Leroy T7 Frames

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To character select | Leo / Lidia

CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
SPECIAL MOVESSPECIAL MOVES
#1CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
SPECIAL MOVESIn rage d/f+1+2 or HRM d/f+1+2m (throw)5520-22throwthrowRage Art
SPECIAL MOVESIn rage f+1+2mmm10,5,25152KNDKNDRage Drive
SPECIAL MOVES1h710188
SPECIAL MOVES1, 1h, m7,710 (18~19)-922
SPECIAL MOVES1, 1, 1+2h, m, hhhh7,7,1210 (19~20)-13-2-2
SPECIAL MOVES1, 1, 1+2, 1h, m, hhhh, m7.7.12,1510 (23~24)-16+4~+5 (+16~+17 wc)+4~+5 (+16~+17 wc) Wall Crush
SPECIAL MOVES1, 2h, h7,910 (12)-155
SPECIAL MOVES1, 2, 1h, h, h7,9,1710 (27~28)-688
SPECIAL MOVES1, 2, 3h, h, h (TJ)7,8,2110 (23~24)-6KNDKNDTail spin
SPECIAL MOVES1, 2, 4h, h, m (HRM)7,8,1110 (16)-933
SPECIAL MOVES2h1210099
SPECIAL MOVES2, 2h, h12, 2010 (25~26)-77KND
SPECIAL MOVES2, 1h, m12, 1210 (12~13)-744
SPECIAL MOVES2, 1, 2h, m, h12, 12, 1710 (20~21)-744
SPECIAL MOVES2, 1, 2, 1h, m, h, m12, 12, 17, 2110 (21~23)-13KNDLaunch
SPECIAL MOVES3m1415-833
SPECIAL MOVES3, 3m, l14, 1715 (18)-142KND
SPECIAL MOVES4h1512-1100
SPECIAL MOVES4, 4h, m15, 1312 (15~16)-1333
SPECIAL MOVES1+2hhh9,3,314-600
SPECIAL MOVES1+2, 1+2hhhhhh9,3,3,3,3,314-900
SPECIAL MOVES1+2, 1+2, 1hhhhhh, m9,3,3,3,3,3,2714-17KNDKND
SPECIAL MOVES2+3l16100-26160
SPECIAL MOVESf+2h1514-922Homing
SPECIAL MOVESf+2, 3h, m15, 1514 (18)-1022
SPECIAL MOVESf+2, 3, 4h, m, m (HRM)15, 15, 2014 (21~22)-9+8KND
SPECIAL MOVESf+3m1714-777
SPECIAL MOVESf+3, 1+2m, h, h, h17,5,5,514-12-60
SPECIAL MOVESf+3, 1+2, 4m, h, h, h, m17,5,5,5,2014-16KNDKND
SPECIAL MOVESf+4m1416-944
SPECIAL MOVESf+4, 4m, h (TJ)14,2416-6KNDKNDTail spin
SPECIAL MOVESf+3+4108
SPECIAL MOVESf+3+4, Fm!8056KNDKNDKND
SPECIAL MOVESd/f+1m1213-3+3+3
SPECIAL MOVESd/f+1, 1m, h14,913-155
SPECIAL MOVESd/f+1, 4m, m (HRM)14,1613-9+3+3
SPECIAL MOVESd/f+2m715-666
SPECIAL MOVESd/f+2, 1+2m, hm7,5,1015-18LaunchLaunch
SPECIAL MOVESd/f+3m1416-1100
SPECIAL MOVESd/f+3, 1m, h14,1216066
SPECIAL MOVESd/f+3, 1, 1+2m, h, m14,12,2516-13KNDKND
SPECIAL MOVESd/f+3, 1, 4m, h, l14,12,716-18-7-7
SPECIAL MOVESd/f+4m (HRM)1413-666
SPECIAL MOVESd/f+4, 3m, m14,1413-97KND
SPECIAL MOVESd/f+1+2m2324-14KNDKNDWall Bounce, Power Crush
SPECIAL MOVESd+1sm (TC)510-566
SPECIAL MOVESd+1, 2sm (TC), m5,810-10-1-1
SPECIAL MOVESd+1, 2, 4sm (TC), m, m (HRM)5,8,1110-933
SPECIAL MOVESd+2l (TC)1115 cs6-15-4+1s
SPECIAL MOVESd+2, 4l (TC), l (TC)11,1115-13-2KND
SPECIAL MOVESd+3l1016-13-2-2
SPECIAL MOVESd+3, 2l, h (HRM)14,1016-388
SPECIAL MOVESd+4l914-12-1-1
SPECIAL MOVESd+4, 4l, m9,1614-1111
SPECIAL MOVESd+1+2m2117-4+6sKND
SPECIAL MOVESd/b+1m (TC)1216-911
SPECIAL MOVESd/b+1, 3m (TC), h15,1716088
SPECIAL MOVESd/b+1, 1+2m (TC), m15,2516-10KNDKND
SPECIAL MOVESd/b+2sm (TC)811 cs4-477
SPECIAL MOVESd/b+3l1218-26-9-9
SPECIAL MOVESd/b+3, 1+2l, m12,2518-16KNDKND
SPECIAL MOVESd/b+4l (TC)1317 cs6-14-3sKND
