Master Raven T7 Frames

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To character select | Marduk / Miguel

CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
SPECIAL MOVESSPECIAL MOVES
#1CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
SPECIAL MOVESin rage d/b+3+4m (TJ)5520 pc8~17 js9~17-22KNDKNDRage art
SPECIAL MOVESin rage f+3+4m (TJ)(, (throw))20,1015~18 js7~+5~+8KNDKNDRage art
SPECIAL MOVESin rage f+3+4, When hit 2m (TJ), (throw), h20,10,1515~18 7~KNDRage art, Tail spin
SPECIAL MOVESin rage f+3+4, When hit d+2m (TJ), (throw), !20,10,3515~18 7~KNDRage art
SPECIAL MOVES1h710+1+8+8
SPECIAL MOVES1, 1h, m7,910-9+2+2
SPECIAL MOVES1, 1, 4h, m, m(bt)7,122310-14(bt)KNDKND
SPECIAL MOVES1, 2h, h7,1210-1+6+6
SPECIAL MOVES1, 2, 3+4h, h, (Special)7,1210-10-3-3
SPECIAL MOVES2h1010-1+8+8
SPECIAL MOVES2, 3h, l (TC)10,10s cs6~-12-1-1
SPECIAL MOVES2, 4h, h10,17 6~-12~-10+10~+12kgKNDTail spin
SPECIAL MOVES3m1214~15-8~-7+3~+4+3~+4
SPECIAL MOVES3, 3m, h12,1214~15-8~-7+3~+4+3~+4
SPECIAL MOVES3, 3, 4m, h, h12,10,2014~15a-9KNDKND
SPECIAL MOVES3, 3, 4, b (Cancel)m, h, (Special)12,1014~15ab-16~-15-8~-7-5~-4
SPECIAL MOVES4h1712-8+3JG
SPECIAL MOVES4, 1h, h17,1212b-2~-1+5~+6+5~+6
SPECIAL MOVES3~4mm(BT)11,1325~26, 31~36b (17~)-9~-4KNDKND
SPECIAL MOVES3~4, fmm, (PHR)11,1325~26, 31~36a (17~)-39~-34KNDKND
SPECIAL MOVES4~3mm13,1525 js14~-14~-12LaunchLaunch
SPECIAL MOVES4~3, 1m, m, l (TC)8,10(12),12s cs1~-13~-12+4~+5+4~+5
SPECIAL MOVES4~3, 3m, m, h8,10(12),23 1~-4~0KNDKNDTail spin
SPECIAL MOVES4~3, 4m, m, m8,10(12),17 1~-14~-13KNDKND
SPECIAL MOVES1+2m(Attack returned)2314-9CSKND
SPECIAL MOVESf+2m1215~16-10~-9+1~+2+1~+2
SPECIAL MOVESf+2, 3m, m12,1915~16-10~-9+6~+7sKND
SPECIAL MOVESf+3m1817-10+1+1Homing
SPECIAL MOVESf+3, Bm(BT)1817b-6+5+5Homing
SPECIAL MOVESf+3, 2m, m18,2117-14KNDCS
SPECIAL MOVESf+4h2515~16-9~-8KNDKND
SPECIAL MOVESf+1+2m2419~21 pc8~21-14~-12KNDKNDPower crush, Homing
SPECIAL MOVESd/f+1m1514~15-1~0+7~+8+7~+8
SPECIAL MOVESd/f+2m1616~18b-11~-9Launch (JG?) +3(SH)Launch (JG?)
SPECIAL MOVESd/f+2, 3m, h16,2516~18-3~-2KNDKNDTail spin
SPECIAL MOVESd/f+2, 4m, m16,2016~18-15~-14KNDKND
SPECIAL MOVESd/f+3h (TC)2115~16 cs8~-9~-8+7~+8(SH)Launch
SPECIAL MOVESd/f+4m1315~16-15~-14-1~0 (Launch (JG?))-1~0 (Launch (JG?))
SPECIAL MOVESd/f+4, 4m, m13,1315~16-15~-14KNDKND
SPECIAL MOVESd/f+4, 4, 3m, m, m (TJ)13,15,22js1~-6~-3KNDKND
SPECIAL MOVESd/f+4, 4, Um, m, (Special) (TJ)13,15js1~-29~-26-18~-15s -10~-7sKND
