Leo T7 Frames



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Special Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
in rage d/f+1+2 m KND KND Rage art
1 h 7 10 +1 +8 +8
1, 2 h, h 7,10 10 -1 +7 +7
1, 2, B h, h, (KNK) 7,10 10 -10 -2 -2
1, 2, 1 h, h, h 7,10,16 10 -5 +6 +9
1, 2, 1, 1 h, h, h, m 7,10,16,21 10 -13 KND KND
1, 2, 1, 4 h, h, h, h 7,10,16,30 10 -6 KND KND
1, 2, 4 h, h, l 7,10,15 10 -13 +3 +3
1, 4 h, h 7,17 10 -4 +5 Launch (JG?)
2 h 9 11 -1 +5 +5
2, 1 h, h 9,12 11 -7 +4 +4
2, 2 h, m 9,20 11 -13 +4 KND?
3 h 15 14 -8 +4 +4
3, 2 h, h 15,10 14 -2 +9 +9
3, 2, D h, h, (BOK) 15,10 14 -6 +5 +5
3, 2, 3 h, h, m (TJ) 15,10,26 14 -7 KND KND
3, 2, 3, B (Cancel) h, h 15,10 14 -15 -4 -4
3, 2, 4 h, h, m, (KNK) 15,10,14 14 +8 +14 +14
1+2 m 25 25 -12 +? +? Power crush
2+3 m(Absorbs 1 h/m hit) 21 30 -8 +5(KND) KND
f+2 h 14 14~15 -5~-4 +6~+7 +6~+7
f+2, 2 h, m 14,21 14~15 -12 +6 KND
f+3 h 23 20 0 +4 KND
f+3, D h, (BOK) 23 20 +1 +5 KND
f+1+2 m 32 18~19 -15~-14? KND KND
f+2+3 h 21 20 -9 KND(KND) KND(KND)
d/f+1 m 13 13 -1 +7 +7
d/f+1, 2 m, h 13,20 13 -6 KND KND
d/f+2 m 14 15~16 -13~-12 Launch (JG?)(-2a) Launch (JG?)
d/f+3 m 22 17~18 -9~-8 KND KND Homing, Tail spin
d/f+2+3 l (TC) 20 23s -14 KND KND
d+1 m 18 18~19 -3~? +4~+5?s KND
d+1, D m 18 18~19 RC -5~? +4~+5?s KND
d+2 m 23 21 +2 +8?s KND
d+4 l 10 16 -12 -1 -1
d+4, 2 l, h 10,23 16 -5 KND KND
d/b+2 h 11 14 -17 +2 +8
d/b+2, 2 h, m 11,17 14 -7 +5 OC KND
d/b+3 h 23 33 -8 Launch Launch
d/b+4 (Close) l (TC) 18 20 -31 +2(KND) KND
d/b+4 l (TC) 12 20 -31 +2(KND) KND
d/b+4, 1 l (TC), m 12(18),27 20 -16 KND KND
d/b+1+2 m 17 21~22 -9~-8 +7~+8 +7~+8
d/b+1+2, 1 m, m 17,20 21~22 -12 KND KND
d/b+1+2, D m, (BOK) 17 21~22 -12~-11 +4~+5 +4~+5
b+1 m 17 18 -12 +1 CS
b+1, 4 m, m, (KNK) 17,14 18 +8 +14 +14
b+2 m 11 15 -11 0 0
b+2, 1 m, h 11,11 15 -4 +7 +7
b+2, 1+2 m, m 11,21 15 -11s +8s KND
b+3 m 15 14 -7 +4 +4
b+3, 1 m, m 15,16 14 -7 +4 +4
b+3, 1, B m, m, (KNK) 15,16 14 -11 0 0
b+3, 1, D m, m, (BOK) 15,16 14 -6 +5 +5
b+4 m 15 18 -8 +5 +5
b+4, 1+2 m, m 15,21 18 -9 KND? KND?
b+1+4 hl 10,12 19,21 -13 +3 +16 OC
b+1+4 (First hit only) h 10 19 -15 -4 -4
b+1+4 (Second hit only) l 12 21 -13 +3 +3
b+2+3 ! 60 70(71~) KND KND KND
u/f+1 h 8 13 -1 +6 +6
u/f+1, 1 h, h 8,17 13 -9 +k KND Tail spin
u/f+1, 2 h, m 8,21 13 -14 KND KND
u/f+2 m (TJ) 18 18~19 -14~-13 KND KND
u/f+2, 1 m (TJ), m 18,18? 18~19 -8 +4 KND
u+3 m (TJ) 20 17 -9 KND KND
u/f+3 m (TJ) 21 17 -9 KND KND
u/b+4 m (TJ) 11 15~16 -19~-18 -8~-7 -8~-7
u+4 m (TJ) 15 15~16 -13~-12 KND Launch (JG?)
u/f+4 m (TJ) 13 15~16 -13~-12 Launch (JG?) Launch (JG?)
u or u/f+3+4 m (TJ) 26 24? -1s +5s KND
