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To character select | 〈 Geese / Heihachi 〉
# | Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
SPECIAL MOVES | SPECIAL MOVES | ||||||||||||||
#1 | Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes | |||||||
SPECIAL MOVES | in rage 1+2 | m (TJ) | 55 | 20~21 pc8~17 js8~17 | -42~-41 | KND | KND | Rage art | |||||||
SPECIAL MOVES | in rage f+3+4* | ! (GOL) | 0 | 29 | +81 | +81 | +81 | Rage drive | |||||||
SPECIAL MOVES | Rage drive GOL 1 (After two steps) | m | 30 | 26~27 (85~86) | +7~+8 | KND | KND | ||||||||
SPECIAL MOVES | Rage drive GOL 1 (After three steps) | m | 45 | 26~27 (114~115) | +7~+8 | KND | KND | ||||||||
SPECIAL MOVES | Rage drive GOL 2 (After two steps) | h! | 45 | 24~26 (83) | KND | KND | KND | ||||||||
SPECIAL MOVES | Rage drive GOL 2 (After three steps) | h! | 60 | 24~26 (112) | KND | KND | KND | ||||||||
SPECIAL MOVES | Rage drive GOL 1+2 (After two steps) | m (TJ) | 30 | 49~55a,d (105~) js36~ | +4~+10 | KND | KND | ||||||||
SPECIAL MOVES | Rage drive GOL 1+2 (After three steps) | m (TJ) | 60 | 49~55a,d (136~) js36~ | +4~+10 | KND | KND | ||||||||
SPECIAL MOVES | Rage drive GOL b+2 (After two steps) | m | 20 | 30 | -13 | KND | KND | ||||||||
SPECIAL MOVES | Rage drive GOL b+2 (After three steps) | m | 30 | 30 | -13 | KND | KND | ||||||||
SPECIAL MOVES | Rage drive GOL b+2*(After two steps) | m | 40 | 51~52 | +25g | KND | KND | ||||||||
SPECIAL MOVES | Rage drive GOL b+2*(After three steps) | m | 50 | 51~52 | +25g | KND | KND | ||||||||
SPECIAL MOVES | Rage drive GOL b+2*F(After two steps) | m | 40 | 30 | +30g | KND | KND | GOL 2 guaranteed on block | |||||||
SPECIAL MOVES | Rage drive GOL b+2*F(After three steps) | m | 50 | 51~52 | +30g | KND | KND | GOL 2 guaranteed on block | |||||||
SPECIAL MOVES | 1 | h | 7 | 10 | +1 | +8 | +8 | ||||||||
SPECIAL MOVES | 1, 2 | h, h | 7,28 | 10 | -17 | KND | KND | ||||||||
SPECIAL MOVES | 2 | h | 10 | 10 | -5 | +6 | +6 | ||||||||
SPECIAL MOVES | 2, 1 | h, h | 10,12 | 10 | -6 | +5 | +5 | ||||||||
SPECIAL MOVES | 2, 1, 3+4 | h, h, (SG) | 10,12 | 10 | -4 | +7 | +7 | ||||||||
SPECIAL MOVES | 3 | m | 17 | 14~15 | -7~-6 | +4~+5 | KND | ||||||||
SPECIAL MOVES | 4 | m | 20 | 16~17 | -7~-6 | +6~+7 | KND | ||||||||
SPECIAL MOVES | f+2 | h | 20 | 16~18 | -9~-7 | +7~+9 | CS | ||||||||
SPECIAL MOVES | f+2, 1 | h, h | 20,17 | 16~18 | -3~-2 | +5~+6 | +5~+6 | ||||||||
SPECIAL MOVES | f+2, 1, 1 | h, h, m | 20,17,25 | 16~18 | -12~-11 | KMUD | KMUD | ||||||||
SPECIAL MOVES | f+2, f+1 | h, h | 20,20 | 16~18 | -9~-8 | CS | CS | Tail spin | |||||||
SPECIAL MOVES | f+2, d+1 | h, m | 20,17 | 16~18 | -13~-12s | +2~+3s | +2~+3s | ||||||||