SPECIAL MOVESd/f+1+2m3040-12KNDKND
SPECIAL MOVESd/f+1+2, B (Cancel)(BT)b
SPECIAL MOVESd+3l1214~15-12~-110~+10~+1
SPECIAL MOVESd+4l (TC)1821s cs6~-13-2+13g
SPECIAL MOVESd/b+2m1313~14b-4~-3+5~+6+5~+6
SPECIAL MOVESd/b+2, 1m, h13,1513~14-1~0+7~+8+7~+8
SPECIAL MOVESd/b+3l (TJ)1929~30s js8~27 cs28~-12~-11+5~+6KND
SPECIAL MOVESd/b+4l (TC)2124~25s cs6~-14~-13+4~+5sKND
SPECIAL MOVESb+1h2516~17+5~+6s+5~+6sKND
SPECIAL MOVESb+2h1215~17-14~-12-3~-1-3~-1
SPECIAL MOVESb+2, 2h, m12,1215~17b-3+8g+8
SPECIAL MOVESb+2, 2, 3h, m, m12,12,2015~17-19~-18KNDLaunch (JG?)
SPECIAL MOVESb+2, 2, 1+2h, m, l (TC)12,12,15cs18~-30~-29KNDKND
SPECIAL MOVESb+2, 4h, h12,1518~-7~-6+4~+5+4~+5
SPECIAL MOVESb+2, 4, 2h, h, h (TJ)12,15,20js1~-9~-8KNDKNDTail spin
SPECIAL MOVESb+2, 4, Uh, h, (Special) (TJ)12,15js1~-23~-22-7~-6-7~-6
SPECIAL MOVESb+3m2327~29+1~+3KNDKND
SPECIAL MOVESb+4m1114~15-11~-100~+10~+1
SPECIAL MOVESb+4, 4m, h11,1914~15b-9~-8+6~+7k+6~+7kTail spin
SPECIAL MOVESb+4, b+4m, m11,2414~15b+1~+6s+2~+7sKND
SPECIAL MOVESb+4, (b+4, 3)m, l (TC)11,11cs13~-1100
SPECIAL MOVESb+4, (b+4, 3), 4m, l (TC), l (TC)11,11,9cs1~-11~-100~+1KND
SPECIAL MOVESb+4, (b+4, 3), 4, 2m, l (TC), l (TC), m11,11,9,211~-13CSKND
SPECIAL MOVESb+4, (b+4, 3), f+4m, l (TC), l (TC)11,11,12cs1~-11~-100~+1KND
SPECIAL MOVESb+4, (b+4, 3), f+4, 2m, l (TC), l (TC), m11,11,12,211~-13CSKND
SPECIAL MOVESb+4, (b+4, 3), f+4~3m, l (TC), m (TJ)11,11,22js2~-6~-3KNDKND
SPECIAL MOVESb+4, (b+4, 3), f+4, Um, l (TC), (Special) (TJ)11,11js2?~-58~-57-47~-46KND
SPECIAL MOVESb+4, (b+4, 3), 3+4m, l (TC), m11,11,152?~-25~-21KNDKND
SPECIAL MOVESb+1+2m2831~32-10~-9+1~+2+1~+2
SPECIAL MOVESb+1+2, 2m, m28,1231~32b+1~+2s+4~+5sKND
SPECIAL MOVESb+1+2, 3m, l28,1731~32(b)-28~-25KNDKND
SPECIAL MOVESu/b+1m?1116-6+5+5
SPECIAL MOVESu/b+1, 2m, m11,1316-13~-12-2~-1s-2~-1s
SPECIAL MOVESu/b or u+3h (TJ)2526~28b js8~-2~0+5~+7+5~+7Homing
SPECIAL MOVESu/b or u+3, 3h (TJ), m25,2026~28 8~-15~-14KNDKND
SPECIAL MOVESu/b or u+3, 4h (TJ), h (TJ)25,37js27~+8~+9yKNDKND
SPECIAL MOVESu/b or u+3, d+3h (TJ), l (TC)25,18cs14~-15~-14KNDKND
SPECIAL MOVESu/b or u+3, D+3m, l, (Special)25,18cs14~-29~-28KNDKND
SPECIAL MOVESu/b or u+3, d+3, 3h (TJ), l (TC), m (TJ)25,18,22js1~-6~-3KNDKND
SPECIAL MOVESu/b or u+3, d+3, Uh (TJ), l (TC), (Special) (TJ)33,24js1~-35~-34KNDKND
SPECIAL MOVESu/f+3m (TJ)2029~30 js9~-4~-30~+1sKND
SPECIAL MOVESu/b or u+4m (TJ)1319~23 js8~-5~-1KNDKND
SPECIAL MOVESu/f+4m (TJ)1619~23 js8~-5~-1KNDKND
