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To character select | 〈 Lei / Leroy 〉
# | Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
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34 Responses
df1 seems to be precisely -1 on block and +7 on hit and counter hit.
tested with:
df1 (gaurded), 1 trades with 2
df1, (hit)~i1+2 trades with b+4
I think KNK+4 might’ve been changed , don’t think it’s +14 on counter hit anymore (╥_╥)
Loving the work my man, but any idea on what the frames are for Leo’s sidestep 1+2?
Oh no wait nvm, it’s listed just didn’t see it ahaha
Ws4,1+2 is -11 on block not -12
It’s -10 on block. did you try to punish it with -12?
can anybody explain what this means with the g and if you can anything off it? +22g(KND)
G is guard break. Opponent can’t attack, but he can block
Hope this data is changed to reflect Version N. d/f+2+3 is now -15. Thanks!!
Fixed
Thanks a ton, really appreciate it!!
Is 2,2 a natural combo
Ok, but we don’t list neutral combos
ff 4 3 4 is -13 on block not -12.
What is the frame data on her WS4,1+2?
be more specific. the only thing not mentioned in the list above is that you can interrupt it on blocking the first hit.
ki charge follows ups are listed under 1+2+3+4…
Would you be able to list moves that cause Ki charge, or moves that get extra followups from it?
EX for ki charge moves:
u/f+2, 1~1+2
d+4, 2~1+2
Moves that spend it:
b+3, 1, 1+2
(Can’t remember if this one is correct) b+4, 1+2, 1+2
2, 1, 3 is a string.
Oh, that’s a 10-string. But 2>1>3 does combo naturally, and I think it’s max damage, and not punishable on hit.
Nope, 2>1>3 is not max damage. 2>2 is more. My bad.
Yeah, sorry we don’t have 10 strings.
Ws 4 1plus2 will punish kazumi db4
Yes, it’s listed as 11 frames which I’m pretty sure is correct.
what’s a kfud?
Thanks, that is probably a mistranslation. I’ll look into it next session. (it is some sort of knock down state)
It’s now fixed
A small correction. ff2 is Leos’ rage drive. You have written rage art for that. Leos’ rage art is df1+2.