Leo T7 Frames

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To character select | Lei / Leroy

CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
SPECIAL MOVESSPECIAL MOVES
#1CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
SPECIAL MOVESin rage d/f+1+2m5520 pc8~17-22KNDKNDRage art
SPECIAL MOVESin rage f, F+2*m3513(14~)+6 KNDKNDRage drive
SPECIAL MOVES1h710+1+8+8
SPECIAL MOVES1, 2h, h7,1010-1+7+7
SPECIAL MOVES1, 2, Bh, h, (KNK)7,1010-10-2-2
SPECIAL MOVES1, 2, 1h, h, h7,10,1610-5~-4+6~+7+9~+10
SPECIAL MOVES1, 2, 1, 1h, h, h, m7,10,16,2110-13KNDKND
SPECIAL MOVES1, 2, 1, 4h, h, h, h7,10,16,3010-6~-4KNDKND
SPECIAL MOVES1, 2, 4h, h, l7,10,1510-13+3KND
SPECIAL MOVES1, 4h, h7,1710-4+5Launch (JG?)
SPECIAL MOVES2h911-1+5+5
SPECIAL MOVES2, 1h, h9,1211-7~-6+4~+5+4~+5
SPECIAL MOVES2, 2h, m9,2011-12+6+6
SPECIAL MOVES3h1514-8+4+4
SPECIAL MOVES3, 2h, h15,1014-2+9+9
SPECIAL MOVES3, 2, Dh, h, (BOK)15,1014-6+5+5
SPECIAL MOVES3, 2, 3h, h, m15,10,2614a-7~-6KNDKND
SPECIAL MOVES3, 2, 3, B (Cancel)h, h, (Special)15,1014a-15-4-4
SPECIAL MOVES3, 2, 4h, h, m, (KNK)15,10,1414+8~+9+14~+15+20~+21
SPECIAL MOVES4h1712-7+6Launch (JG?)
SPECIAL MOVES1+2m2525 pc8~24-12KNDKNDPower crush
SPECIAL MOVES2+3m(Absorbs 1 h/m hit)2130~31 (2~)-8~-7+22g (KND on parry)KND
SPECIAL MOVESf+2h1414~16-5~-3+6~+8+6~+8
SPECIAL MOVESf+2, 2h, m14,2114~16-12~-11+8~+9KND
SPECIAL MOVESf+3h2320~210~+1+4~+5KND
SPECIAL MOVESf+3, Dh, (BOK)2320~21+1~+2+5~+6KND
SPECIAL MOVESf+1+2m3217~18-14~-13KNDKNDWall bounce
SPECIAL MOVESf+2+3h2120~21-9~-8KND(KND)KND(KND)
SPECIAL MOVESd/f+1m1313~14-1~0+7~+8+7~+8
SPECIAL MOVESd/f+1, 2m, h13,2013~14-6KNDKND
SPECIAL MOVESd/f+2m1515~16-13~-12Launch(-2a)Launch
SPECIAL MOVESd/f+3m2217~19-9~-7KNDKNDHoming, Tail spin
SPECIAL MOVESd/f+4m1413-6+5+5
SPECIAL MOVESd/f+2+3l (TC)2023~24s cs6~-12~-11+5KND
SPECIAL MOVESd+1m1818~19-2~-1+5~+6sKND
SPECIAL MOVESd+1, Dm1818~19s-2~-1+5~+6sKND
SPECIAL MOVESd+2m2321+4s+9sKND
SPECIAL MOVESd+4l1016~17-12~-11-1~0-1~0
SPECIAL MOVESd+4, 2l, h10,2316~17-5~-4KNDKND
SPECIAL MOVESd/b+2h1114~15-17~-16+2~+3+2~+3
SPECIAL MOVESd/b+2, 2h, m11,1714~15-4~-3+8~+9sKND
SPECIAL MOVESd/b+3h2331~32-8~-7LaunchLaunch
SPECIAL MOVESd/b+4 (Close)l (TC)1820~22 cs10~-31+2~+4 (KND)KND
SPECIAL MOVESd/b+4l (TC)1220~22 cs10~-31+2~+4 (KND)KND
SPECIAL MOVESd/b+4, 1l (TC), m12(18),2720~22 13~-16~-15KNDKND
SPECIAL MOVESd/b+1+2m1721~23-9~-7+7~+9+7~+9
