Eddy T8 Frames

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To character select | Dragunov / Feng

CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
2+3m[12;12]i16+1+2c* Heat Burst* Cancel to r45 with b,b* 3 chip damage on block* 12 chip damage on hit* Only deals recoverable damage* Cannot cause a K.O.Power crush 7~16
H.3+4m20i20~22+9+66a(+50)* Tornado* Shifts to HSP on block* 6 chip damage on block
H.qcf+4h45i22~23+9+34a(+8)* Balcony Break* 13 chip damage on block* Shifts to RLX
H.2+3m55i18~19+6+0* Heat Smash* Balcony Break* Shifts to RLX on block
R.df+1+2Rage Art* Removes Recoverable Health
1h5i10+1+8Recovers 2f faster on hit or block (t27 r17)
1,2h, h5, 12,i10-3+8* Jail from 1st attack with 4f delay* Enter HSP -8 +3 with F
1,2,4h, h5, 12+6+17<div class="plainlist">* ,Low crush 7~37* fs38~40</div>
1,2,4~3h, h, L5, 12, 20,i32~33-14c+18a,High crush 32~
1,2,4~4h, h, h5, 12, 27,i18~20+8~+10 +20w+42d (-16)* Balcony Break* Wall Crush on block, +20g minimum* Tech roll to r45 FC on frames 30~31,Low crush 7~32
1,3h, m5, 16,i23~24-14+7c* Spike* Combo from 1st hit with 2f delay
2h10i12-9+2
2,1h, h10, 13,i17~18-9+2Jail from 1st attack
2,1,4h, h, m10, 13, 21,i20~22-12~-10+17a (+8)+56a* Balcony Break* Combo from 2nd Ch with 10f delay* Input can be delayed 14f
2,3h, m10, 20,i20~21-8+8sCombo from 1st hit
3m12i14~15-9+2
3,3m, m12, 22,i23~24-3+8sCombo from 1st CH
4m10i13~14-9+7
4,4m, m10, 20,i30~31-7+12g* Heat Engager* Heat Dash +5, +62a (+42)* Balcony Break* Combo from 1st CH with 4f delay* Input can be delayed 7f<div class="plainlist">* ,Low crush 22~33* fs34~36</div>
1+2m17i20+0c+5c+13c* Spike* Elbow
f+2m15i18-9+6
f+2,4m, l15, 17,i23~24-14c+2+71a(+55)
f+3h16i18~20-5+7Homing
f+3,4h, m16, 25,i29~31-11~-9+15a (+6)+32a* Balcony Break* Combo from 1st hit* Can cancel to r23 HSP with F, -17 on block -5 on hit* Cancel to HSP -17 -5 r23 with F,fs25~46
f+4m13i23~25-8+8cSpikefs16~
f+4,3m, m13, 8,i23~24-13-1c* Spike* Combo from 1st hit with 10f delay* Move can be delayed 7f
f+4,3,3+4m, m, M,M13, 8, 7,20,i24~26-12+8a* Spike* Combo from 2nd CH
f+4,3+4m, L,L13, 7,7,i22~24 i5~6-24c+12aCombo from 1st CH<div class="plainlist">* ,fs1~70* High crush 10~86</div>
f+1+2
f+3+4m25i19~21-9+18a (+8)* Heat Engager* Heat Dash +5, +36a (+26)* Balcony Break* 5 chip damage on block<div class="plainlist">* fs9~18* Low crush 19~32* fs33~35</div>
df+1m10i13-3+6
df+1,3m, h10, 21,i26~27-7+22a (+5)* Tornado* Balcony Break* Combo from 1st hit with 2f delay* Input can be delayed 10f* Move can be delayed 9f<div class="plainlist">* ,Low crush 16~43* fs44~46</div>
df+2m19i14~15-5+6+21a (+4)* Balcony Break** on CH* Elbow
df+3m17i15~18-18~-16+31a (+21)Tornadofs19~33
df+4L14i18-12+0+14g
df+3+4m,M10,16i18~19 i8~11-3~+0+1a* Spike* [[Eddy combos#Staples|+23a]] if only the 2nd hit connectsfs9~26
d+2m10i17~18-9+0
d+2,3m, m10, 20,i24~25-4c+5c* Combos from 1st CH* Shift to RLX
d+3L17i21~22-14c+1+25dHigh crush
d+4L10i15~16-16c-5Shift to FC
d+4,3L, m10, 20i21~22-13c+12cLaunch
d+3+4Can block with input RLX.B or RLX.DB
db+2L10i18~19-18c-7
db+2,3L, m10, 23,i27~28-18+64(+49)* Tornado* Combos from 1st CH
db+3L21i28~29-14c+5c+21a
db+4m14i17~18-8+2
db+4,4m, h14, 27,i33~34-9+19a(-7)* Balcony Break* 8 Chip damage on block* Mandinga level increases by 1 on hit* Combos from 1st hit
db+1+2m20i30-8+12c
db+3+4m,m12,12i20~22-6+1Shift to FC -6 on block & +1 on hit
db+3+4,4m,m, m12,12, 10,i21~22-8+5
db+3+4,4,3m,m, m, m12,12, 10, 26,i22~23-14+15a(+6)Combos from 2nd CH
b+1m15i14~15-7+8Shift to FC
b+1,4m, m15, 10,i25~27-8+8c* Shift to HSP* Combos from 1st CHLow crush 19~
b+1,4,3m, m, m15, 10, 8i23~24-13-1c* Combos from 1st CH* Combos from 2nd hitLow crush 1~?
