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To character select | Shaheen / Xiaoyu

CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
SPECIAL MOVESSPECIAL MOVES
#1CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
SPECIAL MOVESin rage 1+2 or WS+1+2h5513 pc8~-3KNDKNDRage art
SPECIAL MOVESin rage d/f+3+4(Special), (Special) (TC)13 8~Rage drive
SPECIAL MOVESin rage d/f+2+3m, m5,2114+7JGJGRage drive
SPECIAL MOVESin rage D/f+2+3m, m (DUK)5,2114+15gJGJGRage drive
SPECIAL MOVESin rage d/f+3+4, 1+2(Special), m x 510*4,1915,(35~) cs1~+1 (wl+7)KNDKNDRage art
SPECIAL MOVES1h710+1+8+8
SPECIAL MOVES1, 1h, h7,710-3+3+3
SPECIAL MOVES1, 1, 3 or 4 to Weave h, h, (Special)7,710-600
SPECIAL MOVES1, 1, 2h, h, h7,7,1510-7~-6+4~+5+4~+5
SPECIAL MOVES1, 1, 2, f+3 or f+4h, h, h (DUK)7,7,1510-3+8+8
SPECIAL MOVES1, 1, 2, 3 or 4 to Weave h, h, h, (Special)7,7,1510-3+8+8
SPECIAL MOVES1, 1, 2, b+3 or b+4 to Sway h, h, h, (Sway)7,7,1510-5+6+6
SPECIAL MOVES1, 1, d+1h, h, m7,7,1510-60+5
SPECIAL MOVES1, 1, d+1, Bh, h, m, (FLK)7,7,15100+6+11
SPECIAL MOVES1, 1, d+1, B, d/b (Cancel)h, h, m, (FLK)7,7,1510s-2+4+9
SPECIAL MOVES1, 2h, h7,1010-2+6+6
SPECIAL MOVES1, 2, 3 or 4 to Weave h, h, (Special)7,1010-4+4+4
SPECIAL MOVES1, 2, 1h, h, h7,10,1510-3+3+3
SPECIAL MOVES1, 2, 1, Fh, h, h, (Special)7,10,1510-2+4+4
SPECIAL MOVES1, 2, 1, Bh, h, h, (FLK)7,10,1510-1+5+5
SPECIAL MOVES1, 2, 1, B, d/b (Cancel)h, h, h, (FLK)7,10,1510s-3+3+3
SPECIAL MOVES1, 2, 1, 3 or 4 to Weave h, h, h, (Special)7,10,1510-600
SPECIAL MOVES1, 2, 1, 2h, h, h, m7,10,15,1510-10~-9KNDKND
SPECIAL MOVES1, 2, 1, 2h, h, h, m, (Special)7,10,15,1510-6~-5KNDKND
SPECIAL MOVES1, 2, 1, d+2h, h, h, l (TC)7,10,15,19cs10~-12~-11+1~+2sKND
SPECIAL MOVES1, 2, 1, d+2, dh, h, h, l (TC)7,10,15,19s cs10~-12~-11+1~+2sKND
SPECIAL MOVES1, d+1h, m7,15 10~-60+5
SPECIAL MOVES1, d+1, Bh, m, (FLK)7,15 10~0+6+11
SPECIAL MOVES1, d+1, B, d/b (Cancel)h, m, (FLK)7,15 10~ RC-2+4+9
