Mobile friendly view and App
To character select | 〈 Jack-8 / Jun 〉
Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
---|---|---|---|---|---|---|---|
2+3 | m | 12 | 16 | +1 | +2c | +2c | * Heat Burst* Press b,b to cancel attackPower crush 7 |
H.db+1+2 | m | 0 | i19~34 | +4 | +23c | +23c | * Balcony Break* Partially uses remaining Heat time* Transitions to Awakened Breaking Step on hit or block* Causes Strong Aerial Tailspin* Causes WallSplat on hitPower crush 6 |
H.db+1+2,1 | m,m | 0,25 | i20~22 | -13 | +72a (56) | +72a (56) | * Tornado* Uses Tornado on launch* 10 Recoverable Damage on block |
H.db+1+2,2 | m,s | 0,23 | i11~12 | +4 | +38a (28) | +38a (28) | *9 Recoverable Damage on block |
H.db+1+2,3 | m,m | 0,25 | i26~28 | +2c | +22a | +22a | *10 Recoverable Damage on block |
H.db+1+2,4 | m,l | 0,10 | i16 | -23 | +22a | +22a | *4 Recoverable Damage on block |
H.db+1+2,4,4 | m,l,m | 0,10,19 | i25~26 | -23 | +20d (-15) | +20d (-15) | * Floor Break |
H.db+1+2,DF+3 | m,l | 0,24 | i33~34 | -23 | -2d | -2d | *10 Recoverable Damage on block |
H.2+3 | m,h,m,th | 15,12,15,15 | i15~16 | +3 | +0 | +0 | * Heat Smash* Transitions to Breaking Step on block |
H.2+3,4 | m,h,m | 12,20,21 | i15~16 | +9 | +32a (-4) | +32a (-4) | * Heat Smash* Wall Crush +21g on block* Balcony Break |
H.2+3,B | m,h,m,th | 15,12,15,15 | +3 | N/A | N/A | * Heat Smash* Only possible on block | |
R.df+1+2 | m,th,th | 10,10,35 | * Erases opponent’s recoverable health on hit | ||||
1 | h | 5 | i10 | +1 | +8 | ||
1,2 | h,h | 5,12 | i10 | -3 | +6 | JailsCombo from 1st hit | |
1,2,1 | h,h,m | 5,12,20 | i20-22 | -16 | +31a (+21) | * Tornado | |
1,2,3 | h,h,m | 5,12,20 | i24~26 | +0 | +31d | * Floor Break* Interruptible by i10 from 2nd on block | |
1,2,4 | h,h,h | 5,12,26 | i20-22 | -4 | +23a (+14) | * Balcony Break | |
1,3 | h,l | 5,9 | i16~17 | -12 | -1 | Combo from 1st hit | |
1,3,4 | h,l,l | 5,9,17 | i23 | -13 | +3 | +28a | Combo from 2nd CH |
1+3 | 11,24 (35) | i12~i14 | +0 | +2 | Throw break: 1 or 2; LT when broken | ||
2 | h | 9 | i10 | +0 | +9 | ||
2,1 | h,m | 9,9 | i16~17 | -3 | +6 | ||
2,1,4 | h,m,m | 9,9,18 | i18~20 | -9 | +4 | +27a | * Combo from 2nd CH* Can be delayed* Combo can be delayed 9f from CH |
2,1,4~4 | h,m,l | 9,9,20 | i20~21 | -31 | +16d | Interruptable by i16 after 2nd on block | |
2,4 | h,h | 9,20 | i24~27 | -9 | +11 | * Balcony Break* Combo from 1st hit* Can cancel into ZEN | |
2,4,F | h,h | 9,20 | i24~27 | -6 | +14 | ||