SPECIAL MOVESd/b+1+2m2532-11KNDKND
SPECIAL MOVESb+1h14(,25)11-66throw
SPECIAL MOVESb+3h2118-6KNDKNDTail spin
SPECIAL MOVESb+4m (TJ)2117 js9-8+5~+6+5~+6Tali spin, Homing
SPECIAL MOVESb+1+2m1712-102KND
SPECIAL MOVESu/b or u+1m (TJ)1218 js9-12-1-1
SPECIAL MOVESu/f+1h1716-955
SPECIAL MOVESu/b+2m2020-955punch sabaki 4-12
SPECIAL MOVESu or u/f+2m (TJ)2524 js91KNDKNDWall Bounce
SPECIAL MOVESu/b or u or u/f+3m (TJ)2120 js9-8KNDKND
SPECIAL MOVESu/b+4m (TJ)1621 js9-311
SPECIAL MOVESu+4m (TJ)2021 js9-8KNDKND
SPECIAL MOVESu/f+4m (TJ)2223~25 js9-8~-6KNDKND
SPECIAL MOVESu/f+3+4mm (TJ)8,1014 js8-14KNDKND
SPECIAL MOVESu/f+3+4, 1+2mm (TJ), m8,10,2514 js8-13KNDKND
SPECIAL MOVESu/f, N, 4m (TJ)2523 js9-11LaunchLaunch
SPECIAL MOVESf, F+2m814-1100
SPECIAL MOVESf, F+2, 2m, m8,1314-15KNDKND
SPECIAL MOVESf, F+3h (TJ)2318 js11-2KNDKND
SPECIAL MOVESf, F+4m (HRM)1616-499
SPECIAL MOVESf, F+4, 2m, m16,2116-14KNDLaunch
SPECIAL MOVESf, F+1+2m2517-9KNDKND
SPECIAL MOVESf, f, f+3m (TJ)3024 js3+7gKNDKND
SPECIAL MOVESqcf+2h2016-6LaunchLaunch
SPECIAL MOVESFC d/b+1sm (TC)510-566
SPECIAL MOVESFC d/b or d+2sm (TC)811-477
SPECIAL MOVESFC 3l (TC)1216-17-3-3
SPECIAL MOVESFC 4l (TC)1012-15-4-4
SPECIAL MOVESWS+1m1413-744
SPECIAL MOVESWS+1, 4m, m (HRM)14,1613-966
SPECIAL MOVESWS+2mmm8,3,1015-14JGJG
SPECIAL MOVESWS+3m1414-777
SPECIAL MOVESWS+3, 1+2m, h, h, h14,5,5,514-12-60
SPECIAL MOVESf+3, 1+2, 4m, h, h, h, m14,5,5,5,2014-16KNDKND
SPECIAL MOVESWS+4m1611-655
SPECIAL MOVESFC d/f+4l (TC)1415-13-2+3s
SPECIAL MOVESFC d/f+4, 1l (TC), m14,1515-13LaunchLaunch
SPECIAL MOVESSS+4l1618-12+4s12
SPECIAL MOVES(Opponent down) d/b+2 l1317-16-5-5
SPECIAL MOVES(Opponent down) d/b+2, 1+2l, lll15,5,5,1517-13-2-2
SPECIAL MOVESd/f+2+3mmm10,10,1522-7LaunchLaunchOnce per match
SPECIAL MOVES1+3+4(special)115
SPECIAL MOVES1+2+3+4(special)60
SPECIAL MOVES(back against wall) b, b, u/bm21351KNDKND
SPECIAL MOVESBT 1 or 2h1810-8KNDKND
SPECIAL MOVESBT d+1 or d+2sm (TC)1010 cs1-299
SPECIAL MOVESBT d+3 or d+4l (TC)1210 cs1-1133
SPECIAL MOVES3+4(HRM)
SPECIAL MOVESHRM 3+4(Cancel)16
SPECIAL MOVESHRM 1m1724-64KND m/h punch sabaki 3~12
SPECIAL MOVESHRM 2h1412-655
SPECIAL MOVESHRM 2, 1h, h14,2012-4KNDKNDTail spin
SPECIAL MOVESHRM 3l8-13-2-2?
SPECIAL MOVESHRM 3, 4l, m8,16-1511
SPECIAL MOVESHRM 4m (HRM)1311-777
SPECIAL MOVESHRM 4, 1+2m, mm13,5,2011-14KNDKND
SPECIAL MOVESHRM 1+2mmm5,5,2015-10KNDKNDWall bounce
SPECIAL MOVESHRM f+1h17140+15kKNDTali spin
SPECIAL MOVESHRM f+4m (TJ)2126~29 js130~+3KNDKND
SPECIAL MOVESHRM b+1m21204+7sLaunch
SPECIAL MOVESHRM b+4l (TC)1720 cs8-13+4sKNDHoming
SPECIAL MOVESHRM u or d(Special)20
BASIC MOVESBASIC MOVES
#2CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
BASIC MOVESN/AN/AN/AN/AN/AN/AN/AN/A

To character select | Leo / Lidia

4 Responses

  1. Hermit 1 has a built in parry in the early frames. So maybe put that instead of the “?” lol

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