SPECIAL MOVES2h1212-1+5+5
SPECIAL MOVES2, 1h, h12,1412-5+6+6
SPECIAL MOVES2, 1, Fh, h, (Special)12,1412+3+14 GB+14
SPECIAL MOVES2, 1, Bh, h, (FLK)12,1412+3+14 GB+14
SPECIAL MOVES2, 1, B, d/b (Cancel)h, h, (FLK)12,1412 RC+2+13 GB+13
SPECIAL MOVES2, 1, 2h, h, m12,14,2212-11KNDKND
SPECIAL MOVESf+2m?1121~22-6~-5+5~+6+5~+6
SPECIAL MOVESf+2, 1m, h11,1221~22-5-1-1
SPECIAL MOVESf+2, 1, Fm, h, (Special)11,1221~220+4+4
SPECIAL MOVESf+2, 1, Bm, h, (FLK)11,1221~22+1+5+5
SPECIAL MOVESf+2, 1, B, d/b (Cancel)m, h, (FLK)11,1221~22 RC0+4+4
SPECIAL MOVESf+2, 1~2m, m11,2021-10KNDKND
SPECIAL MOVESf+1+2mh10,1215~16, 23~25-14~-12-3~-1-3~-1
SPECIAL MOVESf+1+2, 2mh, m10,12,2015~16, 23~25-13~-12KNDKND
SPECIAL MOVESd/f+1m1213~14-2~-1+5~+6+5~+6
SPECIAL MOVESd/f+1, 3 or 4 to Weave m, (Special)1213~14-7~-60~+10~+1
SPECIAL MOVESd/f+1, 2m, h12,1313~14-6+3+5
SPECIAL MOVESd/f+1, 2, 3 or 4 to Weave (Cancel)m, (Special)1213~14-16~-15-9~-8-9~-8
SPECIAL MOVESd/f+1, 2~1m, h12,2013~14-2~-1+2~+3CS
SPECIAL MOVESd/f+12~1 Bm, h, (FLK)12,2013~140~+1+4~+5CS
SPECIAL MOVESd/f+1, 2~2m, m12,2013~14-10KNDKND
SPECIAL MOVESd/f+1, 2~f+1+2m, hh12,8,1213~14-300(+3)
SPECIAL MOVESd/f+1, 2~f+1+2 , 3 or 4 to Weave m, hh, (Special)12,8,1213~14-4-1-1(+2)
SPECIAL MOVESd/f+2m1816~17-11~-10+6~+7CS
SPECIAL MOVESd/f+2, 3 or 4 to Weave m, (Special)1816~17-7~-6+10~+11CS
SPECIAL MOVESd/f+1+2mm14,2114,24~25-12~-11KNDKND
SPECIAL MOVESd/f+1+2 (Second hit miss)m1414-23-12s-12s
SPECIAL MOVESd+1l (TC)1216s cs6~-13-2-2
SPECIAL MOVESd+2l (TC)1117 cs6~-18-5-5
SPECIAL MOVESd+2, 1l (TC), m11,817 6~-11~-10-5~-40~+1
SPECIAL MOVESd+2, 1, 3 or 4 to Weave l (TC), m, (Special)11,817 6~-6~-50~+1+5~+6
SPECIAL MOVESd+2, 1, 2l (TC), m, h11,8,1717 6~-2~-1KNDCS
SPECIAL MOVESd+2~n+1m1529~30-4~-3+7~+8+7~+8
SPECIAL MOVESd+2~n+1, 3 or 4 to Weave m, (Special)1529~30-6~-5+5~+6+5~+6
SPECIAL MOVESd+2~n+1, f+2m, h15,1729~30-2~-1KNDCS
