«Frame Data»
Thanks to MadCow for T7 Frame Data. This was based on translation from inatekken. That site is now down, and some changes for season 4 are taken from Geppopotamus.info and some from our own.
If you find any mistakes in the frames, please leave a comment at the page. (Desktop only)
Data is updated for version 5.01.
The data is now also available in our new dedicated site at Tekkendocs.com (Mobile friendly)
Akuma
Base Roster (FR)
(Guest Character)
Alisa
Base Roster
Anna
Season 2
Armor King
Season 2
Asuka
Base Roster
Bob
Base Roster
Bryan
Base Roster
Claudio
Base Roster
(Game Debut)
Devil Jin
Base Roster
Dragunov
Base Roster
Eddy
Base Roster
Eliza
Season 0
(Console / PC DLC)
Fahkumram
Season 3
(Game Debut)
Feng
Base Roster
Ganryu
Base Roster
Geese
Season 1
(Guest Character)
Gigas
Base Roster
(Game Debut)
Heihachi
Base Roster
Hwoarang
Base Roster
Jack 7
Base Roster
Jin
Base Roster
Josie
Base Roster
(Game Debut)
Julia
Season 4
Katarina
Base Roster
(Game Debut)
Kazumi
Base Roster
(Game Debut)
Kazuya
Base Roster
King
Base Roster
Kuma / Panda
Base Roster
*Both in one page
Kunimitsu
Season 4
Lars
Base Roster
Law
Base roster
Lee
Base Roster
Lei
Season 3
Leroy
Season 3
(Game Debut)
Leo
Base Roster
Lidia
Season 4
(Game Debut)
Lili
Base Roster
Lucky Chloe
Base Roster
(Game Debut)
Marduk
Season 4
Master Raven
Base Roster
Miguel
Base Roster
Negan
Season 3
(Guest Character)
Nina
Base Roster
Noctis
Season 1
(Guest Character)
Paul
Base Roster
Shaheen
Base Roster
(Game Debut)
Steve
Base Roster
Xiaoyu
Base Roster
Yoshimitsu
Base Roster
Zafina
Season 4
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369 Responses
That’s what’s bad about changing frames in a game update. But my main Devil Jin is there 🙂 thanks.
Why doesn’t namco just release the full frame data officially? ^^
Why is the season 2 frame data for the none dlc characters still incomplete? It’s been out for ages now, and would take no research, it’s literally all in writing already, I don’t understand why an hour’s worth of work hasn’t been completed in weeks. I’m not being ungrateful, but it’s just sad to see such a valuable resource kinda neglected.
Hi, sorry for that. I agree it should have been finished, but it’s very far from an hour of work. You also have things like “opponent reaction changed” which needs to be checked somehow. Anyways, it’s mostly due to lack of free time on my side. Will do my best to pick up the progress, and thanks for using the site.
Any possible date for lei s data? Many people my self included need em badly. Thanks in advance
Sorry, it might be a little while, think I should finish updating the changes for s2 for the other chars first.
Please do King. Thank you for everything.
Alright, I’ll try on Thursday
geppopotamus has frames
Yes, thanks. Been using some as a reference. Not all are updated to s2 there either, but he got most of them.
What’s up with inatekken? Haven’t been able to access it for a long time now…
Yeah, they have been down for a while. Heard something that they made the site private instead of public. That’s also why the updates here have been a bit slow.
Please don’t make the same notation typos for T7 Lei like you did on his TTT2 page (you said you would fix it but never did).
Lei has a Phoenix Illusion stance (b+1+4) that is called PHX for short. Do not call it AoP for short this time because that is the notation for Xiaoyu’s Art of Phoenix stance.
I’ll do that correctly when I get time to add frames for him. But I’m sorry to say it may take a while.
In the mean time, I’ve created the page for Lei with source to a japanese site with frame data from him. Also I fixed the TTT2 site with PHX instead of AoP now.
damn its taking too long lei frame data
To be honest it might take I while. I did this frame data semi automatically from ina tekken which is no longer available. In addition to Lei I need to do changes for all characters from season 2 and anna. I’ve created a page for Lei with source to a japanese site with frame data from him
Could u pls mark the updated characters?
Putting a small S2 after them on character select
Keep up the good up the good work bbs
Thanks
Hi, thanks for the work first.
I have a question and before that if its not the case you should add a page that explain your notation and so (sorry if there’s one i can’t find it).
So the question what does mean ~ between 2 frames like -7~8f
Is cause you are not sur about the frame ? Cause for block or even hitstun i could understand if the move hit on the first or last active frame or depend on the range it could change the recovery time but for startup frame im not sure if the first active frame that should matter i assume.
Yes, it’s the active frames that are changing the start-up.
Most moves in the game have 1 active frame, but some moves have 2 active frames. In cases where the move has 2 active frames, the number of frames from start of input to the connection of the active frames depends on whether you hit with active frame 1 or 2.
For example, if a move has a 10 frame start-up animation and then 2 frames of active, it could be 10~11 start-up depending on whether you hit with active frame 1 or 2.
Are these updated with now the release of season 2?
It will take some time. Done with Nina, Alisa and Dragunov for now.
Putting a small S2 after them on character select
How many frames does it take to input one movement? like forward, back, downback,upforward, etc
Just one frame
Madcow listen i want all characters frames data on pdf can do that for me please 😢
You can download and export as pdf 🙂
Another Source for Noctis Frame Data, honestly can’t remember who posted it
https://docs.google.com/spreadsheets/d/1Q98fTnB_Hjiwgk0fQLh3AL8_tkN6iWuH2J7aDzdw1bo/edit#gid=0
Excellent 🙂