SPECIAL MOVESu/b or u or u/f+4, 4m (TJ), m13or16,2019~23 8~-15~-12KNDKND
SPECIAL MOVESu/f+3+4m (TJ)1723~25 js8~-17~-15KNDKND
SPECIAL MOVESu/f+3+4, 4m (TJ), l (TC)20,9cs1~-14~-13-3~-2KND
SPECIAL MOVESu/f+3+4, 4, 2m (TJ), l (TC), m20,9,211~-13CSKND
SPECIAL MOVESu/f+3+4, f+4m (TJ), l (TC)20,12cs1~-14~-13-3~-2KND
SPECIAL MOVESu/f+3+4, f+4, 2m (TJ), l (TC), m20,12,211~-13CSKND
SPECIAL MOVESu/f+3+4, f+4~3m (TJ), m (TJ)20,22js1~-6~-3KNDKND
SPECIAL MOVESu/f+3+4, f+4, Um (TJ), (Special) (TJ)20js1~-53~-52-42~-41KND
SPECIAL MOVESu/f+3+4, 3+4m (TJ), m20,151~(s)-26~-22KNDKND
SPECIAL MOVESf, F+2m2616~17 (17~)-13~-12KNDKND
SPECIAL MOVESf, F+3m (TJ)2015~18 (16~) js7~-14~-11LaunchLaunch
SPECIAL MOVESf, F+4m2115~17 (16~)-10~-8KNDKND
SPECIAL MOVESf, f, f+3m3022 js3+9gKNDKND
SPECIAL MOVESb, B+2m,h(Attack returned)15,2117~18, 30~31 (18~)-10~-9+2~+3+2~+3
SPECIAL MOVESu/b, b(Special) (TJ)a
SPECIAL MOVESu/b, b, n+3+4(Special) (TJ), ! (TJ) x 320,20,2035~40a, 46~49, 51~54 (75~) js11~KNDKNDKND
SPECIAL MOVESWS+1m1414~15-14~-13Launch (JG?)Launch (JG?)
SPECIAL MOVESWS+2m1713~14-8~-7+8~+9 (SH)Launch (JG?)
SPECIAL MOVESWS+3m2116-8KNDKND
SPECIAL MOVESWS+4m1811~12-7~-6+4~+5+4~+5
SPECIAL MOVESWS+3+4m2316~19-14~-11+10~+13kKNDHoming
SPECIAL MOVESFC+d/f+3+4l (TC)1718~20 cs1~17-23KNDKND
SPECIAL MOVESFC+d/f+3+4 When hit 4l (TC), h17,3018~20 1~17KND
SPECIAL MOVESFC+d/f, d, D/F(Special) (TC)s
SPECIAL MOVES1+2+3+4(Special)
SPECIAL MOVESWhen ki-charged b, f+1+2(Special), !6059~61 (104~) cs12~42KND
SPECIAL MOVES3+4 (to HAZ)(HAZ)(20~)
SPECIAL MOVESHAZ 1m2018~19 (38~)-14~-13Launch (JG?)Launch (JG?)
SPECIAL MOVESHAZ 2! (TJ)2345~47 (65~) js1~44 cs45KNDKNDKND
SPECIAL MOVESHAZ 3l1720~22b (40~) cs8~-9~-7+2~+4KND
SPECIAL MOVESHAZ 4 (First part)m (TJ)(, (throw))25(31)17~21b (37~) js1~-9~-5Throw(KND)Throw(KND)
SPECIAL MOVESHAZ 4 (Second part)m (TJ)2522~27b (42~) js1~-4~+1KNDKND
SPECIAL MOVESHAZ 1+2m2014~15 (34~)-13~-12KNDKNDWall bounce
SPECIAL MOVESHAZ f(Special), (Special)s
SPECIAL MOVESHAZ u(Special), (Special) (TJ)js1~
SPECIAL MOVESb+3+4 (to BT)(BT)b(14~)
SPECIAL MOVESBT 1h108~9-1~0+5~+6+5~+6
SPECIAL MOVESBT 1, 4h, h10,308~9-9~-8KNDKND
SPECIAL MOVESBT 2h1310b+1+8g+8
SPECIAL MOVESBT 2, 1h, h13,510-1+5+5
SPECIAL MOVESBT 2, 1, Bh, h13,510b-5+1+1
SPECIAL MOVESBT 2, 2h, m13,1510-9~-8+2~+3+2~+3
SPECIAL MOVESBT 3h1010-1100
SPECIAL MOVESBT 3, 4h, m10,1710-0~+2+1~+3+11~+13s
SPECIAL MOVESBT 3, 4, 3h, m, m10,10,22js1~-6~-3KNDKND
