I’m very surprised u/f+4 is 15-16 starting frame while d/f+2 is 15..
As a long experienced Bruce player I would have bet a million dollar (and still do) uf4 is faster than df2
Effectively, crushing lows make it seems faster. I lost a million dollar )
Its probably not a good place to ask a non-Bruce question but It will be very helpful if anyone can aswer this:
Is there any movement speed variations between characters?
I mean while moving around.
Once again it clearly seems that Eddy moves quicker than Panda but is that really the case?
Just google for “how to understande frame data tekken” and you’ll get a lot of good links.
The notation tries to follow the one at tekkenzaibatsu.com/legend.php
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i thinkk b2 is safe
b
d/f+3,1 is not a launcher. It’s only knockdown.
3,3 is safe not -14-13
Also can’t find d+1
Ok found in the “Basic frame data” at the top
Can’t find u/f+4 or u+4
found in the “Basic frame data” at the top.
I’m very surprised u/f+4 is 15-16 starting frame while d/f+2 is 15..
As a long experienced Bruce player I would have bet a million dollar (and still do) uf4 is faster than df2
It is very standard that both d/f+2 and u/f+4 is 15 frames. Maybe u/f+4 seems faster because it can crush lows?
Effectively, crushing lows make it seems faster. I lost a million dollar )
Its probably not a good place to ask a non-Bruce question but It will be very helpful if anyone can aswer this:
Is there any movement speed variations between characters?
I mean while moving around.
Once again it clearly seems that Eddy moves quicker than Panda but is that really the case?
See the “basic frame data” link at the top of the page
Hi,i don’t know read this scheme =( help me
Just google for “how to understande frame data tekken” and you’ll get a lot of good links.
The notation tries to follow the one at tekkenzaibatsu.com/legend.php