b+1,4,3,3+4m, m, m, m,m15, 10, 8, 7,20,i24~26-12+8aCombos from 3rd CHLow crush 21~
b+1,4,3+4m, m, L15, 10, 7,7,i22~24-24c+12* Combos from 1st CH* Combos from 2nd hitLow crush 1~?, High crush 10~?
b+2m12i15~16-8+3
b+2,3m, m12, 13,i22~23-11+4Combos from 1st hit
b+2,3,3m, m, m12, 13, 25,i33~35-14+13a(-4)* Balcony Break* Combo from 2nd CH
b+2,4m, h12, 23,i25~26-7+14a(+5)Combo from 1st hit
b+3m10i13~14-9+8
b+3,3m, m10, 21,i26~28-15+33a(+23)* Shift to RLX* Combos on 1st CH
b+4h14i21~22+0+8
b+4,4h, m,m14, 6,6,i29~31-9+8c* Balcony Break* Combo from 1st CH* Can cancel into HSP with input b+4,4,F
b+4,4,3h, m,m, m14, 6,6, 10,i28~30+4c+14a* Combo from 3rd hit* 3 Chip damage on block
b+1+2Shift to HSP
b+3+4h28i20~21-7+21a(+11)* Heat Engager* Balcony Break* Heat Dash: +43a(+35) on hit* Absorb an attack to power up* Add chip damage when guardedPower crush 7
ub+3m25i31~33+4c+13a7 Chip damage on block
ub+4m12i19~21-17-6
u+3m30i38~42+0+5a(-5)*Balcony Break* 9 chip damage on block
u+4spShift to FC
u+4~3L20i32~33-14c+18* Balcony Break* Shift to RLX on hit
u+4~4h27i18~20+8+42d(-16)Balcony Break
u+1+2h20i16~17+0+18d
uf+2m21i22~23-13+32a(+24)Balcony Break
uf+3m15i26~28-10c-8c+12aCan shift to HSP with input F -14 -12 +8a
uf+3,3m, m15, 20,i21~24-18+31a(+21)Tornado
uf+3,4m, L15, 10i24~25-14c+7+73a(+57)
uf+4m20i22~24-9+12* Strong Aerial Tailspin* Homing* Balcony Break* Shift to RLX on hit
uf+3+4m,h10,20i17~18-13+17aBalcony Break on air hit
1+2+3+4
b,B+2+3m!25,30i77~79-37a(-46)* Balcony Break* Can cancel with input b,B+2+3,b,b
b,ubShift to RLX
f,F+3L20i21~22-14c+6c+15cShift to RLX on hitHigh crush
f,F+4m25i19~20-12+37a(+27)* Tornado* Shift to HSP
f,F+3+4m,m10,20i23~24+3c+17a* Balcony Break* Can cancel into HSP with input f,F+3+4,n,f* 6 Chip damage on block
uf,n,4m20i23~25-13+32a(+22)
f,f,F+3m30i25~27+8+14a* Shift to HSP on block* 9 Chip damage on block
ws1h6i13~14-6+5
ws1,3h, m6, 14,i19~21-15+38a(+20)* Shift to RLX* Combos from 1st hit
ws1,4h, h6, 23,i23~25-7+8* Balcony Break* Combos from 1st hit
ws2m20i15~16-18+51
ws3m20i19~21-13+72a(+56)Tornado
ws4m13i11~13-4+7
ws4,4m, h13, 10,i26~27-4+8Combos from 1st hit
ws4,4,4m, h, m,m13, 10, 6,6,i29~31-9+8cCan cancel into HSP with input ws4,4,4,F
ws4,4,4,3m, h, m,m, m13, 10, 6,6, 10,i28~30+4c+14a* Combos from 3rd hit* 3 Chip damage on block
ws3+4m20i25~27-9c+14dShift to RLX
SS.3m17i25~26+0+8* Shift to RLX* Can cancel into RLX with input SS.3,D
SS.4L,L7,10i21~22-13c+3cHigh crush
SS.3+4h,h6,10i14~15-7+31a(+24)
FC.4l6i13-15-4* Hits grounded up-close