SPECIAL MOVES | f+2, d+1, 3+4 | h, m, (SG) | 20,17 | 16~18 | -2s | +13s | +13s | ||||||||
SPECIAL MOVES | f+3 | m | 17 | 23 | -9 | +9 | +9 | ||||||||
SPECIAL MOVES | f+3, 2 | m, m | 17,20 | 23~24 | -13 | KND | KND | ||||||||
SPECIAL MOVES | f+3, 2, F | m, m, (GOL) | 17,20 | 23~24 | -27 | KND | KND | ||||||||
SPECIAL MOVES | f+3, 2* | m, m | 17,40 | 23~24 | +15g | KND | KND | ||||||||
SPECIAL MOVES | f+3, 2*, F | m, m, (GOL) | 17,40 | 23~24 | +18 | KND | KND | ||||||||
SPECIAL MOVES | f+4 | m | 20 | 24 | -14 | KND | KND | ||||||||
SPECIAL MOVES | f+4, F | m, (GOL) | 20 | 24 | -18 | KND | KND | ||||||||
SPECIAL MOVES | f+4* | m | 40 | 43~44 | +26g | KND | KND | ||||||||
SPECIAL MOVES | f+4*, F | m, (GOL) | 40 | 43~44 | +18 | KND | KND | ||||||||
SPECIAL MOVES | f+1+2 | h | 20 | 13 | -5 | +6s | Throw | ||||||||
SPECIAL MOVES | f+1+2(CH in front) | h, (throw) | 18,10*4 | 13 | Throw | ||||||||||
SPECIAL MOVES | d/f+1 | m | 14 | 14 | -6 | +4 | +4 | ||||||||
SPECIAL MOVES | d/f+2 | m | 15 | 15 | -7 | +6 | +6 | ||||||||
SPECIAL MOVES | d/f+2, 1 | m, m | 14,21 | 15 | -13~-12 | KND | KND | Tail spin | |||||||
SPECIAL MOVES | d/f+3 | m | 11 | 13 | -9 | +4 | +4 | ||||||||
SPECIAL MOVES | d/f+3, 1 | m, h | 11,12 | 13 | -4 | +4 | +10 | ||||||||
SPECIAL MOVES | d/f+3, 1+2 | m, m | 11,20 | 13 | -16 | CS | CS | ||||||||
SPECIAL MOVES | d/f+3, 1+2, 1+2 | m, m, h | 11,20,20 | 13 | -1~0 | KND | KND | ||||||||
SPECIAL MOVES | d/f+4 | m | 12 | 14 | -3 | +3 | +9 | ||||||||
SPECIAL MOVES | d/f+4, 1+2 | m, m | 12,30 | 14 | +1~+2s | +5~+6s | Launch | ||||||||
SPECIAL MOVES | d/f+4, 1+2, 3+4 (SG) | m, m | 12,30 | 14 | +3~+4s | +7~+8s | Launch | ||||||||
SPECIAL MOVES | d/f+1+2 | mm | 13,13 | 25~26, 47~48 | -20~-19 | -9~-8s | KND(KND) | ||||||||
SPECIAL MOVES | d/f+1+2, 1+2 | mm, m | 13,13,17 | 25~26, 47~48 | -18~-17s | KND | KND | ||||||||
SPECIAL MOVES | d+2 | m | 13 | 15 | -14 | Launch | Launch | ||||||||
SPECIAL MOVES | d+3 | l | 15 | 16 | -12 | -1 | -1 | ||||||||
SPECIAL MOVES | d+3, 2 | l, m | 15,20 | 16 | -12s | 0s | KND | ||||||||
SPECIAL MOVES | d+1+2 | m | 30 | 30~31 pc8~29 | -13~-12 | KND | KND | Wall bounce, Power crush | |||||||
SPECIAL MOVES | d+3+4 | (Special) | pc6~ | Power crush | |||||||||||
SPECIAL MOVES | d/b+2 | l (TC) | 23 | 23~24 cs6~ | -14~-13 | +3~+4 | KND | ||||||||
SPECIAL MOVES | d/b+3 | l (TC) | 16 | 21s cs6~ | -20 | -4 | -4 | ||||||||
SPECIAL MOVES | d/b+3, 2 | l, h (TC) | 16, 20 | 21s cs6~ | -9 | Tail spin | Tail spin | ||||||||
SPECIAL MOVES | d/b+4 | l (TC) | 8 | 14s cs4~ | -13 | -2 | +3 | ||||||||
SPECIAL MOVES | d/b+1+2 | m | 35 | 29~32 | -8~-5 | KND | KND | ||||||||
SPECIAL MOVES | b+1 | m | 20 | 20~22 | -15~-13 | Launch | Launch | ||||||||