SPECIAL MOVESBT 3, 4, 4h, m, m (TJ)10,10,21b js12~-9~-7KNDKND
SPECIAL MOVESBT 3, 4, 4, Fh, m, m (TJ), (PHR)10,10,21 12~a-36~-34KNDKND
SPECIAL MOVESBT 3, 4, Uh, m, (Special) (TJ)10,10js1~-23~-22-23~-22-12~-11s
SPECIAL MOVESBT 4h2510-8KNDKND
SPECIAL MOVESBT 1+2m2015~16 (pc6)-13~-12+6 (+15g wc)+6 (+15g wc)Power Crush, Wall crush
SPECIAL MOVESBT 3+4m, m5,2015,34~35 js13~-20~-19Launch(JG?)Launch(JG?)
SPECIAL MOVESBT 3+4 (Second hit only)m2034~35 js13~-20~-19Launch (JG?)Launch (JG?)
SPECIAL MOVESBT f+1m(, (throw))1816(b)-13+5b+5b
SPECIAL MOVESBT f+2m1317~18-5~-4+6~+7+6~+7
SPECIAL MOVESBT f+2, 3m, m13,1717~18-12~-11KNDKND
SPECIAL MOVESBT f+2, 4m, h13,1517~18-7~-6+4~+5+4~+5
SPECIAL MOVESBT f+2, 4, 2m, h, h (TJ)13,15,20js1~-9~-8KNDKNDTail spin
SPECIAL MOVESBT f+2, 4, Um, h, (Special) (TJ)13,15js1~-18~-17-7~-6-7~-6
SPECIAL MOVESBT f+3m1713~14-6~-5+3~+4KND
SPECIAL MOVESBT f+3, bm(BT)1713~14b-9~-80~+1KND
SPECIAL MOVESBT f+4l916b-9+2+2
SPECIAL MOVESBT f+4, 3l, h9,2116-12~-11+4~+5 (SH)+4~+5 (SH)Tail spin
SPECIAL MOVESBT f+1+2Attack returned301~7 Attack returned(KND)
SPECIAL MOVESBT f+1+2, BAttack returned301~7b Attack returned(KND)
SPECIAL MOVESBT f+3+4m (TJ)2425~27b js5~-9~-7KNDKND
SPECIAL MOVESBT f+3+4, Fm (TJ), (PHR)2425~27ba-36~-34KNDKND
SPECIAL MOVESBT d+3 (Close)l (TC)2125 cs4~-26KNDKND
SPECIAL MOVESBT d+3l (TC)1425~27 cs4~-260~+20~+2
SPECIAL MOVESBT b+2m1716~17-2~-1+6~+7+6~+7
SPECIAL MOVESBT b+2, 3m, mm17,5,20js13~-20~-19Launch(JG?)Launch(JG?)
SPECIAL MOVESBT b+2, 3 (Third hit only)m, m20js13~-20~-19Launch (JG?)Launch (JG?)
SPECIAL MOVESBT b+2, 4m, h17,1313~-90Launch (JG?)
SPECIAL MOVESBT b+3h2718~19b+3~+4KNDKNDTail spin, Homing
SPECIAL MOVESBT f, F+3m (TC)2521~22 (22~) cs4~-9~-8KNDKND
SPECIAL MOVESBT f, F+3+4l (TJ)1723~30 (24~) js13~21 cs18~-18~-11KNDKND
SPECIAL MOVESBT f, f, f(PHR)a(b)
SPECIAL MOVESqcf(Special)()
SPECIAL MOVESqcf+1m1716~17 (21~)-9~-8+4~+5CS
SPECIAL MOVESqcf+1, 2m17, 1716~17 (21~)-13~-12KNDKND
SPECIAL MOVESqcf+1, 3+4m, (Special)1919~20 (21~)-2~-1+11~+12CS(16)
SPECIAL MOVESqcf+2l (TC)1027~28 (29~) cs10~-17~-16KNDKND
SPECIAL MOVESqcf+2, B (Cancel)(BT)b
SPECIAL MOVESqcf+2~1m3040(40)-12KNDKNDWall bounce
SPECIAL MOVESqcf+3h1416~17 (18~)-7~-6+4~+5 (SH)+4~+5 (SH)
SPECIAL MOVESqcf+3, When hit 4h(, m, (throw))14,20,616~17 (18~)Throw(KND)Throw(KND)
SPECIAL MOVESqcf+4m1519~20b (21~)-14~-13Launch (JG?)Launch (JG?)
SPECIAL MOVESqcf+1+2mm(Returns move)12,2124,35s (26~) cs19~-9KNDKND
