Hwoarang T8 Frames

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To character select | Heihachi / Jack-8

CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
2+3m12i16+1+2* Heat Burst* Cancel to r45 with b,bPower crush 7~
H.RFS.d+4l20i20~21-23+7* Shifts to Right Stance* Partially uses remaining Heat time
H.RFS.d+4,3l, h20, 12i25-9-1
H.RFS.d+4,3,4l, h, h20, 12, 30i27~28-9+28a (+2)* Balcony Break* Combo from 1st or 2nd hitLow crush
H.RFS.f+4h,h8,10i8,i10+0+5* Remains in Right Flamingo
H.RFS.f+4,4h,h, h8,10, 9i23-6+75 (+59)* Tornado* Instant Tornado on standing hit* Shifts to Right Stance* Combo from 1st hit* Partially uses remaining Heat time
H.2+3m,m,h13,14,24(51)i17~18, i18~19, i29+11+13* Heat Smash* Jails* Also possible during Right Stance and Left Flamingo* Shifts to Right Flamingo
R.df+1+2m55i20-15* Rage Art* Removes Recoverable Health* Possible during all stances except Backturn StancePower crush
1h5i10+1+8
1,1h, h5, 8i12-3+8Jails
1,1,3h, h, l5, 8, 10i21-12-1
1,1,3,3h, h, l, h5, 8, 10, 14i20-14+4
1,2h, h5, 10i10-3+6* Jails* 1,2,3 to shift to Left Flamingo* 1,2,4 to shift to Right Flamingo
1,2,f+3h, h, m5, 10, 14i21-8+9Wall Crush +21g on hit
1,2,f+4h, h, h5, 10, 20i24-2+35 (KND)* Balcony BreakLow crush
2h9i10+0+8* 2,3 to shift to Left Flamingo * 2,4 to shift to Right Flamingo
2,f+3h, m9, 14i21-8+9Wall Crush +21g on hit
2,f+4h, h9, 20i24~25-2+35* Balcony BreakLow crush
3h15i14-7+8
3,3h, m15, 12i18-13-7
3,3,2h, m, m15, 12, 12i21~22-11+1c
3,3,3h, m, m15, 12, 15i21-14+32* Balcony Break* 3,3,F to shift to Left Flamingo
3,3,4h, m, h15, 12, 15i21~23+8+19* Shifts to Right Flamingo
3,3,f+4h, m, h15, 12, 20i21~27-1+40 (+14)* Balcony Break
3~4m,m11,21i22,i7-3+26 (+16)* Power up with quick input
4h14i11~12-6+5
4 (after parry)m,h,h10,8,10i15,i8,i9+17a* Pressing 4 after successful parry
4,3h, m14, 16i22-6+5* 4,3F to cancel the second hit and shift to Left Flamingo
4,4h, h14, 13i16-1+10* Jails* Shifts to Right Flamingo
4,4,3h, h, m14, 13, 20i25~31-14c+14* Shifts to Right Stance
4,4,4h, h, h14, 13, 17i25~26-2+8* Shifts to Right Stance* 4,4,4,F to cancel and shift to Right FlamingoLow crush
4,4,4,4h, h, h, h14, 13, 17, 20i31~32+0+36 (-22)* Tornado* Deals chip damage on hit*Alternate input:(RFS.u+4),4Low crush
1+2* Shifts to Backturn Stance
3+4* Shifts to Right Stance
f+215i16-2+9* Shifts to Right Stance
f+3* Shifts to Left Flamingo* Sidesteps to the right
f+3~3m25i20-16+7 (-2)* Sidesteps to the right
f+4h21i17~23+7~8+18* Shifts to Right Flamingo
f+1+2m17i15-9+2* Also possible during Right Stance
df+1m10i13~14-1+6* Also possible during Right Stance
df+1,3m, m10, 15i22~23-2+6* Shifts to Left Flamingo
df+2m13i15~16-7+34 (+24)* Also possible during Right Stance
df+3m12i22~23-14-4* df+3,F/U/D to cancel and shift to Left FlamingoPower crush
df+3,4m, m12, 20i24~25-14+7
df+4m20i16~17-8+8* Homing* Shift to Right Stance
df+3+4m,h,m7,4,17i13,i14,i24~25-14+4* Heat Engager* Jails* Deals chip damage on block* Also possible during Right Stance
d+3l7i17-13-2
d+3,4l, h7, 10i21~23+8+14* Shift to Right Flamingo
d+4l7i19-17-6* Also possible during Right Stance
d+4,4l, h7, 22i20-13+69 (+53)* Tornado* Also possible during Right Stance