2+4 | h | 5,9,21 (35) | i12~i14 | -3 | +0 | Throw break: 1 or 2 | |
3 | h | 19 | i14 | -7 | +4 | ||
3,1 | h,h | 19,7 | i20 | -1 | +7 | Combo from 1st hit | |
3,1,4 | h,h,l | 19,7,18 | i18 | -13 | +3 | +28d | * Combo from 2nd CH* Can be delayed* Combo can be delayed 9f from CH |
3,1,F | h,h | 19,7 | +4 | +12 | |||
4 | h | 15 | i13~14 | -9 | +10 | +13c | * Homing* Balcony Break |
4~3 | m | 27 | i24~34 | -14~-4 | +2a~+12a | +2a~+12a? | * Floor Break* Alternate input:** ws4~3** CD.df+4,3+4Low crush 12~ |
1+2 | m,m,h | 4,4,16 | i13 (,i8, i12) | -14 | +12a (+3)/HE | * Balcony Break* Heat Engager | |
f+3 | m | 12 | i14 | -16 | -5 | ||
f+3,1 | m,m | 12,17 | i22 | -12 | +4 | Heat Engager | |
f+3,3 | m,h | 12,14 | i20 | -8 | +8 | *B to shift to special back step (no stance / unique moves) | |
f+3,3,F | m,h | 12,14 | -7 | +9 | |||
f+4 | m | 21 | i16-17 | -8 | +4 | +42 | |
f+4,F | m | 21 | -1 | +11 | +49 | ||
f+1+2 | h,h | 14,24 | i14 | -6 | +21a (+11) | * Balcony Break* Jails | |
f+3+4 | * Steps forward* Can transition to Breaking Step with input DF | ||||||
df+1 | m | 10 | i13 | -3 | +4 | +6 | |
df+1,4 | m,h | 10,18 | i18 | -9 | +10 | +17a (+8) | Combo from 1st hit* Balcony Break |
df+1,4~4 | m,m | 10,24 | i20 | -12 | +10a (+1) | * Balcony Break | |
df+2 | m | 12 | i16 | -9 | +6 | * Balcony Break | |
df+2~df | m | 12 | -2 | +13 | |||
df+3 | m | 16 | i12 | -8 | +3 | ||
df+3~3 | m | 20 | i23~i24 | +6c~+7c | +13c~+14c | * Floor Break | |
df+3~3~df | m | 20 | +2c~+3c | +9c~+10c | |||
df+4 | m | 22 | i20~i21 | +0~+1 | +8c~+9c/HE | * Floor Break* Heat Engager | |
df+2+3 | h | 4,5,5,26 (40) | i12 | -2 | -4 | * Throw break: 2* Alternate input: ZEN 2+3 | |
d+1 | m, th | 21,10 | i21 | -13 | +0 | * Absorb an attack to power up, which adds 8 chip damage when guarded* Balcony BreakPower crush 8~ | |
d+2 | l | 22 | i22 | -14 | +4 | +71a (+55) | *Tornado on CHHigh crush 8 |
d+3 | l | 7 | i15 | -14 | -3 | ||
d+3,4 | l,h | 7,10 | i20 | -11 | -3 | ||
d+3,4,3 | l,h,m | 7,10,21 | i24 | -12 | +31(+23) | *Tornado* Balcony Break* WallSplat | |
d+3,4~4 | l,m | 7,24 | i20 | -12 | +10a (+1) | * Balcony Break* Wallsplat | |
d+4 | l | 11 | i16 | -12 | -1 | High crush 6 | |
d+3+4 | m,m | 5,15 | i15 | -19 | +32a (+22) | Low crush | |
db+2 | m | 12 | i16 | -10 | +4 | +4 | |
db+2,2 | m,h | 12,11 | i8 | -12 | +7 | +43a | Jails |
db+2,2,3 | m,h,m | 12,11,21 | i35~i36 | -9~-8 | +20a~+21a | ||
db+2,3 | m,m | 12,23 | i27~i29 | -8~-6 | +7a~+9a | * Floor Break | |
