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To character select | 〈 Paul / Steve 〉
# | Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
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13 Responses
b+1 and b+1,D to FC are both +2 on block
b+1 doesn’t say launch on CH
Well in S3 it no longer launches so that kinda resolved itself lol.
Also 2,3,d/f +10G~, no infinite loop allowed
Says it is s2 updated, but d+3,d/f is marked wrong. Add 2 frames to recoveries (-13 – -12~, +1-+2~) and please indicate that frame situation depends on speed of cancel (e.g. with ~).
f+2, 4 extensions are marked as m, l even though the first hit is high.
Thanks, fixed now
Can SNK 1+2 be escaped?
yes it can, it is broken like any normal throw.
Hey,
Just thought I’d say Shaheen’s d/b+2, 4 (rage drive) is 14 frame start up since it’s done from the d/b+2 move and it’s NC. It is currently listed as 20 frame start up.
d/f+4 is listed as i14 in the special moves section and as i13 in the normal moves, could you check it out? thanks
We will check it out when the game launches and edit to the right frame. Thanx for the feedback!
Also f+2, 4, D/F is listed as medium, low, when f2 is clearly high. Maybe you could correct that already.