Lucky Chloe T7 Frames



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Special Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
in rage 3+4 l (TC) 50(or60or65) 20 cs8~17 pc8~17 -27 KMUD KMUD Rage art
in rage d/f+3+4 or FC+d/f+3+4 mmm 12,12,25 17,46, 78~80 +3~+5s Launch Launch Rage art
in rage d/f+3+4B m, mm 12,12,25 17,46, 78~80b -4~-2s Launch Launch Rage art
in rage d/f+3+4, When hit 1+2 mmm, h 12,12,25,
62(74)
17,46, 78~80 KND KND Rage art
1 or BT 1 or 2 h 7(12) 10 +1 +8 +8
1, 2 h, m 7,12 10 -4 +7 +7
1, 2, 1 h, m, m 7,12,20 10 -11 KND KND
1, 2, 2 h, m, m 7,12,20 10 -4~-3 +2~+3s KND
1, 2, 1+2 h, m, hh 7,12,12,20 10 -2~-1 +13kg KND(+13kg) Homing
2 h 12 12 -4 +7 +7
2, 2 h, h 12,17 12 -12 +4 +4
2:3 h, l, (TWISTL) 12,10 12 -11 +7s +7s
3 m 17 15 -7 +4 +4
3, 4 m, m? 17,16 15 -14 Launch (JG?) Launch (JG?)
4 m 15 12 -9 +2 +7
1+2 hh 12,20 22~23, 30~31 -2~-1 +13kg KND(+13kg) Homing
f+2 m 12 17 -4 +7 +7
f+2, 1 m, m 12,20 17 -11 KND KND
f+2, 2 m, m 12,20 17 -4~-3 +2~+3s KND
f+2, 1+2 m, hh 12,12,20 17 -2~-1 +13kg KND(+13kg) Homing
f+3 m 15 16~17 -11~-10 +5~+6 +5~+6
f+4 m (TJ) 14 27 js9,10,13~ -4 +9s +9s
f+4, b m (TJ) 14 27b
~js9,10,13~
-4 +9s +9s
f+4, 4 m (TJ), m (TJ) 14,10 js15~ -13 KND KND
f+4, 4, b m (TJ), m (TJ) 14,10 b js15~ -9 KND KND
f+1+2 h 32 25~27 -5~-3 KND KND
f+3+4 mml 14,16,16 29~30a, 37~38, 70~73 js19~ -11~-8 +8~+11s (KND) +8~+11s (KND)
f+3+4, 3 mm, m 14,16,10 29~30a, 37~38, 70~71 js19~ -17~-16s KND KND
d/f+1 m 13 13~14 -1~0 +7~+8 +7~+8
d/f+2 ? 14 15 -13 Launch (JG?) Launch (JG?)
WS+2 m 20 16 -13 Launch (JG?) Launch (JG?)
WS+2 or d/f+2 When hit , 4j:3:1 m, m, m, m 14(20),20,10,
25
16 KND KND
d/f+3 m 15 15 -9 +2 +2
d/f+3, 2 m, m 15,21 15 -11~-10 +2~+3s KND
d/f+3, 3 m, m 15,15 15 -13~-12 +8k +8k Tail spin
d/f+4 l (TJ) 23 27 js6~23 -12 +7s +7s
d+2 m 17 16 +2 +2s TUD
d+3+4 or d/b+3+4 lll 10,5,5 23~24, 33~34, 47s cs6~ar6~ -13 -2 -2
d+3+4, 3+4 lll, ll 10,5,5,7,7 s cs1~ ar1~ -13~-12 0~+1s 0~+1s
d+3+4:d+3+4 lll, hml 10,5,5,7,7,7 1~ 1~a,b -34 -21s -21s
d+3+4:d+3+4, F lll, hml, (Special) 10,5,5,7,7,7 1~ 1~,a -57 -44s -44s
d+3+4:d+3+4, F, 3+4 lll, hml, (Special), m (TJ) 10,5,5,7,7,7
,30
js1~ -8~-4 KND KND
d/b+4 l (TC) 15 18 cs6~ -16 -5 -2
d/b+4, 4 l (TC), m?(SCT) 15,15 18 6~ -1 +3 +12
d/b+1+2 m 20 25~26 -16~-15 Launch (JG?) Launch (JG?)
b+1 m? 27 17~19 -13~-11 KND Launch (JG?)
b+2 m 25 22 -4 +2s KND
b+3 m 15 17 -11 +10kg +10kg Tail spin, Homing