SPECIAL MOVES | b+2 | m | 20 | 20 | -13 | KND | KND | ||||||||
SPECIAL MOVES | b+2, F | m, (GOL) | 20 | 20 | -18 | KND | KND | ||||||||
SPECIAL MOVES | b+2* | m | 40 | 41~42 | +15g | KND | KND | ||||||||
SPECIAL MOVES | b+2*, F | m, (GOL) | 40 | 41~42 | +18 | KND | KND | ||||||||
SPECIAL MOVES | b+3 | m | 26 | 21~23 | -9~-7 | KND | KND | ||||||||
SPECIAL MOVES | b+4 | m | 20 | 20~22 | -9~-7s | +1~+3s | KND | ||||||||
SPECIAL MOVES | b+1+2 | m | 30 | 25~26 | +4~+5s | +5~+6s | Launch | ||||||||
SPECIAL MOVES | b+1+2, 3+4 (SG) | m | 30 | 25~26 | +6~+7s | +7~+8s | Launch | ||||||||
SPECIAL MOVES | u/f+1 | m (TJ) | 25 | 23~24 js9~ | -9~-8s | KND | KND | ||||||||
SPECIAL MOVES | u/b+3 | m (TJ) | 13 | 20~22 js9~ | -10~-8 | +3~+5 | +3~+5 | ||||||||
SPECIAL MOVES | u+3 | m (TJ) | 15 | 20~22 js9~ | -10~-8 | +3~+5 | +3~+5 | ||||||||
SPECIAL MOVES | u/f+3 | m (TJ) | 17 | 20~22 js9~ | -3~-1 | +6~+8 | Launch (JG?) | ||||||||
SPECIAL MOVES | u/f+4 | m (TJ) | 20 | 25~26 js9~ | -13~-12 | Launch (JG?) | Launch (JG?) | ||||||||
SPECIAL MOVES | u/f (On the way up) n+4 | m (TJ) | 25 | 23 js9~ | -11 | Launch (JG?) | Launch (JG?) | ||||||||
SPECIAL MOVES | u/f+1+2 | m (TJ) | 35 | 35~63d js18~ | -19~+10 | KND | KND | ||||||||
SPECIAL MOVES | u/f+3+4 | m (TJ) | 25 | 31~36 js6~ | -3~+2s | +7~+12s | KND | ||||||||
SPECIAL MOVES | f, F+2 | m | 25 | 16~17 | -8~-7 | KND | KND | ||||||||
SPECIAL MOVES | f, F+3 | m | 23 | 17(18~) | -4 | +8 (+20~+29g wc) | CS | Wall crush | |||||||
SPECIAL MOVES | f, F+4 | m | 17 | 17(18~) | -8 | +3 | +3 | ||||||||
SPECIAL MOVES | f, F+4, 2 | m, m | 17,25 | 17(18~) | -13~-12 | Launch | Launch | ||||||||
SPECIAL MOVES | f, F+1+2 | m | 20 | 17(18~) | -16 | CS | CS | Homing | |||||||
SPECIAL MOVES | f, F+1+2, 1+2 | m, h | 20,20 | 17(18~) | -1~0 | KND | KND | ||||||||
SPECIAL MOVES | f, f, f+2 | m | 30 | 21~24 (24~) | +7~+10g | KND | KND | ||||||||
SPECIAL MOVES | WS+1 | m | 17 | 11~12 | -7~-6 | +5~+6 | +29~+30g | ||||||||
SPECIAL MOVES | WS+2 | m | 19 | 15~16 | -5~-4 | +4~+5 | +4~+5 | ||||||||
SPECIAL MOVES | WS+2, 3 | m, m | 19,24 | 15~16 | -13 | KND | KND | ||||||||
SPECIAL MOVES | WS+2, 4 | m, m | 19,20 | 15~16 | -14 | KND | KND | ||||||||
SPECIAL MOVES | WS+2, 4, F | m, m, (GOL) | 19,20 | 15~16 | -27 | KND | KND | ||||||||
SPECIAL MOVES | WS+2, 4* | m, m | 19,40 | 15~16 | +27g | KND | KND | ||||||||
SPECIAL MOVES | WS+2, 4*, F | m, m, (GOL) | 19,40 | 15~16 | +19 | KND | KND | ||||||||
SPECIAL MOVES | WS+3 | m | 25 | 18~20 | -13~-11 | Launch (JG?) | Launch (JG?) | ||||||||
SPECIAL MOVES | WS+4 | m | 21 | 13~14 | -12~-11 | KND | CS | ||||||||
SPECIAL MOVES | WS+4, 2 | m, m | 21,20 | 13~14 | -14 | KND | KND | ||||||||