SPECIAL MOVESd+2~n+1 , 2m, m15,2029~30-13~-12+3~+4sKND
SPECIAL MOVESd/b+2 or FC+d/b+2l (TC)2126~27 cs6or1~-12~-11+1~+2sKND
SPECIAL MOVESd/b+2, d/b or Dl (TC)2126~27s cs6or1~-12~-11+1~+2sKND
SPECIAL MOVESd/b+3l1016-15+1+1
SPECIAL MOVESd/b+3, 2l, h10,1616-7~-6KNDKND
SPECIAL MOVESd/b+1+2m2136~37 pc8~35-18~-17+24~+25+24~+25Power crush
SPECIAL MOVESb+1h1713~14-14~-13+2~+3CS
SPECIAL MOVESb+1, Bh, (FLK)1713~14-1~0+9~+10CS
SPECIAL MOVESb+1, B, d/b (Cancel)h, (FLK)1713~14s-3~-2+7~+8CS
SPECIAL MOVESb+1, 2h, h17,913-5+19k+19k
SPECIAL MOVESb+1, 2, Fh, h, (PAB)17,1013~14-6~-5+5~+6+5~+6
SPECIAL MOVESb+1, d+2h, l (TC)17,10cs12~-12~-10+1~+1-1~+1
SPECIAL MOVESb+1, d+2, fh, l (TC), (PAB)17,1012~-10~-8+1~+3+1~+3
SPECIAL MOVESb+1, d+2, 1h, l (TC), m17,10,2012~-9~-7KNDKND
SPECIAL MOVESb+2m1517~18-13~-12CSCS
SPECIAL MOVESb+1+2Absorbs 1 h/m hit2~
SPECIAL MOVESWhen parry successful 1m3014~16-12~-10CSLaunch
SPECIAL MOVESu/f+1m (TJ)1819~21 js9~-6~-4+5~+7+5~+7
SPECIAL MOVESu or u/f+2m (TJ)2022~25 js9~-14~-11KNDKND
SPECIAL MOVESu or u/f+3l (TJ)2036~37 js9~35-12~-11+9~+10+9~+10
SPECIAL MOVESu or u/f+3, 2l (TJ), h20,1636~37 9~35-7~-6KNDKND
SPECIAL MOVESu or u/f+4m (TJ)2023~24 js9~-14~-13Launch (JG?)Launch (JG?)
SPECIAL MOVESf, F+2m2414~17 (15~)-13~-10sKNDKND
SPECIAL MOVESqcf+1m2116(16~)-10KNDKND
SPECIAL MOVESqcf+1, Bm, (FLK)2116(16~)-3KNDKND
SPECIAL MOVESqcf+1, B, d/b (Cancel)m, (FLK)2116s(16~)-4KNDKND
SPECIAL MOVESqcf+2l1819-19+2+2
SPECIAL MOVESqcf+2 fl (PAB)1819-19+2+2
SPECIAL MOVESqcb, f+2+3!7066~69 (66~)KNDKNDKND
SPECIAL MOVESf, f, f+2m (TJ)3020~24 (23~) js9~+9~+13gKNDKND
SPECIAL MOVESWR+1l (TC)2316(49~) cs6~-12KNDKND
SPECIAL MOVESWS+1m1211~12-3~-2+3~+4+8~+9
SPECIAL MOVESWS+1, 1m, h12,711~12-3+3+3
SPECIAL MOVESWS+1, 1,m, h, (Special)12,711~12-600
SPECIAL MOVESWS+1, 2m, m12,2011~12-13~-12+3~+4sKND
SPECIAL MOVESWS+2m1714~16-7~-5+4~+6aLaunch (JG?)
SPECIAL MOVESWS+2, 3 or 4 to Weave m, (Special)1714~16-7~-5+4~+6aLaunch (JG?)
