414-8+3+3
SPECIAL MOVESFC+d/f+2, 1m, m14,1214-7+4+4
SPECIAL MOVESFC+d/f+2, 1, 1+2m, m, m14,12,2514-13KNDKND
SPECIAL MOVESFC+d/f+2, 4m, l14,12cs15~-12~-10-1~+1-1~+1
SPECIAL MOVESFC+d/f+2, 4, 1+2m, l, m14,12,2515~-13KNDKND
SPECIAL MOVESSS+1+2m2415~16 (24~)-5~-4sKNDKND
SPECIAL MOVESBT d+2m1715~16-9~-8KNDCS
SPECIAL MOVES1+2+3+4(Special)15~16
SPECIAL MOVES1+2+3+4, 1+2(Special) (TJ)as
SPECIAL MOVES1+2+3+4, 4h! (TJ)4217~18a (72~) js4~15KNDKNDKND
SPECIAL MOVESf+3+4 (to BAL)(Special) (TC)(BAL)s
SPECIAL MOVESBAL 1m1718~19 (43~)-8~-7+6~+7CS
SPECIAL MOVESBAL 2m2123~24s (48~)-11~-10KNDKNDHoming, Tail spin
SPECIAL MOVESBAL 3h3020~23s (45~) cs1~+8~+11SHSH
SPECIAL MOVESBAL 4l1423~26s (48~) cs1~-24~-21KNDKND
SPECIAL MOVESBAL 3+4m (TJ)2829~33s (54~) js1~-18~-14sKNDKND
SPECIAL MOVESBAL 3+4, Bm (TJ), (Special)2829~33b (54~) js1~-18~-14sKNDKND
SPECIAL MOVESf, n, d, D/F(Special)s
SPECIAL MOVESf, n, d, d/f+1h2513~14 (16~)-4~-3Tail SpinTail spinTail spin
SPECIAL MOVESf, n, d, d/f+2m24(,5)16~17a (19~)-23~-22LaunchLaunch
SPECIAL MOVESf, n, d, d/f+3m (TJ)1416~17 (19~) js14~-10~-9KNDKND
SPECIAL MOVESf, n, d, d/f+3, 2m (TJ), h (TJ)14,30js1~-3~-2sKNDKND
SPECIAL MOVESf, n, d, d/f+3, 4m (TJ), h (TJ)14,17js1~-11KNDKNDTail spin
SPECIAL MOVESf, n, d, d/f+4l1618~19s (21~)-28-1~0 (KND)Launch
SPECIAL MOVESf, n, d, d/f+4, 1+2l, m16,2518~19 (21~)-17KNDKND
SPECIAL MOVESf, n, d, d/f+1+2m (TC)2515(18~)-10KNDKNDWall bounce
SPECIAL MOVESf, n, d, d/f+1+2, *m (TC)3524(27~)-7KNDKNDWall bounce
BASIC MOVESBASIC MOVES
#2CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
BASIC MOVES1h710+1+8+8
BASIC MOVES2h8100+6+6
BASIC MOVES3h1418~19-9~-8-4~-3-4~-3
BASIC MOVES4h1513-9+7Launch (JG?)
BASIC MOVESf+1h710+1+8+8
BASIC MOVESf+2h1212-8+3+3
BASIC MOVESf+3m1821~27-4~+20~+6s+8~+14s
BASIC MOVESf+4h2016~17-6~-5KNDKND(Throw)Homing, Tail spin
BASIC MOVESd/f+1m1314~15-3~-2+5~+6+5~+6
BASIC MOVESd/f+2m1415~16-8~-7+3~+4aLaunch (JG?)
BASIC MOVESd/f+3m1418-7+4+4
BASIC MOVESd/f+4m1613~14-9~-8+2~+3+2~+3
BASIC MOVESd+1m1818~19s-9~-8+7~+8sKND
BASIC MOVESd+2m1215-9+2+2
BASIC MOVESd+3l (TC)1419s cs6~-18~-17-7~-6-7~-6
BASIC MOVESd+4l1116-12-1-1
BASIC MOVESd/b+1Sm (TC)510s cs4~-5+6+6
BASIC MOVESd/b+2m1714-8+6+6
BASIC MOVESd/b+3l1720-12+2+14g
BASIC MOVESd/b+4l (TC)1524~25 cs6~-12~-11-1~0-1~0
BASIC MOVESb+1m1517~19-9~-7+4~+6s+4~+6s
BASIC MOVESb+2m1013~14-5~-4+6~+7+6~+7
BASIC MOVESb+3m2017~18-15~-14KNDuKZD
BASIC MOVESb+4m1515-7+4+4
BASIC MOVESu/b or u or u/f+1m (TJ)1218 js9~-8+3+3
BASIC MOVESu/b or u+2h1715~16-12~-11+9~+10g+9~+10g
BASIC MOVESu/f+2h920-4+7+7
BASIC MOVESu/f+2, 3h, l9, 920-20-9-9
BASIC MOVESu/f+2, 3, 3+4h, l, mm9, 9, 10, 1020-5+6+6
BASIC MOVESu/b+3mm (TJ)14,2015~16, 24~26 js13~-15~-13LaunchLaunch
BASIC MOVESu/b+3 (First hit only)m (TJ)1415~16 js13~-24~-23Launch (JG?)Launch (JG?)
BASIC MOVESu/b+3 (Second hit only)m (TJ)2024~26 js13~-15~-13Launch (JG?)Launch (JG?)
BASIC MOVESu+3m (TJ)2020 js9~-13KNDKND
BASIC MOVESu/f+3m (TJ)2020 js9~-13Launch (JG?)Launch (JG?)
BASIC MOVESu or u/f+4h (TJ)2015 js9~-9Tail spinTail spinTail spin
BASIC MOVESu/b+4m (TJ)1115~17-19~-17-8~-6-8~-6
BASIC MOVESWS+1m1115~17-11~-90~+20~+2
BASIC MOVESWS+2m1014-7+4+4
BASIC MOVESWS+3h1717~18-8~-7-3~-2-3~-2
BASIC MOVESWS+4m1611~12-6~-5+5~+6+5~+6
BASIC MOVESFC+1Sm (TC)510s cs1~-5+6+6
BASIC MOVESFC+d/b or d+2Sm (TC)811s cs1~-4+7+7
BASIC MOVESFC+d/b or d+3l (TC)1216s cs1~-17-3-3
BASIC MOVESFC+d/f+3l (TC)1216s cs1~-17-3-3
BASIC MOVESFC+4l (TC)1012s cs1~-15-4-4
BASIC MOVESSS+1h710(11~)+1+8+8
BASIC MOVESSS+2h810(11~)0+6+6
BASIC MOVESSS+3h1418~19 (19~)-9~-8-4~-3-4~-3
BASIC MOVESSS+4h1513(14~)-9+7Launch (JG?)
BASIC MOVESBT 1 or 2h158-8+3+3
BASIC MOVESBT 3 or 4h2510-8KNDKND
BASIC MOVESBT d+1Sm1010s cs1~-2+9+9
BASIC MOVESBT d+2m1715~16-9~-8KNDCS
BASIC MOVESBT d+3 or 4l1210s cs1~-11+3+3

To character select | Asuka / Bryan

32 Responses

    1. Great, they should both be marked with an s to indicate that now.
      Have been behind with checking comments as there has been much work for season3, but only a couple of chars left now.

  1. Better

    BUT… f, F+3+4 and f,n, d, d/f+3, 2 forces the opponent into crouch position!

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