SPECIAL MOVESd/b+1+2, 1m, m17,2021~23-12~-11KNDKND
SPECIAL MOVESd/b+1+2, Dm, (BOK)1721~23-12~-10+4~+6+4~+6
SPECIAL MOVESb+1m1718~19-12~-11+1~+2+1~+2
SPECIAL MOVESb+1, 4m, m, (KNK)17,1418~19+8~+9+14~+15+20~+21
SPECIAL MOVESb+2m1115-1100
SPECIAL MOVESb+2, 1m, h11,1115-4~-3+7~+8+7~+8
SPECIAL MOVESb+2, 1+2m, m11,2115-11~-10s+8~+9sKND
SPECIAL MOVESb+3m1514~15-7~-8+4~+5+4~+5
SPECIAL MOVESb+3, 1m, m15,1614~15-7+4+4
SPECIAL MOVESb+3, 1, Bm, m, (KNK)15,1614~15-1100
SPECIAL MOVESb+3, 1, Dm, m, (BOK)15,1614~15-8+3+3
SPECIAL MOVESb+4m1318-8+5+5
SPECIAL MOVESb+4, 1+2m, m15,2018-12~-11KNDKNDWall bounce
SPECIAL MOVESb+4, 1+2, dm, m1518-16~-15-3-3Ends in crouch
SPECIAL MOVESb+1+4hl10,1219,21-13+3+16s
SPECIAL MOVESb+1+4 (First hit only)h1019-15-4-4
SPECIAL MOVESb+1+4 (Second hit only)l1221-13+3+3
SPECIAL MOVESb+2+3!6070~71KNDKNDKND
SPECIAL MOVESu/f+1h813-1+6+6
SPECIAL MOVESu/f+1, 1h, h8,1713-9~-8+15~+16kgKNDTail spin
SPECIAL MOVESu/f+1, 2h, m8,2513-14~-13KNDKND
SPECIAL MOVESu/f+2m1518~21a-14~-11KNDKND
SPECIAL MOVESu/f+2, 1m, m15,17js1~15-8~-7+4~+5KND
SPECIAL MOVESu+3m (TJ)2017 js9~-9KNDKND
SPECIAL MOVESu/f+3m (TJ)2117 js9~-9KNDKND
SPECIAL MOVESu/b+4m (TJ)1115~16 js9~-19~-18-8~-7-8~-7
SPECIAL MOVESu+4m (TJ)1515~16 js9~-13~-12KNDLaunch
SPECIAL MOVESu/f+4m (TJ)1515~16 js9~-13~-12LaunchLaunch
SPECIAL MOVESu or u/f+3+4m (TJ)2624~27 js9~0~+3s+6~+9sJG
SPECIAL MOVESf, F+2m2514~15 (15~)-9~-8KNDKND
SPECIAL MOVESf, F+3m (TJ)2026~29a (27~) js9~–7~-4sKNDKND
SPECIAL MOVESf, F+3, Dm (TJ), (BOK)2026~29a (27~) js9~+1~+4sKNDKND
SPECIAL MOVESf, F+4m1219~20a (20~) js17~-13~-12-2~-1a-2~-1a
SPECIAL MOVESf, F+4, 3m, h12,23js1~-14~-12KNDKNDTail spin
SPECIAL MOVESf, F+4, 3, 4m, h, l12,23,17js1~10 cs20~-12~-10-1~+1KND
SPECIAL MOVESb, f+1+2m1517~18-24~-23-11~-10-11~-10
SPECIAL MOVESb, f+1+2, 1+2m, m15,1317~18-14~-13-3~-2+7~+8
SPECIAL MOVESb, f+1+2, 1+2, 2m, m, m15,13,2517~18-13~-12KNDKND
SPECIAL MOVESb, f+1+2, 1+2, qcf+2m, m, m15,13,3017~18-13~-12KNDKND
SPECIAL MOVESf, f, f+3m (TJ)3023~26a (26~) js3~+9~+12gKNDKND
SPECIAL MOVESWS+1m1314~15-8~-7+4~+5+4~+5
SPECIAL MOVESWS+1, 4m, l13,1214~15-12~-11-1~0-1~0
SPECIAL MOVESWS+1, 4, 1m, l, m13,12,2414~15-14KNDKND
SPECIAL MOVESWS+2m1716~17-13~-12LaunchLaunch
SPECIAL MOVESWS+3m913~14-6~-5+5~+6+5~+6
SPECIAL MOVESWS+3, 1m, m9,913~14-10+3+3
SPECIAL MOVESWS+3, 1, 2m, m, h9,9,2013~14-9~-8KNDKND