db+3l12i19-13-1+17g* Also possible during Right Stance
db+4l14i16-12-8* db+4,F to shift to -1? +3 RFS* Also possible during Right Stance
db+4,4l, h14, 21i17~190+24* Natural on CH
db+3+4ub(m)40i61~63+17* Also possible during Right Stance* db+3+4,b,b to cancel and shift to Left Flamingo
b+1m15i15-14-1* Sidesteps to the right
b+1+3/b+2+4i6+9* Parries high and mid punches. Pressing 4 on successful parry gives Shotgun Shuffle
b+2h18i13~15-9+15* Homing* Also possible during Right Stance* Sidesteps to the left
b+3m17i16~17-19+35 (+25)* Tornado
b+4h17i13~14-10+1* Shifts to Right Stance
ub+2h18i13~15-9+15* Homing* Also possible during Right Stance* Sidesteps to the left
ub+4m18i17~20-8+10* Also possible during Right Stance
u+3h25i20+5+44 (+38)* Also possible during Right Stance* Shifts to Left FlamingoLow crush
u+4m18i16~18+3+11* Also possible during Right Stance* Shifts to Right FlamingoLow crush
u+3+4m20i25~26-7+24* Also possible during Right StanceLow crush
uf+2m22i26+5c+6c* Also possible during Right StanceLow crush
uf+3m11i28~29-6-7* Also possible during Right StanceLow crush
uf+3,4m, m11, 12i20~21+2+13* Also possible during Right Stance* Shifts to Right FlamingoLow crush
uf+3,4,3m, m, m11, 12, 20i27~28-14c0c* Also possible during Right StanceLow crush
uf+4h12i22~23-2+4* Also possible during Right Stance* Shifts to Right FlamingoLow crush
uf+4,4h, m12, 12i11~120+6* Also possible during Right Stance* Shifts to Right FlamingoLow crush
uf+4,4,4h, m, l12, 12, 12i9~10+1+7* Also possible during Right Stance* Shifts to Right Flamingo* Third hit is not low parryable (airborne)
uf+3+4m,h10,8i14,i9-10+1* Jails* Also possible during Right Stance* Shifts to Right Stance* uf+3+4,F to shift to Left FlamingoLow crush
uf+3+4,4m,h, m10,8, 13i14~15-10+7* Also possible during Right Stance* Shifts to Right Stance
1+2+3+4
f,F+3m24i20~24+6c+6c* Shifts to Right Stance
f,F+4m22i17~18-7+19 (+10)* Balcony Break* Heat Engager* Also possible during Right Stance* Shifts to Right Stance (does not shift when using heat dash)
f,n,4* Shifts to Right Flamingo* Sidesteps to the left
f,n,d,df
f,n,df:4m18i16-8+59 (+49)* Tornado* Chip damage on block* Also possible during Right Stance. The 4 input can be delayed up to 10 frames after the df input in RFF.
uf,n,4m20i23~25-13+32 (+22)* Also possible during Right StanceLow crush
f,f,F+3m30i22~24+6+23* Balcony Break* Chip damage on block* Also possible during Right StanceLow crush
f,f,F+4h28i18~19+5+8* Chip damage on block* Also possible during Right Stance* Sideswaps and leaves opponent backturned on hit* Shifts to Backturn Stance on blockLow crush
ws1m12i10~11-3+8
ws2m8i15~16-7+4
ws2,3m, h8, 10i23~25+3+72 (+56)* Tornado* Shifts to Left FlamingoLow crush
ws3m20i14~18-12+22
ws4m12i11~12-3+8
ws4,4m, m12, 16i15~19-5+4c* Shifts to Right Stance* Combo from 1st hit
ws3+4m16i20~21-9+2* Alternate input: f,n,d,df+3+4 (CD.3+4)* Shifts to Backturn Stance
ws3+4,3m, m16, 20i21~26-6+5c
SS.3m13i18~19-12-1
SS.3,3m, h13, 16i9~10+3+14Launch* Shifts to Left Flamingo
SS.4l18i19~20-13+5c+31a* Shifts to Right Stance
BT.3m20i14~16-13+38 (+28)