db+3 | h | 28 | i19~i21 | -10~-8 | +17a~+19a | High crush | |
db+4 | l | 18 | i20 | -13 | +3 | +13g | Opponent can block follow up attacks on CH. |
db+1+2 | m | 0 | 19 | -11 | +17 | * Balcony Break* Wallsplat | |
b+1 | h | 11 | i12 | -9 | +2 | ||
b+1,2 | h,h | 11,20 | i12 | -10 | +32a (+17) | * Tornado | |
b+1+3-b+2+4 | Startup 1f-2f, parry 3f-9f, recovery 10f-31f. | ||||||
b+2 | m | 12 | i15 | -11 | +0 | ||
b+2,1 | m,m | 12,10 | i15 | -9 | +2 | ||
b+3 | m | 17 | i16 | -6 | +5 | ||
b+3,2 | m,m | 17,20 | i15~i16 | -9~-8 | +9~+10 | * Wall Crush +21g on hit | |
b+3,F | m | 17,17 | i15~i16 | -2 | +9 | ||
b+4 | m | 21 | i17 | -7 | +15a | ||
b+1+2 | m | i23 | -12 | +6 | Sabaki Parry: absorbs punches, causing +34ad (+26) KND on hitParry state | ||
b+3+4 | * Steps backward* Can transition to dash with input F* Can transition to Breaking Step with input DF | ||||||
b+3+4 | *High Crush evasion, can perform all attacks from ZEN Stance; f to shift to WR, df to shift to CD | ||||||
ub+1+2 | m! | 50 | i75~i76 | +9a (0) | Unblockable | ||
ub+1+2,b,b | m! | 50 | |||||
uf+2 | m | 18 | i15~i16 | -7~-6 | +6~+7 | +19a (+10) | |
uf+3 | m | 17 | i22 | -9 | +6 | +59a | |
uf+4 | m | 13 | i15 | -13 | +33a (+23a) | ||
uf+1+2 | h | 2,2,4,4,28 (40) | i12 | +0 | +0 | * Floor Break* Throw break: 1+2 | |
Back Throw | h | 50 | +1 | Throw break: None | |||
Left Throw | h | 7,8,28 (43) | -3 | +0 | Throw break: 1 | ||
Right Throw | h | 40 | -3 | +0 | Throw break: 2 | ||
b,f+2 | m | 15 | i15~i16 | -7 | +4~+5 | ||
b,f+2,1 | m,h | 15,14 | i15~i16 | -5 | +6 | +5/+9 | |
b,f+2,1,2 | m,h,m | 15,14,20 | i15 | -5 | +18a (+9) | +50a roll (+3) | |
b,f+2,1,df+2 | m,h,m | 15,14,22 | i15 | -14 | +37a (+27) | * Tornado | |
b,f+2,3 | m,m | 15,17 | i15 | -9 | +6 | +59a | |
b,f+2,3~F | m,m | 15,17,17 | +2 | +17 | +71a | ||
f,F+2 | m | 22 | i14 | -8 | +15a (+6)/HE | * Heat Engager* 6 Recoverable Damage on block | |
f,F+3 | m | 20 | i23~i25 | -4~-2 | +24a~+26a | * Floor Break | |
f,F+3,1 | m,h | 20,5 | i23~i25 | +1 | +7 | * Can follow-up with any strings that start with 1 (e.g. f,F+3, 1, 2, 4) | |
f,F+4 | m | 28 | i17~i18 | -7~-6 | +22a (+12) | ||
qcb+1+3 | h | 40 | i12 | -2 | 0 | Throw break: 1 | |
uf,n+4 | m | 20 | i23~i25 | -13~-11 | +32a~+34a (+22a~+24a) | ||
f,f,F+3 | m | 30 | i22~i23 | +6~+7 | +13a~+14a (+3~+4) | * Alternate input: WR.3 or f,n,d,df,UF+3 | |
ws1 | m | 7 | i13~i14 | -6~-5 | +5~+6 | ||