SPECIAL MOVES | FC+d/f+2 | l (TC) | 20 | 28~29 cs1~ | -19~-18 | KND | KND | ||||||||
SPECIAL MOVES | SS+2 | h | 25 | 28~29a (37~) | -9~-8 | KND | KND | Tail spin, Homing | |||||||
SPECIAL MOVES | Face down Grounded 2 | l? | 20 | 22~24 | -16~-14 | +1~+3 | KND | ||||||||
SPECIAL MOVES | Face down Grounded 1+2 | m | 30 | 35~36 | 0~+1 | KND | KND | ||||||||
SPECIAL MOVES | f+3+4 or From special move | (GOL) | 35~36 | ||||||||||||
SPECIAL MOVES | GOL 1 (After two steps) | m | 25 | 26~27 (85~86) | -2~-1 | KND | KND | ||||||||
SPECIAL MOVES | GOL 1 (After three steps) | m | 40 | 26~27 (114~115) | -2~-1 | KND | KND | ||||||||
SPECIAL MOVES | GOL 2 (After two steps) | h! | 40 | 24~26 (83) | KND | KND | KND | Wall bounce | |||||||
SPECIAL MOVES | GOL 2 (After three steps) | h! | 55 | 24~26 (112) | KND | KND | KND | ||||||||
SPECIAL MOVES | GOL 1+2 (After two steps) | m (TJ) | 20 | 49~55a,d (105~) js36~ | +4~+10 | KND | KND | ||||||||
SPECIAL MOVES | GOL 1+2 (After three steps) | m (TJ) | 30 | 49~55a,d (136~) js36~ | +4~+10 | KND | KND | ||||||||
SPECIAL MOVES | d/b+3+4 (to SG) | (Special)(SG) | (TC) | 49~55, (136~) 36~ | |||||||||||
SPECIAL MOVES | SG 1 | m | 25 | 15~16 (36~) | -13~-12 | Launch (JG?) | Launch (JG?) | ||||||||
SPECIAL MOVES | SG 2 | m | 30 | 20~22 (41~) | 0~+2 | KND | KND | ||||||||
SPECIAL MOVES | SG 4 | l | 14 | 20~21 (41~) | -16~-15 | 0~+1 | 0~+1 | ||||||||
SPECIAL MOVES | SG 4, 1 | l, h | 14, 20 | 20~21 (41~) | -1~-0 | KND | Tail spin | Tail spin | |||||||
SPECIAL MOVES | SG u/b | (Special) (TJ) | a | ||||||||||||
BASIC MOVES | BASIC MOVES | ||||||||||||||
#2 | Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes | |||||||
BASIC MOVES | 1 | h | 7 | 10 | +1 | +8 | +8 | ||||||||
BASIC MOVES | 2 | h | 10 | 10 | -5 | +6 | +6 | ||||||||
BASIC MOVES | 3 | m | 17 | 14~15 | -9~-8 | +2~+3 | KND | ||||||||
BASIC MOVES | 4 | m | 20 | 16~17 | -9~-8 | +2~+3 | KND | ||||||||
BASIC MOVES | f+1 | h | 7 | 10 | +1 | +8 | +8 | ||||||||
BASIC MOVES | f+2 | h | 20 | 16~18 | -9~-7 | +7~+9 | CS | ||||||||
BASIC MOVES | f+3 | m | 17 | 23 | -9 | +9 | +9 | ||||||||
BASIC MOVES | f+4 | m | 20 | 24 | -14 | KND | KND | ||||||||
BASIC MOVES | d/f+1 | m | 14 | 14 | -6 | +4 | +4 | ||||||||
BASIC MOVES | d/f+2 | m | 15 | 15 | -7 | +6 | +6 | ||||||||
BASIC MOVES | d/f+3 | m | 11 | 13 | -9 | +4 | +4 | ||||||||
BASIC MOVES | d/f+4 | m | 12 | 14 | -3 | +3 | +9 | ||||||||
BASIC MOVES | d+1 | Sm (TC) | 5 | 10s cs4~ | -5 | +6 | +6 | ||||||||
BASIC MOVES | d+2 | m | 13 | 15 | -14 | KND | KND | ||||||||
BASIC MOVES | d+3 | l | 15 | 16 | -12 | -1 | -1 | ||||||||
BASIC MOVES | d+4 | l (TC) | 7 | 12s cs4 | -13 | -2 | -2 | ||||||||
BASIC MOVES | d/b+1 | Sm (TC) | 5 | 10s cs4~ | -5 | +6 | +6 | ||||||||