SPECIAL MOVESWS+4m1511~12-12~-11KNDKND
SPECIAL MOVESWS+4, 1+2m, m15,2811~12-12~-10KNDKND
SPECIAL MOVESWS+1+2m2513~15-15~-13KNDKNDWall bounce
SPECIAL MOVESFC+d/f+3l2021~23s cs1~-26KNDKND
SPECIAL MOVESSS+1+2m3019(28~)-9KNDKND
SPECIAL MOVESBT 1+2m2111-20KNDKND
SPECIAL MOVESOpponent Down d+3+4On grounded opponent(l)1924-13+3+3
SPECIAL MOVES1+2+3+4(Special)24
SPECIAL MOVES1+2+3+4, b+3m1814~15 (79~)-7~-6+4~+5+4~+5
SPECIAL MOVES1+2+3+4, b+3, 1m, m18,1614~15 (79~)-7+4+4
SPECIAL MOVES1+2+3+4, b+3, 1, 2m, m, m18,16,2014~15 (79~)-15~-14KNDKND
SPECIAL MOVES1+2+3+4, d/b+4l (TC)14(21)20~22 (85~) cs13~-31KNDKND
SPECIAL MOVES1+2+3+4, d/b+4, 1l, m14(21),2720~22 (85~) cs10~-14KNDKND
SPECIAL MOVES1+2+3+4, d/b+4, 1, 2l, m, m14(21),27,2020~22 (85~) cs10~-15~-14KNDKND
SPECIAL MOVESf+4m, (KNK)1417~18+8~+9+14~+15+20~+21
SPECIAL MOVESb+3+4(KNK)17~18
SPECIAL MOVESf+4, d/f or KNK d/f (to CD)m, (KNK)1417~18s-5~-4+1~+2+1~+2
SPECIAL MOVESKNK 1h1218~19-9~-8+2~+3+2~+3
SPECIAL MOVESKNK 1, 2h, m12,2018~19-9~-8KNDKNDWall bounce
SPECIAL MOVESKNK 1, Dm, (BOK)1218~19-7~-6+4~+5+4~+5
SPECIAL MOVESKNK 2h2013~15-4~-2KNDCSTail spin
SPECIAL MOVESKNK 3m (TJ)1320~21a-13~-12LaunchLaunch
SPECIAL MOVESKNK 3, 4m (TJ), m13,2720~21a-12~-10LaunchLaunch
SPECIAL MOVESKNK 4l1820~21a-12~-11+9~+10+9~+10
SPECIAL MOVESKNK 1+2m2024-6KNDLaunch
SPECIAL MOVESKNK 3+4l2424~25a-26KNDKND
SPECIAL MOVESd+1+2 or FC+d/b or d+1+2(Special) (TC)(BOK)(s)
SPECIAL MOVESBOK 1m1413(33~) cs1~12-4+9+9
SPECIAL MOVESBOK 1, 2m, m14,2013(33~) 1~12-14~-13KND (JG?)KND (JG?)
SPECIAL MOVESBOK 2m2019~20 (39~) cs1~17-9~-8Launch(JG?)Launch(JG?)
SPECIAL MOVESBOK 3h (TJ)3021(41~) js10~+9KNDKNDHoming, Tail spin
SPECIAL MOVESBOK 4m, (KNK)1420(40~)+8+14+20
SPECIAL MOVESBOK 1+2h2626(46~) pc8~25-9KNDKNDPower crush
SPECIAL MOVESqcf or KNK D/F(CD)26(46~) 8~25
SPECIAL MOVESqcf+1l (TC)1718~19s (20~) cs6~-13~-12-1~0+11~+12
SPECIAL MOVESqcf+2m1417(19~)-9+9KND
SPECIAL MOVESqcf+2, Bm, (KNK)1416(18~)-9+9+9
SPECIAL MOVESqcf+2, 1m, m14,1716(18~)-6~-5+7~+8KND
SPECIAL MOVESqcf+3+4mm (TJ)6,2018~20, 24~26 (20~) js17~-6~-4KNDKND
SPECIAL MOVESqcf+3+4 (First hit only, Second hit miss)m (TJ)618(20~) js17~-17-6-6Homing
SPECIAL MOVESd, D/F, n18(20~) 17~
BASIC MOVESBASIC MOVES
#2CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
BASIC MOVES1h710+1+8+8
BASIC MOVES2h911-1+5+5
BASIC MOVES3h1514-8+4+4
BASIC MOVES4h1712-7+6Launch (JG?)