ws1,2 | m,m | 7,16 | i19~20 | -8~-7 | +3~+4 | * Transition to -9 (ob) +2 (oh) ZEN with F* Floor Break | |
ws1,3 | m,h | 7,8 | i14 | -6 | +4 | Jails | |
ws1,3,2 | m,h,m | 7,8,4 | i18 | -11 | -6 | ||
ws1,3,2,1 | m,h,m,m | 7,8,4,3 | i10 | -11 | +3 | ||
ws1,3,2,1,4 | m,h,m,m,l | 7,8,4,3,5 | i20 | -31 | +8 | ||
ws1,3,2,1,4,2 | m,h,m,m,l,m | 7,8,4,3,5,15 | i31 | -16 | -8 | * Floor Break | |
ws1,3,~b | m,hm,h | 7,810,8 | i14 | -6 | +4 | Jails, *B to shift to special back step (no stance / unique moves) | |
ws1,3~3 | m,m | 7,20 | i23~i24 | +6~+7 | +13c~+14c | ||
ws1,3~3,~df | m,m | 7,20 | +2~+3 | +9c~+10 | |||
ws2 | m | 14 | i14~15 | -12~-11 | +39a~+40a (+29~+30a) | ||
ws3 | m | 20 | i16~18 | -9~-11 | +10-~+12 | +22a | * Homing |
ws4 | m | 13 | i11~12 | -3~-2 | +8~+9 | ||
ws4,4 | m,h | 13,15 | i19~20 | -7~-6 | +4~+5 | ||
FC.df+4 | l | 20 | i25~i26 | -26 | +22a~+23a | ||
CD.DF+4 | l | 12 | i20~i21 | -31~-30 | +8~+9 | ||
CD.DF+4,2 | l,m | 1228 | i31~i32 | -16~-15 | +21a~+22a | * Floor Break | |
CD.df:1 | m | 22 | i16~i17 | -13~-12 | +36a~+37a (+26~+27) | * Tornado | |
CD.df:2 | h | 25 | i11~i12 | +5~+6 | +76a~+77a (+60~+61) | ||
CD.df+1 | m | 20 | i16~i17 | -13~-12 | +32a~+33a (+22~+23) | * Tornado | |
CD.df+2 | h | 20 | i11~12 | -10~-9 | +74a~75a (+58~+59) | ||
OTG.d+1+2 | l | 19 | i19~20 | -13 | -2(-12) | Hits grounded, only available when opponent is on the ground | |
ZEN.1 | m | 14 | i16~i17 | -3~-2 | +8~+9 | ||
ZEN.1,2 | m,m | 14,21 | i16 | -14~-13 | +32a~+33a (+6~+7) | * Can cancel into Breaking Step with input DF | |
ZEN.1,3 | m,h,th | 14,14,14 | i16 | -9~-8 | 0 | ||
ZEN.2 | h | 27 | i21~i22 | -5~-4 | +17a~+18a (+8~+9)/HE | * Homing* Heat EngagerParry state ?~ | |
ZEN.3 | m | 20 | i17~i18 | -9~-8 | +10~+11 | * Homing* Balcony Break | |
ZEN.4 | m | 24 | i27~i33 | +2~+8 | +17d~+23d | ||
ZEN.1+2 | l th,m | 10, 20 | i24 | -14 | +4 | ||
ZEN.3+4 | h | i21~i27 | +9~+15 | +19~ (+9~) | * Wall Crush +15g~+21g on block*Balcony Break | ||
ZEN.3+4~DF | h | i21~i27 | |||||
ZEN.u+1 | m | 20 | i14~i16 | -16~-14 | +31a~+29a (+21~+19) | *Tornado |
Hit us in @ DM or
contact.rbnorway@gmail.com
På RBNorways nettsider bruker vi informasjonskapsler for personalisering av målinger og for å hjelpe nettsiden vår å fungere effektivt, kan du lese mer om dette i vår personvernerklæring.
On RBNorway website, we are using cookies for personalization of measurements and to help our website run effectively, you can read more about this in our Privacy statement (Norwegian text).