SPECIAL MOVESqcf+1+2 (First hit only)m1224s(26~) cs19~-25CSCS
SPECIAL MOVESqcf+3+4m2316~19 (18~)-14~-11KNDKNDHoming
SPECIAL MOVESqcf+3+4, B (Cancel) BT
BASIC MOVESBASIC MOVES
#2CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
BASIC MOVES1h710+1+8+8
BASIC MOVES2h1010-1+8+8
BASIC MOVES3m1214~15-8~-7+3~+4+3~+4
BASIC MOVES4h1712-8+3JG
BASIC MOVESf’+1h710+1+8+8
BASIC MOVESf’+2m1215~16-10~-9+1~+2+1~+2
BASIC MOVESf’+3m1817-10+1+1Homing
BASIC MOVESf’+4h2515~16-9~-8KNDKND
BASIC MOVESd/f’+1m1514~15-1~0+7~+8+7~+8
BASIC MOVESd/f’+2m1616~18b-11~-9Launch (JG?) ‘+3(SH)Launch (JG?)
BASIC MOVESd/f’+3h (TC)2116~17 cs8~-9~-8+7~+8(SH)Launch
BASIC MOVESd/f’+4m1315~16-15~-14-1~0 (Launch (JG?))-1~0 (Launch (JG?))
BASIC MOVESd/b or d’+1Sm (TC)510s cs4~-5+6+6
BASIC MOVESd’+2Sm (TC)811s cs4~-4+7+7
BASIC MOVESd’+3l1214~15-12~-110~+10~+1
BASIC MOVESd’+4l (TC)1821s cs6~-13-2-2
BASIC MOVESd/b or d’+1Sm (TC)510s cs4~-5+6+6
BASIC MOVESd/b’+2m1313~14b-4~-3+5~+6+5~+6
BASIC MOVESd/b’+3l (TJ)1929~30s js8~27 cs28~-12~-11+5~+6KND
BASIC MOVESd/b’+4l (TC)2124~25s cs6~-14~-13+4~+5sKND
BASIC MOVESb’+1h2516~17+5~+6s+5~+6sKND
BASIC MOVESb’+2h1215~17-14~-12-3~-1-3~-1
BASIC MOVESb’+3m2327~29+1~+3KNDKND
BASIC MOVESb’+4m1114~15-11~-100~+10~+1
BASIC MOVESu/b’+1m?1116-6+5+5
BASIC MOVESu or u/f’+1m (TJ)1218 js9~-8+3+3
BASIC MOVESu/b or u or u/f’+2h1715~16-12~-11+9~+10g+9~+10g
BASIC MOVESu/b or u’+3h (TJ)2526~28b js8~-2~0+5~+7+5~+7Homing
BASIC MOVESu/f’+3m (TJ)2029~30 js9~-4~-30~+1sKND
BASIC MOVESu/b or u’+4m (TJ)1319~23 js8~-5~-1KNDKND
BASIC MOVESu/f’+4m (TJ)1619~23 js8~-5~-1KNDKND
BASIC MOVESu/f, n’+4m2523(29,35) js9~33-11(-13)Launch (JG?)Launch (JG?)
BASIC MOVESWS’+1m1414~15-14~-13Launch (JG?)Launch (JG?)
BASIC MOVESWS’+2m1713~14-8~-7+8~+9 (SH)Launch (JG?)
BASIC MOVESWS’+3m2116-8KNDKND
BASIC MOVESWS’+4m1811~12-7~-6+4~+5+4~+5
BASIC MOVESFC’+1Sm (TC)510s cs1~-5+6+6
BASIC MOVESFC’+2Sm (TC)811s cs1~-4+7+7
BASIC MOVESFC+3l (TC)1216s cs1~-15-4-4
BASIC MOVESFC+4l (TC)1012s cs1~-15-4-4
BASIC MOVESSS+1h710(11~)188
BASIC MOVESSS+2h1010(11~)-188
BASIC MOVESSS+3m1214~15 (15~)-8~-7+3~+4+3~+4
BASIC MOVESSS+4h1712(13~)-83Launch (JG?)
BASIC MOVESBT 1h108~9-1~0+5~+6+5~+6
BASIC MOVESBT 2h1310b1+8g8
BASIC MOVESBT 3h1010-1100
BASIC MOVESBT 4h2510-8KNDKND
BASIC MOVESBT d+1 or 2Sm1010s cs1~-299
BASIC MOVESBT d+3 (Close)l (TC)2125 cs4~-26KNDKND
BASIC MOVESBT d+3l (TC)1425~27 cs4~-260~+20~+2
BASIC MOVESBT d+4l1210s cs1~-1133