SPECIAL MOVESFC+d/f+1l (TC), (PAB)1215~16 cs1~-12~-11+2~+3+2~+3
SPECIAL MOVESFC+d/f+2m?2018~19-15~-14LaunchLaunch
SPECIAL MOVESOpponent Down d+1+2l(On grounded opponent)1217-11+2+2
SPECIAL MOVES2+3+4(Special)17
SPECIAL MOVES3 (to LWV)(LWV)17
SPECIAL MOVESLWV 1m1415(23~)-10+1+1
SPECIAL MOVESLWV 1, 1m, m14,2215(23~)-13~-11KNDKND
SPECIAL MOVESLWV 1, Bm, (FLK)1415(23~)-3+8+8
SPECIAL MOVESLWV 1, B, d/b (Cancel)m, (FLK)1415(23~)-4+7+7
SPECIAL MOVESLWV 1, f+1m, m14,915(23~)-3+3+3
SPECIAL MOVESLWV 1, f+1, 1m, m, h14,9,815(23~)+3+7CS
SPECIAL MOVESLWV 1, f+1, 1, Bm, m, h, (FLK)14,9,815(23~)+4+8CS
SPECIAL MOVESLWV 1, f+1, 1, B, d/b (Cancel)m, m, h, (FLK)14,9,815(23~)s+2+6CS
SPECIAL MOVESLWV 2m1314~16 (22~)-5~-3+4~+6+4~+6
SPECIAL MOVESLWV 2, fm, (Special)1314~16 (22~)-1~+1+8~+10+8~+10
SPECIAL MOVESLWV 2, 1m, m13,2114~16 (22~)-8+4sKND
SPECIAL MOVES4 (to RWV)(RWV)14~16 (22~)
SPECIAL MOVESRWV 1m1314~16 (22~)-5~-3+4~+6+4~+6
SPECIAL MOVESRWV 1, fm, (Special)1314~16 (22~)-1~+1+8~+10+8~+10
SPECIAL MOVESRWV 1, 2m, m13,1514~16 (22~)-13~-11Launch (JG?)Launch (JG?)
SPECIAL MOVESRWV 2m2215~16 (23~)-13~-12KNDKNDWallbounce
SPECIAL MOVES3+4 (to ALB)(ALB)15~16 (23~)
SPECIAL MOVES3+4, F(PAB)15~16 (23~)
SPECIAL MOVESALB 2m2223~24-8~-7KNDKND
SPECIAL MOVESALB d+2l (TC)1721(34) cs6~-12+1sKND
SPECIAL MOVESALB U(Special)21(34) 6~
SPECIAL MOVESALB D(Special)21(34) 6~
SPECIAL MOVES3+4, d or u, F (two spins)(PAB)21(34) 6~
SPECIAL MOVESALB d or U 1 (two spins)m3412~13 (49~50)-8~-7KNDKND
SPECIAL MOVESALB d or U d+1 (two spins)l (TC)3022~23 (58~59) cs6~-12~-11KNDKND
SPECIAL MOVESf+3 or f+4 FC+d/f+3 or d/f+4 (to DCK)(Special) (TC)(DCK)22~23 (58~59) 6~
SPECIAL MOVESDCK 1m1719~20 (25~)-7~-6CS (10)Launch
SPECIAL MOVESDCK 2m1519~21 (25~)-14~-12Launch (JG?)Launch (JG?)
SPECIAL MOVESDCK 1+2m316(22~)-600
SPECIAL MOVESDCK 1+2, 1m, m5,316(22~)-9+2+2
SPECIAL MOVESDCK 1+2, 1, 2m, m, m5,3,316(22~)-9-3-3
SPECIAL MOVESDCK 1+2, 1, 2, 1m, m, m, m5,3,3,316(22~)-9+2+2
SPECIAL MOVESDCK 1+2, 1, 2, 1, 2m, m, m, m, m5,3,3,3,316(22~)-9-3-3