f, F+2 m 25 14(15~) -10 KND KND
in rage f, F+2* m 35? 14(15~) +? KND KND? Rage art
f, F+3 m (TJ) 20 26~29 (27~) -4~-1s KND KND
f, F+3, D m (TJ), (BOK) 20 26~29 (27~) +1~+4s KND KND
f, F+4 m 12 19(20~) -? -2?a +?a
f, F+4, 3 m, h 12,23 19(20~) -12~-11? KND KND Tail spin
f, F+4, 3, 4 m, h, l (TC) 12,23,20 19(20~) -12? KND KND
b, f+1+2 m 13 17 -23 -11 -11
b, f+1+2, 1+2 m, m 13,11 17 -14 +? +5
b, f+1+2, 1+2, 2 m, m, m 13,11,20 17 -16 KND KND
b, f+1+2, 1+2, qcf+2 m, m, m 13,11,25 17 -16 KND KND
f, f, f+3 m (TJ) 30 23~26 (26~) +9~+12g KND KND
WS+1 m 13 14~15 -8~-7 +4~+5 +4~+5
WS+1, 4 m, l 13,12 14~15 -12 -1 -1
WS+1, 4, 1 m, l, m 13,12,24 14~15 -14 KND KND
WS+2 m 15? 16~17 -13~-12 Launch (JG?) Launch (JG?)
WS+3 m 9 13~14 -6~-5 +5~+6 +5~+6
WS+3, 1 m, m 9,9 13~14 -15 +3 +3
WS+3, 1, 2 m, m, h 9,9,20 13~14 -17 KND KND
WS+4 m 15 11 -10 KND KND
WS+4, 1+2 m, m 15,28 11 -10 KND KND
WS+1+2 m 28 13 -15 +18(KND) +18(KND)
FC+d/f+3 l 24 21s -23~? KND KND
SS+1+2 m 30 19(28~) -10 KND KND
BT 1+2 m 21 11 -20 KND KND
Opponent Down d+3+4 On grounded opponent(l) 19 24 -13 +3 +3
1+2+3+4 (Special) 24
1+2+3+4, b+3 m 18 14(79~) -7 +4 +4
1+2+3+4, b+3, 1 m, m 18,16 14(79~) -7 +4 +4
1+2+3+4, b+3, 1, 2 m, m, m 18,16,20 14(79~) -15 KND KND
1+2+3+4, d/b+4 l (TC) 15?(21) 20(85~) -31 KND KND
1+2+3+4, d/b+4, 1 l, m 15?(21),30 20(85~) -16 KND KND
1+2+3+4, d/b+4, 1, 2 l, m, m 15?(21),30,20 20(85~) -15 KND KND
f+4 m, (KNK) 14 17 +8 +14 +14
b+3+4 (KNK) 17
f+4, d/f or KNK d/f (to CD) m, (KNK) 14 17s -5 +1 +1
KNK 1 h 14 18~19 -9~-8 +2~+3 +2~+3
KNK 1, 2 h, m 14,17 18~19 -12 +7 KND
KNK 1, D m, (BOK) 14 18~19 -7~-6 +4~+5 +4~+5
KNK 2 h 18 13 -4 +k CS Tail spin
KNK 3 m (TJ) 17 20 -13 Launch (JG?) Launch (JG?)
KNK 3, 4 m (TJ), m 17,20 20 -12? Launch (JG?) Launch (JG?)
KNK 4 l 18 20 -12? +4? +14?g
d+1+2 or FC+d/b or d+1+2 (Special) (TC)(BOK) ( RC)
BOK 1 m 14 13(33~) -4 +9 +9
BOK 1, 2 m, m 14,20 13(33~) -14 +2 +2
BOK 2 m 20 19(39~) -9 Launch(JG?) Launch(JG?)
BOK 3 h (TJ) 30 21~22 (41~) +9 KND KND Homing, Tail spin
BOK 4 m, (KNK) 14 20(40~) +8 +14 +14
BOK 1+2 h 30 26(46~) -9 KND KND Power crush
qcf or KNK D/F (CD) 26(46~)
qcf+1 l (TC) 17 18s(20~) -13? -3? +10?
qcf+2 m 14 16(18~) -8,9? +9? +?
qcf+2, B m, (KNK) 14 16(18~) -9,10? +8? +?
qcf+2, 1 m, m 14,17 16(18~) -9? +2~+4? KND
qcf+1+2 m 28 14(16~) -14 +18(KND) +18(KND)
qcf+3+4 mm (TJ) 6,20 18,24~25 (20~) -6~-5 KND KND
qcf+3+4 (First hit only, Second hit miss) m (TJ) 6 18(20~) Homing
QCF+3 m 9 13~14 (16~) -6~-5 +5~+6 +5~+6
QCF+3, 1 m, m 9,9 13~14 (16~) -15 +3 +3
QCF+3, 1, 2 m, m, h 9,9,20 13~14 (16~) -18 KND KND
QCF+4 m 15 11(14~) -5 +6 +6