BASIC MOVES | d/b+2 | l (TC) | 20 | 23~24 cs6~ | -14~-13 | +3~+4 | KND | ||||||||
BASIC MOVES | d/b+3 | l (TC) | 16 | 21s cs6~ | -20 | -4 | -4 | ||||||||
BASIC MOVES | d/b+4 | l (TC) | 8 | 14s cs4~ | -13 | -2 | +3 | ||||||||
BASIC MOVES | b+1 | m | 20 | 20~22 | -15~-13 | Launch | Launch | ||||||||
BASIC MOVES | b+2 | m | 20 | 20 | -13 | KND | KND | ||||||||
BASIC MOVES | b+3 | m | 26 | 21~23 | -9~-7 | KND | KND | ||||||||
BASIC MOVES | b+4 | m | 20 | 20~22 | -9~-7s | +1~+3s | KND | ||||||||
BASIC MOVES | u/b or u+1 | m (TJ) | 16 | 18 js9~ | -8 | +3 | +3 | ||||||||
BASIC MOVES | u/f+1 | m (TJ) | 25 | 23~24 js9~ | -9~-8s | KND | KND | ||||||||
BASIC MOVES | u/b or u or u/f+2 | h | 17 | 15~16 | -12~-11 | +9~+10g | +9~+10g | ||||||||
BASIC MOVES | u/b+3 | m (TJ) | 13 | 20~22 js9~ | -10~-8 | +3~+5 | +3~+5 | ||||||||
BASIC MOVES | u+3 | m (TJ) | 15 | 20~22 js9~ | -10~-8 | +3~+5 | +3~+5 | ||||||||
BASIC MOVES | u/f+3 | m (TJ) | 17 | 20~22 js9~ | -3~-1 | +6~+8 | Launch (JG?) | ||||||||
BASIC MOVES | u/b+4 | m (TJ) | 20 | 25~26 js9~ | -13~-12 | -1~0 | -1~0 | ||||||||
BASIC MOVES | u+4 | m (TJ) | 20 | 25~26 js9~ | -13~-12 | KND | Launch (JG?) | ||||||||
BASIC MOVES | u/f+4 | m (TJ) | 20 | 25~26 js9~ | -13~-12 | Launch (JG?) | Launch (JG?) | ||||||||
BASIC MOVES | u/f, n+4 | m (TJ) | 25 | 23(29,35) js9~33 | -11(-13) | Launch (JG?) | Launch (JG?) | ||||||||
BASIC MOVES | WS+1 | m | 17 | 11~12 | -7~-6 | +4~+5 | +4~+5 | ||||||||
BASIC MOVES | WS+2 | m | 19 | 15~16 | -5~-4 | +4~+5 | +4~+5 | ||||||||
BASIC MOVES | WS+3 | m | 25 | 18~20 | -13~-11 | Launch (JG?) | Launch (JG?) | ||||||||
BASIC MOVES | WS+4 | m | 21 | 13~14 | -12~-11 | KND | CS | ||||||||
BASIC MOVES | FC+1 | Sm (TC) | 5 | 10s cs1~ | -5 | +6 | +6 | ||||||||
BASIC MOVES | FC+d/b or d+2 | Sm (TC) | 8 | 11s cs1~ | -4 | +7 | +7 | ||||||||
BASIC MOVES | FC+3 | l (TC) | 12 | 16s cs1~ | -17 | -3 | -3 | ||||||||
BASIC MOVES | FC+4 | l (TC) | 10 | 12s cs1~ | -15 | -4 | -4 | ||||||||
BASIC MOVES | SS+1 | h | 7 | 10(11~) | +1 | +8 | +8 | ||||||||
BASIC MOVES | SS+2 | h | 25 | 28~29a (37~) | -9~-8 | KND | KND | Tail spin, Homing | |||||||
BASIC MOVES | SS+3 | m | 20 | 14~15 (15~) | -9~-8 | +2~+3 | KND | ||||||||
BASIC MOVES | SS+4 | m | 23 | 16~17 (17~) | -9~-8 | +2~+3 | KND | ||||||||
BASIC MOVES | BT 1 or 2 | h | 15 | 8 | -8 | +3 | +3 | ||||||||
BASIC MOVES | BT 3 or 4 | h | 25 | 10 | -8 | KND | KND | ||||||||
BASIC MOVES | BT d+1 or 2 | Sm | 10 | 10s cs1~ | -2 | +9 | +9 | ||||||||
BASIC MOVES | BT d+3 or 4 | l | 12 | 10s cs1~ | -11 | +3 | +3 |
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29 Responses
d/b+3, 2 is weird, what’s happened with the formating?