SPECIAL MOVESDCK 1+2, 1, 2, 1, 2, 1m, m, m, m, m, m5,3,3,3,3,316(22~)-9+2+2
SPECIAL MOVESDCK 1+2, 1, 2, 1, 2, 1, 2m, m, m, m, m, m, m5,3,3,3,3,3,316(22~)-9-3-3
SPECIAL MOVESDCK 1+2, 1, 2, 1, 2, 1, 2, 1m, m, m, m, m, m, m, m5,3,3,3,3,3,3,316(22~)-9+2+2
SPECIAL MOVESDCK 1+2, 1, 2, 1, 2, 1, 2, 1, 2m, m, m, m, m, m, m, m, m5,3,3,3,3,3,3,3,316(22~)-10-4-4
SPECIAL MOVESDCK 1+2, 1, 2, 1, 2, 1, 2, 1, 2, 1m, m, m, m, m, m, m, m, m, m5,3,3,3,3,3,3,3,3,1216(22~)-12LaunchLaunch
SPECIAL MOVESDCK f+2h2115~16 (21~)-7~-6KNDCSTail spin
SPECIAL MOVESDCK f+2, 3 or 4 to Weave h, (Special)2115~16 (21~)+1~+2KNDCSTail spin
SPECIAL MOVESf+3, F* or f+4, F* (to Ext DCK)(Special) (TC)(Ext DCK)15~16 (21~)
SPECIAL MOVESExt DCK 1m2119~20 (50~)-7~-6KNDLaunch
SPECIAL MOVESExt DCK 2m2119~21 (50~)-14~-12LaunchLaunch
SPECIAL MOVESExt DCK f+2h2815~16 (46~)+5~+6CSCSTail spin
SPECIAL MOVESExt DCK f+2, 3 or 4 to Weave h, (Special)2815~16 (46~)+9~+10 (+15~+16)CSCSTail spin
SPECIAL MOVESExt DCK 1+2, ,,m, , , 3,,,16(47~)-600
SPECIAL MOVESf+3+4 (to PAB)(PAB)16(47~)
SPECIAL MOVESPAB F(PAB)16(47~)
SPECIAL MOVESPAB d/b (Cancel)(Special) (TC)s
SPECIAL MOVESPAB 1h(PAB)1012~13 (13~)-2~-1+9~+10+9~+10
SPECIAL MOVESPAB 1, 2h, h10,1412~13 (13~)0~+1+8~+9+8~+9
SPECIAL MOVESPAB 1, 2, 1h, h, m, (PAB)10,14,2112~13 (13~)-13~-11+8~+10sLaunch (3rd hit)
SPECIAL MOVESPAB 2 or u/b+2h(Absorbs 1 h/m hit), (PAB)19(31)14(15~)-3+2(KND)CSHoming
SPECIAL MOVESPAB 1+2h(Throw)4511(12~)Throw(KND)
SPECIAL MOVESPAB f+2m?, (PAB)1818~19 (19~)-13~-12KNDKND
SPECIAL MOVESPAB f+2, 1m, m18,2518~19 (19~)+1~+2KNDKND
SPECIAL MOVESPAB d/f+1m(PAB)1215~16 (16~)-9~-8+2~+3+2~+3
SPECIAL MOVESPAB f+1+2h,h12,2312-5KNDKND
SPECIAL MOVESPAB d/f+1, 1m, m(PAB)10,1415~16 (16~)-10~-9+1~+2+1~+2
SPECIAL MOVESPAB d/f+1, 1, 2m, m, m(PAB)10,14,1215~16 (16~)-11-3-3
SPECIAL MOVESPAB d/f+1, 1, 2, 1m, m, m, m10,14,12,2015~16 (16~)-13KNDKND
SPECIAL MOVESPAB d/f+1, 2m, h10,2015~16 (16~)-6~-5+10g~+11g (+18g wc)+10g~+11g (+18g wc)Tail spin, wall crush
SPECIAL MOVESPAB d/f+2m, (PAB)1616~17 (17~)-10~-9Launch (JG?)Launch (JG?)