b+3, B m 15 17b -8 +13kg +13kg Tail spin, Homing
b+4 m 17 16 -8 +8 hKZD
b+1+2 hhhh 5,5,5,15 20,26,32, 40~41 pc8~19 -8~-7 KND KND Power crush
u/b+4 ! (TJ) 60 76~77 js48~ TFU TFU TFU
u/f+3(u+3 or u/b+3) m (TJ), ? 18(15,12) 15~16 js9~ -17~-16 Launch (JG?) Launch (JG?)
u/f+4 m 13 15~16 js9~ -13~-12 Launch (JG?) Launch (JG?)
u/f+3+4 m (TJ) 15 27~29 js11~ -5~-3 -8~-6s -8~-6s
u/f+3+4, 3 m (TJ), l, (TWISTL) 15,17 27~29 11~ -11 +7s +7s
u/f+3+4, 3+4 m (TJ), m (TJ) 15,15 js11~ -3~-1 +4~+6s KND
u/f+3+4, 3+4, 4 m (TJ), m (TJ), m 15,15,20 js18~ -16~-14s KND KND
f, F+3 m 25 18(19~) -6 KND KND
f, f, f+3 m (TJ) 27 22~25 (25~) js3~ +6~+9 KND KND
WS+1 m 10 14~15 -5~-4 +6~+7 +6~+7
WS+1, 4 m, m? 10,10 14~15 -16 Launch (JG?) Launch (JG?)
WS+2 m 20 16 -13 Launch (JG?) Launch (JG?)
WS+3 m (TC) 25 15~16 cs1~ -12~-11 KND KND
WS+4 m 15 11 -3 +8 +8
FC+d/f+1 l (TC) 15 18~19 cs1~ -14~-13 +4~+5s KND
FC+d/f+2 m (TC) 15 21~22 cs1~20 -7~-6 +15~+16kg +15~+16kg Tail spin
FC+d/f+4 m 24 17~18 -17~-16 hKZD hKZD
SS+4 l 17 21~22b (30~) cs6~ -9~-8 (11b) +2~+3 KND
1+2+3 (Special) 21~22 (30~) 6~
1+2+4 (Special) 21~22 (30~) 6~
d/b+3 l, (TWISTL) 17 15 -11 +7s +7s
d/b+3 (After stance ends) l, (TWISTL) 17 15 -32 -13s -13s
d/b+3, b l, (TWISTL) 17 15b -25 -6s -6s
d/b+3~4 l, l 17,12 15 -13 -8 -8
TWISTL 1 h 12 10 +1 +8 +8
TWISTL 2 m 15 27 -4 +7 +7
TWISTL 3 m 20 41~47 +4~+10 KND KND
TWISTL 4 m?(SCT) 21 29 -18 -7 -7
TWISTL d/b+4 l (TC) 15 24 -16 +3s +3s
TWISTL d/b+4j l, (TWISTR) 19 28 -13 +1s +1s
TWISTR d/b+3j l, (TWISTL) 17 20 -11 +7s +7s
f, F+4 or from special move m?, (SCT) 21 26(27~) -1 +3 +12
SCT 4 m (TJ) 15 26(27~) -4~-3 KND KND
SCT 4, 4 m (TJ), m (TJ) 15,25 js15~ +4~+5 KND KND
SCT 3+4 m (TJ) 15 js23~ -3~+1 +4~+8s KND
SCT 3+4, 4 m (TJ), m 15,20 js18~ -16~-14s KND KND
SCT d/b+4 l (TC) 13 cs4~ -16 -5 -2
BT 1 or 2 h 12 8~9 +1~+2 +8~+9 +8~+9
BT 3 m 20 15~16 -44~-43 (~20a) -23~-22a -23~-22a
BT 3, 3+4 m, m 20,25 js1~ -6~-4 KND(KND) KND
BT 4 m (TJ) 30 23~25 js6~ -10~-8s KND KND
BT d/b or d or d/f+4 l (TC) 18 19s cs4~ -16 -5 -2
BT d+4, 4 l (TC), m?, (SCT) 18,15 19 4~ -1 +3 +12
BT d+3+4 l 18 23 cs4~ -12 +4s KND
BT 3+4 m (TJ) 20 28~32 js15~ -3~+1 +4~+8s KND
BT 3+4, 4 m, m 20,20 js17~ -16~-14s KND KND
BT f+3+4 (Special)? b ar1~
BT f+3+4, 3+4 (Special), mm, (Special) 17,20 24,37
~ar1~
-45 CS CS
BT f+3+4, 3+4, 3+4 (Special), mm, (Special), m 17,20,30 ar1~ -8~-4 KND KND

