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To character select | 〈 Lars / Lee 〉
# | Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
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39 Responses
This comment is for the armour king section because comments aren’t allowed there. Armour King’s 2 and 2,1 are listed as low and low,mid.
Pretty sure BT 3 got nerfed and no longer does 25 damage
thx, will update to 18 dmg
on the rage drive the second hit is actually 22damage
Could catch. Actually it does 32 at 100% but hits for 22 since opponent is airborne. Will but that into parentheses
4, 3 is 11 frames, not 13.
Thx, will be updated today
Looks like DSS f+3+4 is missing from its own move name spot fyi
Is there a move DSS f+3+4 ?
Yes, it’s the same f3+4 as the f+3+4 in default stance.
Could we have frame data for throws and broken throws please?
Also Law’s BT 22 is missing
Db+3 is listed as doing only 15 damage in game, not 20
Thx, will fix today
fix law’s d,1,3 it’s safe now.
Should be ok now
Where is his manual parries? b1+3/b2+4
db+3 is only +3 on hit. It only seems like +4 because it forces crouch and WS+4 is 11f. Only df+1 is uninterruptible after db+3 hits if they low jab.
It’s +4 now at least
DSS moves not in the movelist in-game, DSS 3+4,4 f+2~1 f+3+4 and probably many more, are missing.
to WS+4 or +3 add bff for dss please
WS+3 bff (to dss)
Ws+4 bff (to dss)
WS+3 only needs a single f input to enter DSS as by default it is in DFS.
All the damage seems to be wrong
Comment was removed due to spam
Could you learn to read? Its all there.
In the special move list standing 3 (3,4 and 3,3) are listed as the same start up as f+3 (15f) they should be 12f.
Thanks, they are now fixed
Wrong frame data list I suppose. This is not Law’s moveset.
Again, thanks and fixed