BT.4i14~16-13+40 (+30)* Shifts to Right Stance
BT.d+3l20i18~19-13-2High crush
CD.3m27i18~19+4+25 (+16)* Balcony Break* Chip damage on block* Also possible during Right Stance* Shifts to Left Flamingo
CD.4m18i16-18+53 (+43)* Tornado* Also possible during Right Stance
LFS.1h6i13+5+7
LFS.2m15i16-2+9* Shifts to Right Stance
LFS.3m10i14-13-7* LFS.3,F to transition to +2 +8 LFS
LFS.3,2m, m10, 20i21~22-11+1c* Combo from 1st CH with ?F delay
LFS.3,3m, m10, 15i21-14+32 (+24)* Balcony Break* Combo from 1st CH with ?F delay
LFS.3,4m, h10, 15i21~23+8+19* Shifts to Right Flamingo* Combo from 1st CH with ?F delay
LFS.3,f+4m, h10, 20i21~27-1+40 (+14)* Balcony Break* Combo from 1st CH with ?F delay
LFS.4h24i14~16+4+27 (+18)* Balcony Break* Shifts to Right Flamingo
LFS.4~3h,h17,26i15~16-2+24 (+14)* Balcony BreakLow crush
LFS.1+4ub(m)80i66~69-1-1* LFS.1+4,b,b to cancel
LFS.3+4* Shifts to Right Flamingo
LFS.b+1m15i15-14-1* Sidesteps to the right
LFS.b+3m23i20~22-12+14* Balcony Break* Deals chip damage on block if an attack is absorbed* Shifts to Right StancePower crush 8~
LFS.b+4m15i16~17-80* Shifts to Right Stance
LFS.b+4,3m, h15, 20i16~190+20 (+11)* Balcony Break* Deals chip damage on block* Shifts to Right StanceLow crush
LFS.df+3m12i22~23-14-4* Deals chip damage on block if an attack is absorbed* LFS.df+3,F/U/D to cancel and remain in Left FlamingoPower crush 7~
LFS.df+3,4m, m12, 20i24~25-14+7* Deals chip damage on block if an attack is absorbed
LFS.d+3l7i16-17-6
LFS.d+3,4l, h7, 10i21~23+8+14* Shifts to Right Flamingo
LFS.d+4l17i20~21-12+4* Shifts to Right Stance
LFS.f+3m23i19~20+4+26* Balcony Break* Heat Engager* Remains in Left Flamingo
LFS.f+4m18i17~18-10+6+16a (+7a)* Homing
LFS.uf+3m11i28~29-6-7Low crush
LFS.uf+3,4m, m11, 12i20~21+2+13* Shifts to Right FlamingoLow crush
LFS.uf+3,4,3m, m, m11, 12, 20i27~28-14+0cLow crush
LFS.uf+4m20i19~20-14+32 (+22)* Tornado
LFS.uf+3+4m,h10,8i14-10+1* LFS.uf+3+4,F to remain in Left FlamingoLow crush
LFS.uf+3+4,4m,h, m10,8, 13i14~15-10+7* Shifts to Right Stance
RFF.1h10i10+0+6* Remains in Right Stance
RFF.1,1h, m10, 12i19-8+3
RFF.2h6i10+2+8* Remains in Right Stance
RFF.2,1h, h6, 10i10+0+6* Jails* Remains in Right Stance
RFF.2,1,1h, h, m6, 10, 12i19-8+3
RFF.2,3h, h6, 24i19~20-9+20* TornadoLow crush
RFF.2,4h, h6, 9i12-8+3* Jails* Remains in Right Stance* Hold any direction to shift to Right Flamingo
RFF.2,4,3h, h, m6, 9, 20i25~31-14c+14* Remains in Right Stance
RFF.2,4,4h, h, h6, 9, 23i18~19-5+41* Balcony Break* Jails
RFF.3m13i16-4+7
RFF.3,4m, h13, 16i27~28+10+21* Shifts to Right Flamingo* RFF.3,4,F to cancel and shift to Right Flamingo
RFF.3~4h27i27~30+4-+5+47* Strong Aerial Tailspin* Homing* Balcony Break* Clean hit* Chip damage on blockPower crush 8~
RFF.4h9i12-8+3* Remains in Right Stance* Hold any direction to shift to Right Flamingo
RFF.4,3h, m9, 20i25~31-14c+14* Remains in Right Stance
RFF.4,4h, h9, 23i18~19-5+41* Jails* Balcony Break
RFF.3+4* Shifts to Left Stance
RFF.b+2m17i16~17+4+6c* Remains in Right Stance
RFF.b+3h17i13~14-10+1* Sidesteps to the right
RFF.b+4h21i18~19-9+12* Balcony Break
RFF.df+3m21i22~24+1+6* Homing* Heat Engager* Deals chip damage on block* Remains in Right StanceLow crush 9~