Basic Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
1 h 7 10 +1 +8 +8
2 h 12 12 -4 +7 +7
3 m 17 15 -7 +4 +4
4 m 15 12 -9 +2 +7
f+1 h 7 10 +1 +8 +8
f+2 m 12 17 -4 +7 +7
f+3 m 15 16~17 -11~-10 +5~+6 +5~+6
f+4 m (TJ) 14 27 js9,10,13~ -4 +9s +9s
d/f+1 m 13 13~14 -1~0 +7~+8 +7~+8
d/f+2 ? 14 15 -13 Launch (JG?) Launch (JG?)
d/f+3 m 15 15 -9 +2 +2
d/f+4 l (TJ) 23 27 js6~23 -12 +7s +7s
d+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d+2 m 17 16 +2 +2s TUD
d+3 l (TC) 12 16s cs4~ -17 -3 -3
d+4 l (TC) 7 13s -13 -2 -2
d/b+1 Sm (TC) 5 10s cs4~ -5 +6 +6
d/b+2 Sm (TC) 8 11s cs4~ -4 +7 +7
d/b+3 l, (TWISTL) 17 15 -11 +7s +7s
d/b+4 l (TC) 15 18 cs6~ -16 -5 -2
b+1 m? 27 17~19 -13~-11 KND Launch (JG?)
b+2 m 25 22 -4 +2s KND
b+3 m 15 17 -11 +10kg +10kg Tail spin, Homing
b+4 m 17 16 -8 +8 hKZD
u/b or u or u/f+1 m (TJ) 12 18 js9~ -8 +3 +3
u/b or u or u/f+2 h 17 15~16 -12~-11 +9~+10g +9~+10g
u/f+3(u+3 or u/b+3) m (TJ), ? 18(15,12) 15~16 js9~ -17~-16 Launch (JG?) Launch (JG?)
u/b+4 ! (TJ) 60 76~77 js48~ TFU TFU TFU
u+4 m 15 15~16 js9~ -13~-12 KND Launch (JG?)
u/f+4 m 13 15~16 js9~ -13~-12 Launch (JG?) Launch (JG?)
WS+1 m 10 14~15 -5~-4 +6~+7 +6~+7
WS+2 m 20 16 -13 Launch (JG?) Launch (JG?)
WS+3 m (TC) 25 15~16 cs1~ -12~-11 KND KND
WS+4 m 24 11 -3 +8 +8
FC+d/b or d+1 Sm (TC) 5 10s cs1~ -5 +6 +6
FC+d/b or d+2 Sm (TC) 10 11s cs1~ -4 +7 +7
FC+3 l (TC) 12 16s cs1~ -17 -3 -3
FC+d/b or d+4 l (TC) 10 13s cs1~ -15 -4 -4
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 12 12 -4 +7 +7
SS+3 m 17 15 -7 +4 +4
SS+4 l 17 21~22b (30~) cs6~ -9~-8 (11b) +2~+3 KND
BT 1 or 2 h 12 8~9 +1~+2 +8~+9 +8~+9
BT 3 m 20 15~16 -44~-43 (~20a) -23~-22a -23~-22a
BT 4 m (TJ) 30 23~25 js6~ -10~-8s KND KND
BT d+1 or 2 Sm 10 10s cs1~ -2 +9 +9
BT d+3 l 12 10s cs1~ -11 +3 +3
BT d/b or d or d/f+4 l (TC) 18 19s cs4~ -16 -5 -2
Last updated 01.10.2017


19 Responses to Lucky Chloe T7 Frames

  1. JinxedEllie says:

    WS+4 is +8 on hit I believe as WS+4, f+1+2 trades with f+2 and f+3 beats it when using Chloe.

  2. DJay_Voo says:

    df+3 is safe!

  3. Sil says:

    Standard 4 is 26 frames ?! I don’t think so 😮

  4. Ghimdo says:

    Where is the move she gets from her chair stance? It’s 3+4 from the chair is it safe/+ on block?

  5. Billy says:

    BT 1 or 2 IS 8 FRAMES!!

  6. Smaragdptor says:

    Sorry to ask, but I couldn’t find any answers on this: What do kg, s and so on mean behind frame data?

  7. Baikenmane says:

    Chloe’s BT 3+4 launches on ch, just to let you know

  8. Jamal says:

    You did not do her u+3

  9. Onizaki says:

    Does d/f1+2 throw possibly guarantee 12,1+2?

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