This is missing new grab out of Golem stance from season 3 (SG 1+2)
Yeah, sorry. We are missing grabs for most of our characters
Damm his WS punishment sucks
df4,1+2, is unfortunately -1 ob block, not +1~2
For the sake of making this look neater I was call
“After 2 steps” (buffer/instantaneous input) “i” example:
RD~GOL~1 at fastest possible input with be “RD~GOL~i1”
“After 3 steps” will be “n,” (delayed input) example “RD~GOL~n,1”
RD~GOL~i1
25 damage +7 on block
RD~GOL~n,1
40 damage +7 on block
RD~GOL~ib+2
20 damage -13 on block
RD~GOL~n,b+2
30 damage, -13 on block
RD~GOL~ib+[2]
40 damage +~27~30g on block
On hit, F~GOL~i1+2 will natural combo for 54 Damage
On block F~GOL~i2 is guaranteed for 40 damage
RD~GOL~n,b+[2]
50 damage + 27~30g on block
On hit, F~GOL~i1+2 will natural combo for 64 Damage
On block F~GOL~i2 is guaranteed for 40 damage
RD~GOL~i2
45 Damage, unblockable high
RD~GOL~n,2
60 Damage unblockable high
RD~GOL~i1+2
30 damage
On standing hit, FDFA 2 is unavoidable
On block, holding back wakes Gigas up instantly at minus 20~30g
(That is to say, his i10 jab on wake up loses to 30~33f attacks, but the ability to guard on wake up makes the move unpunishable.)
RD~GOL~n,1+2
60 Damage
On standing hit, FDFA 2 is unavoidable
Same schpeel about wake up
Gigas df1 is -6 not -9 since its frames got reverted back to s1.
Thx, fixed
He needs his RD specific version of b+2 and b+[2] included
RD~b+2
RD~b+2 (hold)
What does the ( a )mean after stuff?? Like ss2 starts at 28~29 a…….. can someone help
b+1+2
df4,1+2
are +1 precisely on the block, and precisely +5 on NH and CH.
df4,1+2 are -1 on block, with Opponent crouching
After blocking, opponent generic wr4 trades with Gigas generic d4.
f,f+3 on CH is CS
Ok, thanks. Updated
Hello,
can you please update the frame data for season 2
Thanks
It’s updated
Thanks
Do some S2 frame data for Gigas too.
uf,n3 launches on regular hit and counter hit
during his rage drive (in rage f+3+4*) you can use b+2*, this can’t be used off GOL normally. It appears to be identical to b+2* except that it hits for 40 while b+2* with rage hits for 44.
Actually it’s not identical, if you hold forward after b+2* you can go into another GOL stance but his footsteps are significantly faster.
Gigas has one of the special 3+4 get ups from KND position, if the opponent blocks you’re guaranteed a launcher via 1 or 2. Not sure what that means in terms of plus frames or if it’s just a special mechanic.
It’s called a cross chop. Other characters like miguel or steve got it too (I don’t know all the chars that got it). On hit it’s about the same thing as a spring kick. On guard however it breaks the ennemy guard and lets you recover 10 frames before the break ends. That means that you can jab the ennemy which floats him and allows you to juggle him.
Hi,
What is the difference between f+4* and f+4*,F on block?
Why does pressing forward gives you +18 instead of +26g?
f+4*,F gets you into golem stance. Suppose I hit 1 immediately, what would the start up frame for this move be?
I tested it in game and it appears that GOL 1 from f+3+4 comes out much slower than the same move from f+4*,F. Why is this so?
Thanks
(Tekken noob here)
I’m no Gigas expert, but it’s just frame advantage due to (not) going into standce. I think GOL 1 is normally 26 frames startup. Since you are at +18 after f+4*,F this should trade with your opponents 8 frame moves (it should beat all normal actions). Disclaimer : I have not tested this
f+4* is held max charge giving you +26g (g meaning opponent can guard at disadvantage).
f+4*, F goes into Goliath Stance (by holding forward after the max charge), giving you +18g into stance.
f+4*, F into GOL 1 on guard would have GOL be i8 at the fastest (of course you can delay your inputs).
Using f+3+4 to enter Goliath stance is not advised since its a pure stance transition with nothing to give advantage.