Basic Moves

Command Hit level Damage Start up frame Block frame Hit frame Counter hit frame Notes
1 h 7 10 +1 +8 +8
2 h 9 11 -1 +5 +5
3 h 15 14 -8 +4 +4
4 h 17 12 -8 +6 Launch (JG?)
b+1 m 17 18 -12 +1 CS
b+2 m 11 15 -11 0 0
b+3 m 15 14 -7 +4 +4
b+4 m 15 18 -8 +5 +5
f+1 h 7 10 +1 +8 +8
f+2 m 14 14~15 -5~-4 +6~+7 +6~+7
f+3 h 23 20 0 +4 KND
f+4 m, (KNK) 14 17 +8 +14 +14
f, F+1 h 7 10(11~) +1 +8 +8
f, F+2 m 31 14(15~) -10 KND KND
f, F+3 m (TJ) 27 26~29 (27~) -4~-1 OC KND KND
f, F+4 m 21 19(20~) -? -2?a +?a
d+1 m 18 18~19 -3~? +4~+5s? KND
d+2 m 23 21 +2s +8?s KND
d+3 l (TC) 12 16s -17 -3 -3
d+4 l 10 16 -12 -1 -1
d+3+4 l (TC) 7 12s -13 -2 -2
d/b+1 Sm (TC) 5 10s -5 +6 +6
d/b+2 h 11 14 -17 +2 +8
d/b+3 h 23 33 -8 Launch Launch
d/b+4 l (TC) 12(18) 20 -31 +2(KND) KND
FC+1 Sm (TC) 5 10s -5 +6 +6
FC+2 Sm (TC) 8 11s -4 +7 +7
FC+d/b or d+3 l (TC) 12 16s -17 -3 -3
FC+4 l (TC) 10 12s -15 -4 -4
WS+1 m 17 14~15 -8~-7 +4~+5 +4~+5
WS+2 m 20 16~17 -13~-12 Launch (JG?) Launch (JG?)
WS+3 m 17 13~14 -6~-5 +5~+6 +5~+6
WS+4 m 20 11 -10 KND KND
d/f+1 m 13 13 -1 +7 +7
d/f+2 m 14 15~16 -13~-12 Launch (JG?)(-2) Launch (JG?)
d/f+3 m 22 17~18 -9~-8 KND KND Homing, Tail spin
d/f+4 m 14 13 -6 +5 +5
u/b+1 (Special)(h or m punch parry) 13
u+1 or u/f+1+2 m (TJ) 12 18 -8 +3 +3
u/f+1 h 8 13 -1 +6 +6
u/b or u+2 h 17 15 -12 +9 +9
u/f+2 m (TJ) 15 18~19 -14~-13 KND KND
u/b+3 m 25 21 -17 KND KND
u+3 m 20 17 -9 KND KND
u/f+3 m 21 17 -9 KND KND
u/b+4 m (TJ) 11 15~16 -19~-18 -8~-7 -8~-7
u+4 m (TJ) 15 15~16 -13~-12 KND Launch (JG?)
u/f+4 m (TJ) 13 15~16 -13~-12 Launch (JG?) Launch (JG?)
SS+1 h 7 10(11~) +1 +8 +8
SS+2 h 9 11(12~) -1 +5 +5
SS+3 h 15 14(15~) -8 +4 +4
SS+4 h 17 12(13~) -8 +6 Launch (JG?)
BT 1 or 2 h 15 8 -8 +3 +3
BT 3 or 4 h 25 10 -8 KND KND
BT d+1 or 2 Sm 10 10s -2 +9 +9
BT d+3 or 4 l 12 10s -11 +3 +3


10 Responses to Leo T7 Frames

  1. Robert Paulsen says:

    A small correction. ff2 is Leos’ rage drive. You have written rage art for that. Leos’ rage art is df1+2.

  2. washere.exe says:

    what’s a kfud?

  3. Kamen91 says:

    Ws 4 1plus2 will punish kazumi db4

  4. Ben says:

    2, 1, 3 is a string.

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