BASIC MOVESf+1h710+1+8+8
BASIC MOVESf+2h1414~16-5~-3+6~+8+6~+8
BASIC MOVESf+3h2320~210~+1+4~+5KND
BASIC MOVESf+4m, (KNK)1417~18+8~+9+14~+15+14~+15
BASIC MOVESd/f+1m1313~14-1~0+7~+8+7~+8
BASIC MOVESd/f+2m1515~16-13~-12Launch(-2a)Launch
BASIC MOVESd/f+3m2217~19-9~-7KNDKNDHoming, Tail spin
BASIC MOVESd/f+4m1413-6+5+5
BASIC MOVESd+1m1818~19-3~-2+4~+5sKND
BASIC MOVESd+2m2321+4s+9sKND
BASIC MOVESd+3l (TC)1216s cs4~-17-3-3
BASIC MOVESd+4l1016~17-12~-11-1~0-1~0
BASIC MOVESd+3+4l (TC)712s cs4~-13-2-2
BASIC MOVESd/b+1Sm (TC)510s cs4~-5+6+6
BASIC MOVESd/b+2h1114~15-17~-16+2~+3+2~+3
BASIC MOVESd/b+3h2331~32-8~-7LaunchLaunch
BASIC MOVESd/b+4 (Close)l (TC)1820~22 cs10~-31+2~+4 (KND)KND
BASIC MOVESd/b+4l (TC)1220~22 cs10~-31+2~+4 (KND)KND
BASIC MOVESb+1m1718~19-12~-11+1~+2+1~+2
BASIC MOVESb+2m1115-1100
BASIC MOVESb+3m1514~15-7~-8+4~+5+4~+5
BASIC MOVESb+4m1518-8+5+5
BASIC MOVESu/b+1(Special)(h or m punch parry)18
BASIC MOVESu+1 or u/f+1+2m (TJ)1218 js9~-8+3+3
BASIC MOVESu/f+1h813-1+6+6
BASIC MOVESu/b or u+2h1715~16-12~-11+9~+10g+9~+10g
BASIC MOVESu/f+2m1518~21a-14~-11KNDKND
BASIC MOVESu/f+2, Dm (BOK)1518~21a-15~-12KNDKND
BASIC MOVESu/b+3m2521 js9~-17KNDKND
BASIC MOVESu+3m (TJ)2017 js9~-9KNDKND
BASIC MOVESu/f+3m (TJ)2117 js9~-9KNDKND
BASIC MOVESu/b+4m (TJ)1115~16 js9~-19~-18-8~-7-8~-7
BASIC MOVESu+4m (TJ)1515~16 js9~-13~-12KNDLaunch (JG?)
BASIC MOVESu/f+4m (TJ)1515~16 js9~-13~-12LaunchLaunch
BASIC MOVESu/f, n+4m2523(29,35) js9~33-11(-13)Launch (JG?)Launch (JG?)
BASIC MOVESWS+1m1314~15-8~-7+4~+5+4~+5
BASIC MOVESWS+2m1716~17-13~-12LaunchLaunch
BASIC MOVESWS+3m913~14-6~-5+5~+6+5~+6
BASIC MOVESWS+4m1511~12-10~-9KNDKND
BASIC MOVESFC+1Sm (TC)510s cs1~-5+6+6
BASIC MOVESFC+2Sm (TC)811s cs1~-4+7+7
BASIC MOVESFC+d/b or d+3l (TC)1216s cs1~-17-3-3
BASIC MOVESFC+4l (TC)1012s cs1~-15-4-4
BASIC MOVESSS+1h710(11~)+1+8+8
BASIC MOVESSS+2h911(12~)-1+5+5
BASIC MOVESSS+3h1514(15~)-8+4+4
BASIC MOVESSS+4h1712(13~)-7+6Launch (JG?)
BASIC MOVESBT 1 or 2h158-8+3+3
BASIC MOVESBT 3 or 4h2510-8KNDKND
BASIC MOVESBT d+1 or 2Sm1010s cs1~-2+9+9
BASIC MOVESBT d+3 or 4l1210s cs1~-11+3+3

To character select | Lei / Leroy

34 Responses

  1. Please correct KNK 1,2 written as +8~+9.
    Season 3 KND and wall bounce on normal hit.

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