SPECIAL MOVESPAB d+1l (TC), (PAB)1115~16 (16~) cs6~-12~-11+2~+3+2~+3
SPECIAL MOVESPAB d+2l (TC)2528~29s (29~) cs6~-12~-11+7~+8KND
SPECIAL MOVESPAB b+1m1517~18 (18~)-19~-18-6~-5-6~-5
SPECIAL MOVESPAB b+1, 1m, h15,1017~18 (18~)-7~-6-1~0-1~0
SPECIAL MOVESPAB b+1, 1, 2m, h, m15,10,1217~18 (18~)-11~-9-5~-3-5~-3
SPECIAL MOVESPAB b+1, 1, 2, 1m, h, m, m15,10,12,2117~18 (18~)-10KNDKND
SPECIAL MOVESPAB b+1, 1, 2, 1, Bm, h, m, m, (FLK)15,10,12,2117~18 (18~)-3KNDKND
SPECIAL MOVESPAB b+2m(SWY)2528~29 (29~)-13~-12KNDKNDWall bounce
SPECIAL MOVESPAB u or u/f+2m (TJ)2317~19a (18~) js9~-15~-13LaunchLaunch
SPECIAL MOVESb+3 or b+4 (to SWY)(Special) (TC)(SWY)17~19 (18~) 9~
SPECIAL MOVESSWY 1m2616~17 (22~)-1~0s+6~+7sKND
SPECIAL MOVESSWY 2m (TC)3017~18 (27~) cs1~-18~-17CSCS
SPECIAL MOVESSWY 1+2 or +d, b, f, u directionh(Throw)010(20~)Throw(+1)
SPECIAL MOVESb+3+4 (to FLIK)(FLIK)10(20~)
SPECIAL MOVESb+3+4, 3 or 4 to Weave (Special)10(20~)
SPECIAL MOVESFLIK 1h1412(17~)-4+7+7
SPECIAL MOVESFLIK 1, b+3+4 (One to three hits)h, (ALB)1412+14+25g+25g
SPECIAL MOVESFLIK 1, 1h, h14,812-8+1+1
SPECIAL MOVESFLIK 1, 1, 1h, h, h14,8,812-900
SPECIAL MOVESFLIK 1, 1, 1, 2h, h, h, m14,8,8,2212-7KNDKND
SPECIAL MOVESFLIK 1, Bh, (FLK)1412-1+10+10
SPECIAL MOVESFLIK 1, B , d/b (Cancel)h, (FLK)1412s-3+8+8
SPECIAL MOVESFLIK 1, 1, Bh, h, (FLK)14,812-3+5+5
SPECIAL MOVESFLIK 1, 1, B, d/b (Cancel)h, h, (FLK)14,812s-5+3+3
SPECIAL MOVESFLIK 1, 1, 1, Bh, h, h, (FLK)14,8,812-4+4+4
SPECIAL MOVESFLIK 1, 1, 1, B, d/b (Cancel)h, h, h, (FLK)14,8,812s-6+2+2
SPECIAL MOVESFLIK 1, f+1h, m14,1712-50s(+9s)KND
SPECIAL MOVESFLIK 1, d or u+1h, h14,23120~+2+18Tail spinTail spin
SPECIAL MOVESFLIK 2m2118~19 (23~)-5KNDLaunch
SPECIAL MOVESFLIK 1+2h(Throw)4012(17~)Throw(KND)
SPECIAL MOVESFLIK b+2h2114~15 (19~) pc8~13-9KNDKNDPower crush
SPECIAL MOVESFLIK f+3+4(PAB)14~15 (19~) 8~13
SPECIAL MOVESFLIK b+1+2Absorbs 1 h/m hit2~
SPECIAL MOVESFLIK etc2~
BASIC MOVESBASIC MOVES
#2CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
BASIC MOVES1h710+1+8+8
BASIC MOVES2h1212-1+5+5
BASIC MOVES3 (to LWV)(LWV)12
BASIC MOVES4 (to RWV)(RWV)12
BASIC MOVESf+1h710+1+8+8
BASIC MOVESf+2m?1121~22-6~-5+5~+6+5~+6
BASIC MOVESf+3 (to DCK)(Special) (TC)(DCK)s
BASIC MOVESf+4 (to DCK)(Special) (TC)(DCK)s
BASIC MOVESd/f+1m1213~14-2~-1+5~+6+5~+6
BASIC MOVESd/f+2m1816~17-11~-10+6~+7KND (JG?)Homing
BASIC MOVESd/f+3 (to DCK)(Special) (TC)(DCK)s