FC.df+3m20i22~23+6+9c+41a* Shift to RLX* 6 Chip damage on block
FC.df+4L25i24~25-21c+9+30aShift to HSP
FUFT.b+3+4m25i16-28-15~-27+2a(-10~)+18a(+6)
HSP.1m21i23~25+6+8c+19d* Shift to RLX* 6 Chip damage on block
HSP.2m15i17~18-8+8
HSP.2,3m, m15, 23,i26~27-13-2(-11)* Balcony Break* Combos from 1st hit* Mandinga level increases by 1 on hit* Can cancel into HSP with input HSP.2,3,F
HSP.3m10i17~18-8+7fs5
HSP.3,3m, h10, 10,i27~28-3+8Combos from 1st hit
HSP.3,3,3m, h, h10, 10, 23,i30~31-5+13* Tornado* Shift to RLX* Combos from 1st CH
HSP.4m10i12~13-3+10+31aShift to HSP
HSP.4,2m, m10, 21,i23~24-13+12a(+3)* Tornado* Balcony Break* Combos from 1st hit
HSP.4,2~3m, m10, 20,i28~30+4c+14d6 Chip damage on block
HSP.1+2m23i22~23-12+15a* Balcony Break* Absorb an attack to power up* Add chip damage when guardedPower crush 7
HSP.b+3m20i36~37-12+13a+58aBalcony Break
HSP.n,dShift to RLX
HSP.n,fShift to HSP
MD1.HSP.3+4L,m,m6,6,18i21~22-13+4c
MD1.HSP.b+4m25i23~25+6+8c* Can shift to RLX with input HSP.b+4,D* 7 Chip damage on block
MD2.HSP.3+4L,m,m16,4,15i21~22-13+18a(-17)Spike
MD2.HSP.b+4m25i23~25+6+9a* Balcony Break* Can shift to RLX with input HSP.b+4,D* 7 Chip damage on block
RLX.1L7i17-11c+0Can transition to FC with input RLX.1,D
RLX.1,3L, m7, 17,i25~26-14c+5c+42a* Shifts to RLX* Combos on 1st CH
RLX.2m16i18~19-2+8
RLX.2,4m, h16, 17,i29~30-5+2* Combos from 1st hit* Can shift to RLX with input RLX.2,4,D at +3 on block & +10 on hit
RLX.2,4,4m, h, m16, 17, 25,i32~33-14+15a(+6)Balcony Break
RLX.3L12i16~17-26c-4+27aShift to FC
RLX.3,3L, m12, 27,i25~26-13-2(-3)* Only combos on clean hit* Mandinga level increases by 1 on hit
RLX.4m14i15~16-8+8
RLX.4,3m, m14, 25,i28~30-13+16a/HE* Heat Engager* Balcony Break* Heat Dash +67a(+50) on hit* Combos from 1st hit
RLX.1+2m25i18~19-8+25a(+20)* Balcony Break* 7 chip damage on block
RLX.3+4m24i17~18-18+29a(+19)Tornado
RLX.n,dShift to HSP
RLX.n,fShift to RLX
1+3th(h)35i12~14-5-7* Floor Break* Throw break: 1 or 2
2+4th(h)35i12~14-6-9* Floor Break* Throw break: 1 or 2* Sideswitch on break
Back throwth(h)50i12~14+0Throw break: none
HSP.1+3th(h)26i23~24+6* Throw break: none* Shift to RLX on hit
Left throwth(h)40i12~14-3+0Throw break: 1
RLX.uf+1+2th(h)40i17~18-6+0* Throw break: 1+2* Sideswitch on break
Right throwth(h)40i12~14-3-6Throw break: 2
d+1+3th(m)30i12~13-5* Heat Engager* Throw break: none
d+2+4th(m)35i12~13+0Throw break: none
uf+1+2th(h)40i12~14-6-4(-34)Throw break: 1+2

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