To character select | Marduk / Miguel

29 Responses

    1. I apologize that Master Raven has been missing some love from our side. Have corrected several thing now based on comments on this page.

    1. I apologize that Master Raven has been missing some love from our side. Have corrected several thing now based on comments on this page.

    1. I apologize that Master Raven has been missing some love from our side. Have corrected several thing now based on comments on this page.

    1. I apologize that Master Raven has been missing some love from our side. Have corrected several thing now based on comments on this page.

    1. I apologize that Master Raven has been missing some love from our side. Have corrected several thing now based on comments on this page.

    1. I apologize that Master Raven has been missing some love from our side. Have corrected several thing now based on comments on this page.

  1. Hey, ppl from the dirty hill, i have a question!
    What does this all mean, ( s cs, s js, pc, 5~6) and where i can read about their meaning?

  2. Parry after various moves like d, d+2 or d+1+2 voice change, b, f, u, d+3+4
    Parry after various moves like d, d+2 or d+1+2 voice change, b, f, u, d+3+4 (First part)
    Parry after various moves like d, d+2 or d+1+2 voice change, b, f, u, d+3+4 (Second part)

    what is it?

    1. it’s referring to a move that raven had but master raven doesnt and also the parries, it is also in the tag 2 frame data list, shows how unmaintained this list is

  3. Just tested it, BT b3 is +5 on block. After blocking b3 a 10f jab trades with BT 1+2 which is 15f. BT f2 loses to jab at 16f and BT f3 beats jab clean.

  4. qcf+1+2 is now -9
    f+2 and f+2,3 both at -10
    d+4 -13

    So far this is what i’ve noticed changed.

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