BASIC MOVESd/f+4 (to DCK)(Special) (TC)(DCK)s
BASIC MOVESd+1l (TC)1416s cs6~-1300
BASIC MOVESd+2l (TC)1317 cs6~-18-5-5
BASIC MOVESd+3 (to LWV)(LWV)17 6~
BASIC MOVESd+4 (to RWV)(RWV)17 6~
BASIC MOVESd/b+1Sm (TC)510s cs4~-5+6+6
BASIC MOVESd/b+2l (TC)2126~27 cs6~-12~-11+1~+2sKND
BASIC MOVESd/b+3l1016-15+1+1
BASIC MOVESd/b+4 (to SWY)(Special) (TC)(SWY)s
BASIC MOVESb+1h1713~14-14~-13+2~+3CS
BASIC MOVESb+2m?2017~18-14CSCS
BASIC MOVESb+3 (to SWY)(Special) (TC)(SWY)s
BASIC MOVESb+4 (to SWY)(Special) (TC)(SWY)s
BASIC MOVESu/b or u+1m (TJ)1218 js9~-8+3+3
BASIC MOVESu/f+1m (TJ)1819~21 js9~-6~-4+5~+7+5~+7
BASIC MOVESu/b+2h1715~16-12~-11+9~+10g+9~+10g
BASIC MOVESu or u/f+2m (TJ)2022~25 js9~-14~-11KNDKND
BASIC MOVESu/b+3 (Cancel)(Special)22~25 9~
BASIC MOVESu or u/f+3l (TJ)2036~37 js9~35-12~-11+9~+10+9~+10
BASIC MOVESu/b+4 (Cancel)(Special)36~37 9~35
BASIC MOVESu or u/f+4m (TJ)2723~24-14~-13Launch (JG?)Launch (JG?)
BASIC MOVESWS+1m1211~12-3~-2+3~+4+8~+9
BASIC MOVESWS+2m1714~16-7~-5+4~+6aLaunch (JG?)
BASIC MOVESWS+3 (to LWV)(LWV)14~16
BASIC MOVESWS+4 (to RWV)(RWV)14~16
BASIC MOVESFC+d/b or d+1Sm (TC)510s cs1~-5+6+6
BASIC MOVESFC+d/b+2l (TC)2126~27 cs1~-12~-11+1~+2sKND
BASIC MOVESFC+d+2Sm811s cs1~-4+7+7
BASIC MOVESFC+d/b or d+3 (to LWV)(LWV)11 1~
BASIC MOVESFC+d/b or d+4 (to RWV)(RWV)11 1~
BASIC MOVESSS+1h710(11~)+1+8+8
BASIC MOVESSS+2h1212(13~)-1+5+5
BASIC MOVESSS+3 (to LWV)(LWV)12(13~)
BASIC MOVESSS+4 (to RWV)(RWV)12(13~)
BASIC MOVESBT 1 or 2h158-8+3+3
BASIC MOVESBT 3 or 4(Special)8
BASIC MOVESBT d+1 or 2Sm1010s cs1~-2+9+9
BASIC MOVESBT d+3 or 4(Special)10 1~

To character select | Shaheen / Xiaoyu

20 Responses

  1. In Season 3, b+2 is now -14~-13 . The block data looks correct in Basic Moves but not in the Special Moves list.

  2. Got a minor correction for you guys. Any FLIK move that ends in 2 forces crouch on block (i.e. FLIK 2, FLIK 1, 1, 1, 2 etc).

  3. I think this will greatly improve how we view the stats if there’s a way for us to sort it like from hightest to lowest.

    🙂

    But it’s your website so, just a tip.

    Thanks btw!

  4. You guys need to explain what do these command mean. I am new here and don’t know what weave means, BT, u/b etc mean. All commands should be explained.

  5. 1, 2, 1, 2 is listed twice in a row with different frame data. I think the second one is supposed to go into 3 or 4 (weave).

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