RFF.df+4m12i13-7+1* Remains in Right Stance* Hold any direction to shift to +5 +13 RFS
RFF.df+2+3m12i22~23-14-4* Deals chip damage on block if an attack is absorbed* RFF.df+2+3,F/U/D to cancel and shift to Left FlamingoPower crush 7~
RFF.df+2+3,4m, m12, 20i24~25-14+7* Deals chip damage on block if an attack is absorbed
RFF.d+3l10i18-110* Shifts to Backturn Stance
RFF.d+3,4l, h10, 10i21~23+8+14* Shifts to Right Flamingo
RFF.d+3+4l19i19-11+5* Remains in Right Stance
RFF.f,F+3m22i22~25-7+19Low crush
RFF.f+1h5i10+1+8
RFF.f+1,2h, h5, 10i10-3+6Jails
RFF.f+3h21i14~17+12+17* Shifts to Left Flamingo* RFF.f+3,B to shift to Backturn Stance
RFF.f+4* Shifts to Right Flamingo
RFF.f+4~4m20i18~20-13+41 (+31)* Tornado* Remains in Right Stance
RFS.1m15i16-2+9
RFS.2h6i13+5+7* Shifts to Right Stance* Links to RFF.2 extensions
RFS.3h24i14~16+4+27 (+18)* Balcony Break* Shifts to Left Flamingo* Sidesteps to the leftLow crush
RFS.3~4m,m11,21i16,i7-3+26 (+16)* Balcony BreakLow crush
RFS.4m20i14-13+21 (+11)* Balcony Break* Shifts to Right Stance
RFS.3+4* Shifts to Left Flamingo
RFS.b+3m21i16~17-9+7* Heat Engager
RFS.b+4m23i20~22-12+14* Balcony Break* Deals chip damage on block if an attack is absorbedPower crush 8~
RFS.df+4m17i17~19+1+8c
RFS.d+3l13i15-13-5
RFS.d+3,3l, h13, 28i25~27-2+34 (+8)* Balcony Break* Deals chip damage on block
RFS.d+4l15i20~21-23+7* Shifts to Right Stance
RFS.d+4,3l, h15, 12i25-9-1
RFS.d+4,3,4l, h, h15, 12, 20i27~28-9+28 (+2)* Balcony BreakLow crush
RFS.f+3m18i20~21-10+5+15a(+6a)* Homing
RFS.f+4h,h8,8i8+0+2* Remains in Right Flamingo
RFS.f+4,4h,h, h8,8, 9i23-6+75 (+59)* Tornado* Shifts to Right Stance
RFS.uf+3m22i24~27-7+19Low crush
RFS.uf+4m20i17~18-13+30 (+20)* Tornado* Shifts to Right StanceLow crush
RFS.u+4h17i25~26-2+8* Homing* Shifts to Right Stance* Can link attack to last hit of Right Kicks > Raptor Combo, 4,4,4,4
1+3th(h)35i12~14* Break: 1 or 2* Opponent recovery on hit: FDFT* Sideswap on break
2+4th(h)25i12~14* Spike* Break: 1 or 2* Opponent recovery on hit: FDFT off-axis to the left, sideswap
2+4,Bth(h)40i12~14-2* Break: 2* Opponent recovery on hit: FUFA, sideswap* Shifts to Backturn Stance
AIR.ub+3th(m)26i15~16* Break: none* Opponent recovery on hit: FUFA, sideswap* Also possible during Right Stance
Back throwth(h)60i12~14* Break: none* Opponent recovery on hit: FUFA* Also possible during Right Stance
Left throwth(h)45i12~14* Break: 1* Opponent recovery on hit: FUFT off-axis to the left* Also possible during Right Stance
RFF.1+3th(h)45i12* Break: 1+2* Opponent recovery on hit: FUFA, sideswap* Also possible during Right Stance
Right throwth(h)44i12~14* Break: 2* Opponent recovery on hit: FDFT off-axis to the right* Also possible during Right Stance
d,db,b+3th(h)45i11* Spike* Break: 1* Opponent recovery on hit: FUFA, sideswap
f+2+3th(h)35i12* Break: 1+2* Opponent recovery on hit: FUFA, sideswap* Possible in all stances except Backturn Stance
uf+1+2th(h)40i12* Break: 1+2* Opponent recovery on hit: FUFA* Also possible during Right Stance

To character select | Heihachi / Jack-8

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